Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13101853977428834952 67 Zeld the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on May 24, 2022. Slain by a gnoll ... wielding a +0 flail (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:33 (1793 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 1793, Time: 00:01:34 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 98% Magic: 0/10 EV: 12 Int: 24 God: Gold: 47 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 47 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a ring of resist corrosion Scrolls b - a scroll of identify {unknown} c - a scroll of immolation {unknown} d - a scroll of magic mapping {unknown} f - 2 scrolls of teleportation {unknown} g - a scroll of fog {unknown} Potions e - a potion of heal wounds {unknown} i - 2 potions of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.1 Spellcasting * Level 5.0 Conjurations + Level 1.6 Hexes + Level 1.3 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 42% N/A 8% 3 Scorch Fire 10% 2d6 14% 2 Confusing Touch Hex 12% N/A 16% 3 Fulminant Prism Conj/Hex 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Yara's Violent Unravell Hex/Tmut 4% 3d4 88% 5 Starburst Conj/Fire 8% 6d4 99% 6 Enfeeble Hex 6% N/A 100% 7 Discord Hex 6% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History The gnoll is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll. The gnoll is heavily wounded. The searing ray hits the gnoll! You kill the gnoll! The searing ray hits the gnoll! The gnoll is heavily wounded. Your Conjurations skill increases to level 5! The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. The gnoll is heavily wounded. You finish channelling your searing ray. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 flail (severely wounded, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) Unknown command. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll closely misses you. The searing ray hits the gnoll! You kill the gnoll! The gnoll barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Without enough magic to sustain it, your searing ray dissipates. The gnoll hits you with a +0 flail. Unknown command. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. You die... ##.############# # # ..>...^......... ) # #.##.#..†.....### ♣.. # ##.##.#........## ♣.... ................#♣♣)..♣.. #.#.............)....... #.#...........##♣♣....♣. #.#..######..g.## ♣.).. #.#..# #..@..### ♣.. # ####.#..# #.......## . # #.......# #........# # #+##.#.## ############ .....#+## #.....# ....#...# #.....# ....#...# #.....# ....#...# #.....# ....#...# #.....# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) 2 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 5 hobgoblins 3 kobolds 2 quokkas (D:2) 3 ball pythons 2 bats A frilled lizard (D:2) 4 rats 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 250 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 425 | D:1 | Reached skill level 1 in Hexes 623 | D:1 | Got the Compendium of the Bewitching Volcanoes 754 | D:1 | Learned a level 2 spell: Searing Ray 1029 | D:2 | Found a faded altar of an unknown god. 1204 | D:2 | Reached skill level 1 in Translocations 1240 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 1785 | D:2 | Reached skill level 5 in Conjurations 1793 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring, minmay_stone_trees_large, minmay_misc_feat_tiny D:2: layout_basic, hellmonk_ecumenical_altar_heavens_door, st_stairs_8, chequers_serial_rivers_small_b, pf_guarded_unrand_woodcutter Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 | 1.6 Translocations | 1 | 1.3 Spellcasting | 4 | 4.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Cast: Magic Dart || 38 Searing Ray || 10 Armor: Robe || 1 Dodge: Dodged || 4