Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 1181123675544071254 56 Zeld the Conjurer (level 3, -3/19 HPs) Began as a Deep Elf Conjurer on May 24, 2022. Slain by Sigmund ... wielding a +0 scythe (12 damage) ... on level 2 of the Dungeon. The game lasted 00:02:03 (1544 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 1544, Time: 00:02:03 Health: -3/19 AC: 2 Str: 4 XL: 3 Next: 69% Magic: 5/10 EV: 12 Int: 24 God: Gold: 39 SH: 0 Dex: 13 Spells: 6/9 levels left rFire + . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . h - scarf {rC+ rF+} rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a scarf of resistance (worn) Scrolls d - a scroll of summoning {unknown} e - a scroll of vulnerability {unknown} f - a scroll of magic mapping {unknown} g - a scroll of teleportation {unknown} Potions b - a potion of heal wounds {unknown} c - 2 potions of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 4.7 Conjurations - Level 2.0 Hexes - Level 2.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Inner Flame Hex/Fire 9% N/A 21% 3 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 26% 4 Cause Fear Hex 7% N/A 41% 4 Discord Hex 7% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Annotations: D:2 Sigmund Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (100% to hit) The magic dart hits the kobold. The kobold is severely wounded. Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying a wand of digging (5). Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 short sword (severely wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! You start resting. Magic restored. You start waiting. Sigmund is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of digging (5) (wandering, hasn't noticed you, 77% to hit) The searing ray hits Sigmund! Sigmund is moderately wounded. Sigmund shouts! (Press . to maintain the ray.) The searing ray hits Sigmund! Sigmund is severely wounded. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! The searing ray misses Sigmund. The searing ray hits Sigmund. Sigmund is severely wounded. You finish channelling your searing ray. Sigmund hits you from afar with a +0 scythe! Ouch! That really hurt! You die... #### ...# .#.# # .#.###... .......# ...##### ...# ..## ###########.# ..# ##.@)@.......@ #.# ####.#.########.. #.# #...###.# ..# #.##.#.## ### ##.###.## # ##.=####### # #####.[........ #####.......###..<. ......###.......... You could see Sigmund. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 3 bats 4 endoplasms (D:1) A giant cockroach (D:1) 2 goblins A hobgoblin (D:1) A quokka (D:1) 3 ball pythons (D:1) 2 frilled lizards (D:1) 2 kobolds 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 278 | D:1 | Reached skill level 1 in Hexes 363 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 366 | D:1 | Learned a level 2 spell: Searing Ray 434 | D:1 | Reached skill level 1 in Translocations 1032 | D:1 | You fall into a shaft and drop 1 floor! 1065 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1392 | D:2 | Found a shimmering altar of Xom. 1417 | D:2 | Noticed Sigmund 1544 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_loops_ring, corexii_corridor_pit, minmay_misc_feat_rugged, serial_park_tiny_1, grunt_decor_arrowhead D:2: layout_loops_cross, chequers_ecumenical_altar_island, basic_altar, uniq_terence, uniq_sigmund, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 2 | 2.0 Translocations | 1 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 39 Searing Ray || 7 Armor: Robe || 2 Dodge: Dodged || 7