Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 10964881988357348517 22 Zeld the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on May 24, 2022. Killed from afar by Sigmund (4 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:06 (2289 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 2289, Time: 00:02:06 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 68% Magic: 4/8 EV: 12 Int: 22 God: Gold: 42 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of protection from fire Scrolls c - a scroll of torment {unknown} Potions d - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 4.5 Conjurations * Level 1.8 Hexes * Level 1.2 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Okay, then. Sigmund hits you but does no damage. You climb upwards. There is a stone staircase leading down here. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Level annotation: Sigmund A quokka is nearby! A quokka is nearby! A sourceless malevolence fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards a nearby monster! Your surroundings suddenly seem different. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund. Sigmund is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Sigmund. Sigmund is moderately wounded. The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something. You finish channelling your searing ray. Something hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Found a stone staircase leading down. You hear some strange, mumbled words. Something tries to affect you, but you resist. You open the door. A magic dart appears from out of thin air! The magic dart hits you. You die... ### #>. #.# #.# . #.# . #@# ####. #.############.... #.#............... #{'............... #.#............... #.#............<.. #................. ###............... #............... There were no monsters in sight! Vanquished Creatures 4 ball pythons (D:1) A bat (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 5 goblins (D:1) A hobgoblin (D:1) 2 jackals (D:1) 2 quokkas A kobold (D:1) 19 creatures vanquished. Vanquished Creatures (others) 3 fungi (D:1) 3 creatures vanquished. Grand Total: 22 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 107 | D:1 | Reached skill level 1 in Hexes 138 | D:1 | Reached XP level 2. HP: 1/15 MP: 0/8 161 | D:1 | Learned a level 2 spell: Searing Ray 573 | D:1 | Reached skill level 1 in Translocations 1363 | D:2 | Noticed Sigmund 2289 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_basic, minmay_shallow_snake_nest D:2: layout_basic, serial_shops, shop_fountains, guppyfry_early_orc_mine, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Hexes | 1 | 1.8 Translocations | 1 | 1.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 26 Searing Ray || 11 Armor: Robe || 4 Dodge: Dodged || 24