Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 15458743229875747228 58 Zeld the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on May 25, 2022. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:02:27 (1721 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 1721, Time: 00:02:27 Health: 0/19 AC: 5 Str: 4 XL: 3 Next: 75% Magic: 4/10 EV: 12 Int: 24 God: Gold: 50 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis + (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . h - +1 helmet {SInv} rElec . Harm . q - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: lethally poisoned (0 -> -1) A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Armour a - a +0 robe (worn) h - a +1 helmet of see invisible (worn) q - a +0 cloak (worn) Scrolls b - a scroll of identify {unknown} c - 2 scrolls of teleportation {unknown} d - a scroll of fear {unknown} e - a scroll of noise {unknown} Potions f - a potion of resistance {unknown} g - a potion of invisibility {unknown} i - 2 potions of degeneration {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations - Level 2.0 Hexes - Level 2.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Beastly Appendage Tmut 8% N/A 10% 1 Fulminant Prism Conj/Hex 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (79% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You feel sick. A kobold comes into view. It is wielding a +0 short sword. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (wandering, hasn't noticed you, 100% to hit) The magic dart hits the kobold. You kill the kobold! You feel sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! Okay, then. * * * LOW HITPOINT WARNING * * * You feel sick. You see here an adder corpse. Found a stone staircase leading down. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #........# ###.#### #........# #.# #........# #.# #........# #.#### #........# #..... ######........# ###### #.!...####.##.## #.###...†......# ## #.......@#.# ###. ##.............. #... #.............. #.#. #.?............ #)## ..........).>### #.# ###.......##### ####.# #.......# #####....# ######### #...#.##... #.#.#.##.#. There were no monsters in sight! Vanquished Creatures 2 adders (D:2) 2 endoplasms (D:1) 3 giant cockroaches A goblin (D:1) 6 hobgoblins 3 jackals (D:2) 2 quokkas (D:2) 5 ball pythons 4 bats 4 frilled lizards (D:1) 4 kobolds A rat (D:1) 37 creatures vanquished. Vanquished Creatures (others) 2 fungi (D:2) 2 plants (D:2) 4 creatures vanquished. Grand Total: 41 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 169 | D:1 | Reached skill level 1 in Hexes 212 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 284 | D:1 | Reached skill level 1 in Translocations 376 | D:1 | Learned a level 2 spell: Searing Ray 1235 | D:2 | Found a faded altar of an unknown god. 1260 | D:2 | Got Plato's Catalogue of Transmutation 1279 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1721 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_loops_ring D:2: layout_basic, shapermc_ecumenical_altar_rom_forum Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 1 2 | 2.0 Translocations | 1 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 23 Searing Ray || 23 Armor: Robe || 9 Dodge: Dodged || 20