Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 12681309112452514834 0 Zeld the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on May 27, 2022. Slain by an ufetubus (2 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:20 (113 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 113, Time: 00:00:21 Health: 0/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 3/6 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 2.4 Dodging - Level 2.4 Stealth * Level 3.0 Spellcasting * Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. No target in view! Clearing quiver. You open the door. There is an open door to the Entrance Hall (Safe) here. You start waiting. Done waiting. You open the door. An ufetubus comes into view. There is an open door to the Storerooms (Easy) here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ufetubus Aim: an ufetubus (asleep, 100% to hit) The magic dart hits the ufetubus. The ufetubus is moderately wounded. The ufetubus shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ufetubus Aim: an ufetubus (moderately wounded, 100% to hit) The magic dart hits the ufetubus but does no damage. The ufetubus is moderately wounded. The ufetubus barely misses you. The ufetubus hits you. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ufetubus Aim: an ufetubus (moderately wounded, 100% to hit) The magic dart hits the ufetubus. The ufetubus is heavily wounded. The ufetubus completely misses you. The ufetubus hits you. x2 * * * LOW HITPOINT WARNING * * * The ufetubus hits you. You die... ##########++ #........... + #......#..# #####.##.......... ......5@........... ##+#####......#..#. #........... ####'#####+ #.......# #.......# #.......# #...<...# #.......# You could see an ufetubus. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 113 | D | Slain by an ufetubus Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_1, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_3, iron_vault_3, final_vault] Action || total -------------------------++------- Cast: Magic Dart || 3 Dodge: Dodged || 2