Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13015536804964373570 37 Zeld the Conjurer (level 3, -4/19 HPs) Began as a Deep Elf Conjurer on May 28, 2022. Was a Priest of Sif Muna. Shot with an arrow by a centaur (12 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:57 (614 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 614, Time: 00:00:57 Health: -4/19 AC: 2 Str: 4 XL: 3 Next: 23% Magic: 8/10 EV: 12 Int: 24 God: Sif Muna [***...] Gold: 0 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . a - +2 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . h - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: Renounce Religion, Channel Magic, Forget Spell You were in the Dungeon. You worshipped Sif Muna. Sif Muna was most pleased with you. You visited 1 branch Inventory: Hand Weapons a - a +2 quarterstaff (weapon) Armour h - a +0 robe (worn) Scrolls g - a scroll of blinking j - 5 scrolls of amnesia k - a scroll of summoning Potions b - 6 potions of curing c - 6 potions of heal wounds d - a potion of haste e - 4 potions of magic f - 3 potions of berserk rage i - 2 potions of invisibility Skills: + Level 1.3 Staves + Level 3.0 Dodging - Level 2.4 Stealth * Level 3.9 Spellcasting * Level 7.7 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 46% N/A 6% 3 Fulminant Prism Conj/Hex 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Message History Found ten items. There is an open door here. You see here a +3 chain mail. You see here a +2 long sword of flaming. You see here a +0 quarterstaff of protection. You see here a +0 hand axe of freezing. You see here a +2 dagger of venom. c - 6 potions of heal wounds (gained 5) b - 6 potions of curing (gained 5) You see here a +2 flail of protection. You see here a +2 vorpal trident. Sorry, I don't know how to traverse that place. You see here a +2 long sword of flaming. You see here a +3 chain mail. There is an open door here. There is an open door here. Things that are here: a +0 whip; a gnoll corpse There is an open door here. You see here a jackal skeleton. There is an open door, spattered with blood here. You see here a +0 dagger. You open the door. There is an open door here. You open the door. A centaur comes into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, quivering arrows (89% to hit) The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! You die... #'#####)#####..... #.#...#.#..##..... #.#...#รท#))#####'# #.#.).'.#))##..... #.##)####))##..... #.#.....#[[##..... #.#.....#'###...<. #.#........##..... #@#........##..... #'###########..... #.. ###### #.c. #...# #..## #... #... You could see a centaur. Vanquished Creatures 2 gnolls (D) A river rat (D) An endoplasm (D) A goblin (D) 3 jackals (D) 2 frilled lizards (D) A jackal zombie (D) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 31 | D | Found a bloodstained altar of Trog. 31 | D | Found a shimmering blue altar of Sif Muna. 31 | D | Found a viscous altar of Jiyva. 31 | D | Found a hazy altar of Hepliaklqana. 31 | D | Found an opulent altar of Gozag. 32 | D | Found a glowing golden altar of the Shining One. 32 | D | Found a glowing silver altar of Zin. 32 | D | Found a basalt altar of Yredelemnul. 32 | D | Found a shimmering altar of Xom. 32 | D | Found an ornate altar of the Wu Jian Council. 32 | D | Found a sacrificial altar of Ru. 32 | D | Found a stormy altar of Qazlal. 32 | D | Found an iron altar of Okawaru. 32 | D | Found a sparkling altar of Nemelex Xobeh. 32 | D | Found a burning altar of Makhleb. 32 | D | Found a blossoming altar of Fedhas. 32 | D | Found a white marble altar of Elyvilon. 32 | D | Found a shadowy altar of Dithmenos. 32 | D | Found a snail-covered altar of Cheibriados. 33 | D | Found a radiant altar of Vehumet. 33 | D | Found a corrupted altar of Lugonu. 34 | D | Found an ancient bone altar of Kikubaaqudgha. 34 | D | Found a hide-covered altar of Uskayaw. 34 | D | Found a broken altar of Ashenzari. 35 | D | Became a worshipper of Sif Muna the Loreminder 76 | D | Reached skill level 6 in Conjurations 76 | D | Reached XP level 2. HP: 3/15 MP: 1/8 311 | D | Learned a level 2 spell: Searing Ray 324 | D | Reached * piety under Sif Muna 329 | D | Reached ** piety under Sif Muna 423 | D | Reached skill level 7 in Conjurations 424 | D | Reached skill level 1 in Staves 424 | D | Reached XP level 3. HP: 19/19 MP: 3/10 428 | D | Reached *** piety under Sif Muna 613 | D | Noticed a centaur 614 | D | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_2, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_2, the_vestibule_1, steel_vault_4, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_4, final_vault] Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 6 7 | 7.7 Staves | 1 | 1.3 Dodging | 3 | 3.0 Stealth | | 2.4 Spellcasting | | 3.9 Action || total -------------------------++------- Melee: Quarterstaff || 11 Cast: Magic Dart || 9 Searing Ray || 2 Armor: Robe || 4 Dodge: Dodged || 12