Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 240442304615790388 9 Zeld the Conjurer (level 2, -8/15 HPs) Began as a Deep Elf Conjurer on May 29, 2022. Killed from afar by an oklob sapling (23 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:14 (379 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 379, Time: 00:00:14 Health: -8/15 AC: 2 Str: 4 XL: 2 Next: 6% Magic: 6/9 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 7/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking h - a scroll of identify {unknown} Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.9 Spellcasting * Level 5.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Message History You kill the rat! Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - a scroll labelled NOECWO UJILU You start resting. Magic restored. Memorise Searing Ray, consuming 2 spell levels and leaving 7? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. Clearing quiver. You start waiting. Done waiting. You open the door. Found 22 gold pieces. An oklob sapling comes into view. Found 16 gold pieces. Marking area around an oklob sapling as unsafe for travelling. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - oklob sapling Aim: an oklob sapling (dormant, 100% to hit) The searing ray hits the oklob sapling. The oklob sapling is severely damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the oklob sapling. The oklob sapling is severely damaged. The oklob sapling spits acid at you. The splash of acid hits you!! Ouch! That really hurt! You die... ################# #<...#.....#.$$$$ #PP..'...@.'.# #PPPP#รท....#P# ############ You could see an oklob sapling. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Vanquished Creatures (others) A fungus (D) 1 creature vanquished. Grand Total: 3 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 12 | D | Reached skill level 5 in Conjurations 12 | D | Reached XP level 2. HP: 15/15 MP: 0/9 270 | D | Learned a level 2 spell: Searing Ray 377 | D | Noticed an oklob sapling 379 | D | Killed from afar by an oklob sapling Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.9 Conjurations | 5 | 5.5 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 7 Searing Ray || 1 Dodge: Dodged || 2