Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 14158189974475687252 70 Zeld the Magician (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on May 29, 2022. Killed from afar by an oklob sapling (26 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:29 (556 turns). Zeld the Magician (Deep Elf Conjurer) Turns: 556, Time: 00:00:29 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 4% Magic: 8/15 EV: 12 Int: 25 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/18 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 7.9 Spellcasting * Level 7.5 Conjurations + Level 0.0 Hexes + Level 0.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 1% 2 c - Fulminant Prism Conj/Hex 14% 3d9 13% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 13% 4 z - Dazzling Flash Conj/Hex 56% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Message History You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. This spell is extremely dangerous to cast! Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 4? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. Found 8 gold pieces. Unknown command. You start waiting. Done waiting. You start waiting. Done waiting. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (13% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 13% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. An oklob sapling comes into view. Your fulminant prism crackles loudly. Marking area around an oklob sapling as unsafe for travelling. Your fulminant prism explodes! The blast of energy engulfs the oklob sapling. The oklob sapling is moderately damaged. Casting: Fulminant Prism (extremely dangerous; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - oklob sapling Aim: an oklob sapling (moderately damaged, 100% to hit) The searing ray hits the oklob sapling but does no damage. The oklob sapling is moderately damaged. (Press . to maintain the ray.) Unknown command. The searing ray hits the oklob sapling. The oklob sapling is heavily damaged. The oklob sapling spits acid at you. The splash of acid hits you!! Ouch! That really hurt! You die... ################# #<...#.....#.$$$$ #PP..'.(.@.'.# #PPPP#.....#P# ############ You could see an oklob sapling. Vanquished Creatures A scorpion (D) A river rat (D) A rat (D) 3 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D) A fungus (D) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 9 | D | Reached skill level 5 in Conjurations 9 | D | Reached XP level 2. HP: 15/15 MP: 3/9 13 | D | Learned a level 2 spell: Searing Ray 177 | D | Noticed a scorpion 181 | D | Killed a scorpion 182 | D | Reached XP level 3. HP: 13/19 MP: 4/14 182 | D | Reached XP level 4. HP: 17/24 MP: 4/15 341 | D | Learned a level 3 spell: Dazzling Flash 346 | D | Learned a level 4 spell: Fulminant Prism 351 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 556 | D | Killed from afar by an oklob sapling Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 7 | 7.9 Conjurations | 5 7 | 7.5 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Cast: Magic Dart | 4 | || 4 Searing Ray | 1 | 1 || 2 Fulminant Prism | | 1 || 1 Armor: Robe | 1 | || 1