Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 4395303033960770776 0 Zeld the Conjurer (level 1, -6/9 HPs) Began as a Spriggan Conjurer on May 29, 2022. Mangled by a river rat (7 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:15 (19 turns). Zeld the Conjurer (Spriggan Conjurer) Turns: 19, Time: 00:00:16 Health: -6/9 AC: 2 Str: 3 XL: 1 Next: 8% Magic: 0/5 EV: 17 Int: 19 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/5 levels left rFire . . . SeeInvis + (weapon restricted) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: - Level 2.6 Dodging - Level 3.0 Stealth * Level 2.7 Spellcasting * Level 3.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Dazzling Flash Conj/Hex 16% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You cover ground extremely quickly. (Speed+++) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (lightly wounded, 100% to hit) The magic dart hits the river rat. The river rat is moderately wounded. The river rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. There is a staircase leading out of the dungeon here. You completely miss the fungus. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. You hit the fungus. The fungus is lightly damaged. The river rat barely misses you. You hit the fungus. The fungus is lightly damaged. The river rat misses you. You hit the fungus. The fungus is lightly damaged. A nearby fungus withers and dies. The river rat barely misses you. The river rat misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, 100% to hit) The magic dart hits the river rat. The river rat is heavily wounded. The river rat bites you! Ouch! That really hurt! You die... ###### ##### #