Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 2487160333883156171 10 Zeld the Conjurer (level 2, -3/15 HPs) Began as a Deep Elf Conjurer on May 29, 2022. Slain by a scorpion (4 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:30 (528 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 528, Time: 00:00:31 Health: -3/15 AC: 2 Str: 4 XL: 2 Next: 10% Magic: 0/9 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (-3 -> -6) A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking h - a scroll of amnesia {unknown} Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.3 Spellcasting * Level 5.2 Conjurations + Level 1.8 Hexes + Level 1.5 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 79% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) Unknown command. The searing ray hits the scorpion but does no damage. The scorpion is lightly wounded. The scorpion barely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray hits the scorpion! The scorpion is heavily wounded. You feel sick. The scorpion stings you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion. The scorpion is almost dead. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion closely misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 79% to hit) The searing ray hits the scorpion but does no damage. The scorpion is almost dead. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you. You die... ################# #<รท.P#.....#.$$$$ #.P..'.....'.# #P.PP#@s...# ############ You could see a scorpion. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Vanquished Creatures (others) 2 fungi (D) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 120 | D | Reached skill level 5 in Conjurations 120 | D | Reached skill level 1 in Hexes 120 | D | Reached skill level 1 in Translocations 120 | D | Reached XP level 2. HP: 8/15 MP: 0/9 131 | D | Learned a level 2 spell: Searing Ray 519 | D | Noticed a scorpion 528 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.2 Hexes | 1 | 1.8 Translocations | 1 | 1.5 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 7 Searing Ray || 3 Armor: Robe || 2 Dodge: Dodged || 4