Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 8500075901830243375 0 Zeld the Conjurer (level 1, -5/10 HPs) Began as a Deep Elf Conjurer on May 29, 2022. Slain by a river rat (9 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:15 (17 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 17, Time: 00:00:16 Health: -5/10 AC: 2 Str: 4 XL: 1 Next: 0% Magic: 0/6 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.0 Spellcasting * Level 4.3 Conjurations + Level 0.0 Hexes + Level 0.0 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The river rat is moderately wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, 100% to hit) The magic dart hits the river rat but does no damage. The river rat is moderately wounded. The river rat bites you but does no damage. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The river rat bites you. Ouch! That really hurt! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, 100% to hit) The magic dart hits the river rat but does no damage. The river rat is moderately wounded. The river rat closely misses you. Unknown command. Unknown command. You hit the fungus. The fungus begins to die. The fungus is lightly damaged. The rat barely misses you. The river rat bites you! Ouch! That really hurt! You die... ###### ##### #