Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 8942290442070344194 10 Zeld the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on May 30, 2022. Succumbed to a scorpion's poison ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:22 (571 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 571, Time: 00:00:22 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 10% Magic: 1/9 EV: 12 Int: 22 God: Gold: 10 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (-1 -> -8) A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.4 Spellcasting * Level 5.1 Conjurations + Level 1.9 Hexes + Level 1.5 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Fulminant Prism Conj/Hex 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Message History The scorpion is lightly wounded. (Press . to maintain the ray.) Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 79% to hit) The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the scorpion. The scorpion is moderately wounded. The scorpion barely misses you. The scorpion stings you. The searing ray hits the scorpion! The scorpion is severely wounded. The scorpion closely misses you. The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. You finish channelling your searing ray. The scorpion stings you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (severely wounded, 79% to hit) The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion stings you! * * * LOW HITPOINT WARNING * * * Unknown command. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. You die... ################# #<...#.....#.$$$$ #@Ps.'.....'.# #P.P.#.....#P ############ You could see a scorpion. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Vanquished Creatures (others) 4 fungi (D) 4 creatures vanquished. Grand Total: 6 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 82 | D | Reached skill level 5 in Conjurations 82 | D | Reached skill level 1 in Hexes 82 | D | Reached skill level 1 in Translocations 82 | D | Reached XP level 2. HP: 6/15 MP: 0/9 304 | D | Learned a level 2 spell: Searing Ray 557 | D | Noticed a scorpion 561 | D | Noticed an oklob sapling 571 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.4 Conjurations | 5 | 5.1 Hexes | 1 | 1.9 Translocations | 1 | 1.5 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 10 Punch || 1 Cast: Magic Dart || 6 Searing Ray || 3 Armor: Robe || 1 Dodge: Dodged || 2