Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 9337615675677883498 71 Zeld the Magician (level 4, -16/24 HPs) Began as a Deep Elf Conjurer on May 30, 2022. Killed from afar by an oklob sapling (25 damage) ... with a splash of acid ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:55 (660 turns). Zeld the Magician (Deep Elf Conjurer) Turns: 660, Time: 00:00:55 Health: -16/24 AC: 2 Str: 4 XL: 4 Next: 5% Magic: 12/15 EV: 12 Int: 25 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/18 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.14/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 7.6 Spellcasting * Level 7.1 Conjurations - Level 2.0 Hexes - Level 2.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 c - Fulminant Prism Conj/Hex 16% 3d11 10% 4 d - Iskenderun's Mystic Conj/Tloc 32% 2d8 10% 4 z - Dazzling Flash Conj/Hex 64% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D exclusion: oklob sapling Message History Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 4? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. You start resting. Magic restored. You start resting. You start resting. HP restored. You start waiting. Done waiting. Really walk into a travel-excluded area? [Y]es or [N]o only, please. Really walk into a travel-excluded area? There is an open door here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to miscast (10% risk of failure)! Continue anyway? [Y]es or [N]o only, please. The spell is extremely dangerous to miscast (10% risk of failure)! Continue anyway? Aiming: Fulminant Prism (extremely dangerous; 10% risk of failure) Press: ? - help, Dir - move target Okay, then. Really walk into a travel-excluded area? Casting: Fulminant Prism (extremely dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - oklob sapling Aim: an oklob sapling (unaware, hasn't noticed you, 100% to hit) The searing ray hits the oklob sapling. The oklob sapling is lightly damaged. (Press . to maintain the ray.) The oklob sapling spits acid at you. The splash of acid hits you! Ouch! That really hurt! The searing ray hits the oklob sapling. The oklob sapling is moderately damaged. The oklob sapling spits acid at you. The splash of acid hits you!! Ouch! That really hurt! You die... ################# #<...#.....#.$$$$ #.P..'.).@.'.# #P.P.#.....#P# ############ You could see an oklob sapling. Vanquished Creatures A scorpion (D) A river rat (D) A rat (D) 3 creatures vanquished. Vanquished Creatures (others) 4 fungi (D) 4 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 24 | D | Reached skill level 5 in Conjurations 24 | D | Reached skill level 1 in Translocations 24 | D | Reached XP level 2. HP: 2/15 MP: 0/9 278 | D | Learned a level 2 spell: Searing Ray 313 | D | Noticed an oklob sapling 316 | D | Noticed a scorpion 335 | D | Killed a scorpion 336 | D | Reached XP level 3. HP: 5/19 MP: 0/14 336 | D | Reached XP level 4. HP: 6/24 MP: 0/15 340 | D | Learned a level 3 spell: Dazzling Flash 345 | D | Learned a level 4 spell: Fulminant Prism 350 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 660 | D | Killed from afar by an oklob sapling Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 7 | 7.6 Conjurations | 5 7 | 7.1 Hexes | 2 | 2.0 Translocations | 1 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Cast: Magic Dart | 8 | || 8 Searing Ray | 2 | 1 || 3 Armor: Robe | 3 | || 3 Dodge: Dodged | 5 | || 5