Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 14431243194429516252 9 Zeld the Conjurer (level 2, -1/15 HPs) Began as a Deep Elf Conjurer on May 30, 2022. Succumbed to a scorpion's poison ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:14 (241 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 241, Time: 00:00:14 Health: -1/15 AC: 2 Str: 4 XL: 2 Next: 6% Magic: 0/9 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (-1 -> -24), very slightly contaminated A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.3 Spellcasting * Level 5.1 Conjurations + Level 1.9 Hexes + Level 1.5 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 40% N/A 8% 3 Fulminant Prism Conj/Hex 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 26% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion stings you. The searing ray hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion barely misses you. The searing ray hits the scorpion but does no damage. The scorpion is heavily wounded. You finish channelling your searing ray. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 79% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel very sick. The scorpion misses you. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! The scorpion closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (heavily wounded, 79% to hit) The searing ray hits the scorpion but does no damage. The scorpion is heavily wounded. (Press . to maintain the ray.) You die... ################# #<..P#.....#.$$$$ #PP..'.(...'.# #PPPP#@s...# ############ You could see a scorpion. Vanquished Creatures A river rat (D) A rat (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 8 | D | Reached skill level 5 in Conjurations 8 | D | Reached skill level 1 in Hexes 8 | D | Reached skill level 1 in Translocations 8 | D | Reached XP level 2. HP: 15/15 MP: 2/9 13 | D | Learned a level 2 spell: Searing Ray 230 | D | Noticed a scorpion 241 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.3 Conjurations | 5 | 5.1 Hexes | 1 | 1.9 Translocations | 1 | 1.5 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Cast: Magic Dart || 5 Searing Ray || 2 Dodge: Dodged || 3