Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 14733313692017224814 433 Zeld the Conjurer (level 7, -16/36 HPs) Began as a Gargoyle Conjurer on June 1, 2022. Demolished by a two-headed ogre ... wielding a +0 giant spiked club (17 damage) ... on level 8 of the Dungeon. The game lasted 00:06:36 (6528 turns). Zeld the Conjurer (Gargoyle Conjurer) Turns: 6528, Time: 00:06:36 Health: -16/36 AC: 6 Str: 10 XL: 7 Next: 0% Magic: 6/13 EV: 11 Int: 21 God: Gold: 202 SH: 0 Dex: 8 Spells: 8/15 levels left rFire . . . SeeInvis . a - +3 whip rCold . . . Faith . (no shield) rNeg + . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: sickness immunity, AC +4, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 8 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 257 gold pieces. You spent 55 gold pieces at shops. Inventory: Hand Weapons a - a +3 whip (weapon) Missiles g - 31 bolts Armour d - a +0 robe (worn) Wands j - a wand of iceblast (4) s - a wand of polymorph (9) t - a wand of charming (10) Scrolls b - a scroll of teleportation f - a scroll of silence l - 3 scrolls of fear o - a scroll of blinking {unknown} Potions c - 3 potions of lignification {unknown} h - 2 potions of heal wounds i - 3 potions of curing {unknown} k - 2 potions of berserk rage {unknown} m - a potion of attraction {unknown} n - a potion of mutation {unknown} p - 2 potions of resistance {unknown} q - a potion of degeneration {unknown} r - a potion of might {unknown} Skills: - Level 1.5 Dodging + Level 3.5 Stealth * Level 4.5 Spellcasting + Level 5.5 Conjurations - Level 2.0 Hexes - Level 2.0 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Hex 10% 3d9 24% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 26% N/A 4% 1 Dazzling Flash Conj/Hex 40% N/A 8% 3 Animate Skeleton Necr 8% N/A 12% 1 Summon Small Mammal Summ 16% N/A 12% 1 Gell's Gravitas Tloc 13% N/A 16% 3 Lesser Beckoning Tloc 13% N/A 16% 3 Teleport Other Tloc 13% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Silence Hex/Air 4% N/A 91% 5 Agony Necr 4% N/A 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:4 Ossuary (visited) Lair: D:8-11 Altars: Vehumet Wu Jian Zin The Shining One Shops: D:2 * Annotations: D:2 Sigmund D:7 Dowan Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +4) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History There is a stone staircase leading up here. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. A two-headed ogre is nearby! A two-headed ogre is nearby! The two-headed ogre shouts in stereo! Found an escape hatch in the ceiling. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (90% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club! The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. You finish channelling your searing ray. Unknown command. The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The two-headed ogre completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club (heavily wounded, 90% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre hits you with a +0 giant spiked club! * * * LOW HITPOINT WARNING * * * The two-headed ogre hits you with a +0 giant club! You die... ... #.. #.# #.# #.# #.#####.#+## .<.....O...## ##@....## ##.......## #.........# +.........+ #...<.....# ##.......## ##.>...## ##...## ##+## You could see a two-headed ogre. Vanquished Creatures 4 water moccasin zombies (Ossuary) 2 mummies (Ossuary) 3 gnolls (D:3) 3 adders 6 adder zombies (Ossuary) 3 worms 3 dart slugs 3 orcs 5 bats 6 endoplasms 3 giant cockroaches 10 goblins 5 hobgoblins 4 jackals (D:4) 5 quokkas 7 ball pythons 5 frilled lizards 4 gnoll zombies (Ossuary) 9 hobgoblin zombies (Ossuary) 7 kobolds 3 kobold zombies (Ossuary) 8 orc zombies (Ossuary) 6 rats 114 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 221 | D:1 | Reached XP level 2. HP: 11/15 MP: 3/5 238 | D:1 | Learned a level 2 spell: Searing Ray 738 | D:1 | Found a faded altar of an unknown god. 925 | D:1 | Reached skill level 1 in Translocations 1239 | D:1 | Reached skill level 1 in Hexes 1784 | D:1 | Reached XP level 3. HP: 19/19 MP: 2/6 2531 | D:2 | Noticed Sigmund 2970 | D:2 | Reached XP level 4. HP: 20/24 MP: 0/8 3621 | D:2 | Found Ixuowymp's General Store. 3629 | D:2 | Bought a potion of heal wounds for 55 gold pieces 3978 | D:3 | Reached XP level 5. HP: 17/28 MP: 1/9 4105 | D:3 | Found a glowing golden altar of the Shining One. 4110 | D:3 | Found a glowing silver altar of Zin. 4128 | D:3 | Found a radiant altar of Vehumet. 4665 | D:3 | Found an ornate altar of the Wu Jian Council. 5099 | D:4 | Found a sand-covered staircase. 5112 | Ossuary | Entered an ossuary 5238 | Ossuary | Learned a level 4 spell: Fulminant Prism 5321 | Ossuary | Reached skill level 5 in Conjurations 5615 | Ossuary | Reached XP level 6. HP: 23/32 MP: 2/12 6434 | D:4 | Reached XP level 7. HP: 36/36 MP: 7/13 6477 | D:4 | Found a staircase to the Ecumenical Temple. 6482 | D:4 | You fall into a shaft and drop 3 floors! 6511 | D:7 | Noticed Dowan 6520 | D:8 | Noticed a two-headed ogre 6528 | D:8 | HP: 1/36 [two-headed ogre/+0 giant spiked club (8)] 6528 | D:8 | Demolished by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_feature_with_door, layout_basic, shapermc_ecumenical_altar_totnotflames, wander_ebering_terrifying_dragon_lair D:2: layout_basic, serial_shops, shop, minmay_misc_feat_columns, minmay_pentomino_v4, uniq_sigmund D:3: layout_basic, tso_metal_star, nicolae_vehumet_altar_sigil, mainiacjoe_overflow_24_doors, overflow_temple_1_default D:4: layout_basic, kennysheep_mini, minmay_temple_entry_butterflies, gup_sewer_entry_pipe, nicolae_ossuary_entry_ruins D:7: layout_gridville, kennysheep_pointless_box, nicolae_grassy_gnolls, uniq_duvessa D:8: layout_loops_corners, overflow_temple_1_default, mainiacjoe_overflow_two_lobes, mainiacjoe_overflow_catwalk, serial_shops, shop, uniq_erica Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Translocations | 1 2 | 2.0 Hexes | 1 2 | 2.0 Spellcasting | 3 4 | 4.5 Conjurations | 5 | 5.5 Stealth | 3 | 3.5 Dodging | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 34 | 12 | || 46 Punch | 2 | | || 2 Short sword | | 25 | || 25 Whip | | 108 | || 108 Cast: Magic Dart | 29 | 3 | || 32 Searing Ray | 21 | 30 | 2 || 53 Use: Scroll | | 3 | 1 || 4 Stab: Sleeping | 1 | 2 | || 3 Armor: Robe | 33 | 78 | || 111 Dodge: Dodged | 54 | 113 | 2 || 169