Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 10509750901905405513 4 Zeld the Conjurer (level 1, -3/10 HPs) Began as a Gargoyle Conjurer on June 1, 2022. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (145 turns). Zeld the Conjurer (Gargoyle Conjurer) Turns: 145, Time: 00:00:26 Health: -3/10 AC: 4 Str: 10 XL: 1 Next: 60% Magic: 1/3 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.1 Spellcasting + Level 4.4 Conjurations * Level 0.2 Hexes * Level 0.3 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 21% 3 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You kill the rat! You barely miss the hobgoblin. The hobgoblin is severely wounded. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin (severely wounded, 100% to hit) The magic dart hits the hobgoblin. You kill the hobgoblin! Unknown command. The endoplasm closely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. Unknown command. There is an escape hatch in the floor here. A hobgoblin comes into view. The hobgoblin shouts! Found a scroll labelled RONTOA MYHIA. The endoplasm jiggles. Found a stone staircase leading down. The hobgoblin barely misses you. The hobgoblin closely misses you. The endoplasm freezes you. You are frozen. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You die... ##...###...## #..# ##..# ##...###..# ##.# ##...##..# ####'# ##...#..### ###### .....# ##.....#.#### ...... #....# ##....#.... ...... ##...# ##...#...######## # ##..# ##..#.)........# # ##.# ##@#....#####.### # ### ########J#............# # #.............#####.#.# # #.####g#......# #.#.# # #J######.# #.#.### ..##...J....# #....J. .............########.### .>............>.......... .............##.######### You could see 2 endoplasms and a hobgoblin. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) 2 rats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 145 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_triangle_fractal, layout_basic Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 6 Armor: Robe || 3 Dodge: Dodged || 10