Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 16916992898053754987 46 Zeld the Conjurer (level 3, -1/19 HPs) Began as a Gargoyle Conjurer on June 2, 2022. Slain by a jackal (3 damage) ... on level 2 of the Dungeon. The game lasted 00:01:30 (2015 turns). Zeld the Conjurer (Gargoyle Conjurer) Turns: 2015, Time: 00:01:31 Health: -1/19 AC: 5 Str: 10 XL: 3 Next: 66% Magic: 1/6 EV: 11 Int: 20 God: Gold: 45 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of vulnerability {unknown} e - a scroll of teleportation {unknown} g - a scroll of summoning {unknown} h - a scroll of fog {unknown} i - a scroll of holy word {unknown} Potions b - a potion of might {unknown} d - a potion of curing {unknown} f - a potion of berserk rage {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth * Level 2.5 Spellcasting + Level 4.6 Conjurations * Level 1.2 Hexes * Level 1.4 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The ball python closely misses you. The ball python constricts you. The jackal barely misses you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python closely misses you. The ball python constricts you. The jackal bites you. You escape the ball python's grasp. The ball python misses you. The ball python grabs you. The ball python constricts you. The jackal barely misses you. The ball python's grasp on you weakens, but your attempt to escape fails. The ball python bites you but does no damage. The ball python constricts you. The jackal barely misses you. You escape the ball python's grasp. The jackal barely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You escape the ball python's grasp. Unknown command. The jackal bites you but does no damage. The jackal closely misses you. The jackal bites you. You die... #..# #.# ##.## #.######## #..# #......... ##.# #......... #.# #......... #.# #......... # ##### #.####......... .. ###...###..#........... #. #...#..@##.#.#......... #. #.#####h.#.....######## #..###.######S##..#.# #...............##.# ####....#........#.## ##### ###....######.#.....# ##.... ##......# #...#...###..... #..#..### ##..##..##...... ####.## #..##..##...... You could see a jackal and a ball python. Vanquished Creatures 2 worms (D:2) A dart slug (D:1) 5 endoplasms 3 giant cockroaches 3 hobgoblins (D:1) 5 jackals 2 quokkas 2 ball pythons (D:1) 3 bats A frilled lizard (D:1) A goblin (D:1) 3 kobolds 3 rats 34 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 385 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 388 | D:1 | Learned a level 2 spell: Searing Ray 904 | D:1 | Reached skill level 1 in Translocations 1060 | D:1 | Reached skill level 1 in Hexes 1233 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/6 2015 | D:2 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_basic, chequers_serial_rivers_micro_b D:2: layout_rooms, shapermc_ecumenical_altar_venn, serial_bayou, serial_bayou_lake_a, serial_bayou_pond_b, serial_bayou_pond_e, serial_bayou_pond_d, serial_bayou_shore_a Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.4 Hexes | 1 | 1.2 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.5 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 64 Punch || 3 Cast: Magic Dart || 20 Searing Ray || 19 Armor: Robe || 50 Dodge: Dodged || 86