Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 667172779626432147 87 Zeld the Conjurer (level 4, 0/33 HPs) Began as a Draconian Conjurer on June 2, 2022. Killed by nerve-wracking pain ... invoked by Grinder (11 damage) ... on level 3 of the Dungeon. The game lasted 00:03:07 (3656 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 3656, Time: 00:03:08 Health: 0/33 AC: 6 Str: 10 XL: 4 Next: 28% Magic: 3/8 EV: 12 Int: 20 God: Gold: 100 SH: 0 Dex: 9 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... j - +0 pair of boots Stlth ++........ f - amulet of magic regeneration HPRegen 0.11/turn (no ring) MPRegen 0.51/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Missiles h - 27 arrows i - 20 bolts Armour j - a +0 pair of boots (worn) Jewellery f - an amulet of magic regeneration (around neck) Scrolls a - a scroll of holy word {unknown} c - a scroll of vulnerability {unknown} d - a scroll of silence {unknown} e - a scroll of fog {unknown} g - a scroll of teleportation {unknown} Potions b - 5 potions of attraction {unknown} k - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth * Level 2.8 Spellcasting + Level 4.2 Conjurations * Level 1.7 Hexes * Level 1.8 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 13% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Summon Lightning Spire Summ/Air 2% N/A 82% 4 Storm Form Tmut/Air 1% N/A 100% 7 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. Level annotation: Grinder There is a stone staircase leading up, spattered with blood here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (lightly wounded, 75% to hit) The searing ray hits Grinder. Grinder is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Grinder. Grinder is moderately wounded. The searing ray hits Grinder. Grinder is heavily wounded. The searing ray hits Grinder! Grinder is severely wounded. You finish channelling your searing ray. Grinder hits you! You writhe in agony. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded, 75% to hit) The searing ray hits Grinder. Grinder is almost dead. (Press . to maintain the ray.) Grinder hits you! The searing ray hits Grinder. Grinder is almost dead. Grinder gestures at you. Pain shoots through your body! You die... #.##.# #########.##..### #.##.# #.........#...... #.##.# #.##########..### #.##.# #..........#....# #.##.# #..#######.#....# #.##.#########..# #.##.. #.##............# #.#### #.##.##########.# #######.# #.##........5@#.#.#.......# #.#......######.#.......5.# #.#.#.##.# #.######.##.# ####.#.#..#.# #.5...5..##.# .....#.#..#.# ###########.# ######.#.##.#### #5# #.#.......# #.# #.####.##.# #.# ..# #.##.# #######'#### You could see Grinder. Vanquished Creatures 3 adders A worm (D:2) 3 dart slugs 7 endoplasms 2 giant cockroaches 4 goblins (D:2) 4 hobgoblins 4 jackals 2 quokkas (D:2) 3 ball pythons 6 bats 6 frilled lizards (D:2) 3 kobolds 3 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 349 | D:1 | Found a faded altar of an unknown god. 485 | D:1 | Reached XP level 2. HP: 10/20 MP: 0/5 488 | D:1 | Learned a level 2 spell: Searing Ray 1213 | D:1 | Reached skill level 1 in Translocations 1290 | D:2 | Reached skill level 1 in Hexes 1290 | D:2 | Reached XP level 3. HP: 18/26 MP: 2/6 1878 | D:2 | Found a radiant altar of Vehumet. 2028 | D:3 | Reached XP level 4. HP: 33/33 MP: 5/8 2369 | D:3 | Noticed Grinder 2383 | D:3 | Paralysed by Grinder for 5 turns 3134 | D:3 | Paralysed by Grinder for 2 turns 3178 | D:3 | Paralysed by Grinder for 7 turns 3656 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, nicolae_ecumenical_lake_church D:2: layout_basic, basic_altar, minmay_surrounded D:3: layout_basic, hangedman_feature_mirror, hangedman_decor_push, grunt_decor_cap, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.8 Hexes | 1 | 1.7 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.8 Conjurations | | 4.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 13 | 4 || 17 Tailslap | 4 | 1 || 5 Cast: Magic Dart | 60 | 8 || 68 Searing Ray | 7 | 11 || 18 Armor: Skin | 14 | 6 || 20 Dodge: Dodged | 31 | 14 || 45