Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 26828604761828006 24 Zeld the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on June 3, 2022. Slain by a centaur skeleton (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:33 (784 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 784, Time: 00:00:33 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 79% Magic: 3/8 EV: 12 Int: 22 God: Gold: 48 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 48 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} Potions b - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.5 Spellcasting + Level 4.5 Conjurations * Level 1.6 Hexes * Level 1.3 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Dazzling Flash Conj/Hex 34% N/A 10% 3 Fulminant Prism Conj/Hex 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Hepliaklqana Message History The centaur skeleton misses you. The centaur skeleton kicks you. The centaur skeleton hits you. The centaur skeleton kicks you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton (lightly damaged, 100% to hit) The magic dart hits the centaur skeleton. The centaur skeleton is lightly damaged. The centaur skeleton misses you. The centaur skeleton barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton (lightly damaged, 100% to hit) The magic dart hits the centaur skeleton. The centaur skeleton is lightly damaged. The centaur skeleton hits you but does no damage. The centaur skeleton kicks you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton (lightly damaged, 100% to hit) The magic dart hits the centaur skeleton. The centaur skeleton is moderately damaged. The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * The centaur skeleton closely misses you. The centaur skeleton barely misses you. The centaur skeleton kicks you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton (moderately damaged, 100% to hit) The magic dart hits the centaur skeleton. The centaur skeleton is moderately damaged. The centaur skeleton hits you. You die... .. .# #### . . ### #.. #. #.##.###Z# ...#.#...##@# ..........#.# #..#...##.# #.........# . #.###.##### # #.# # ##'## # ##...## #### ##.....## You could see a centaur skeleton. Vanquished Creatures An adder (D:2) 3 ball pythons 3 bats A goblin (D:1) 2 hobgoblins (D:2) 2 kobolds (D:2) 3 frilled lizards 15 creatures vanquished. Vanquished Creatures (others) A plant (D:2) 1 creature vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 401 | D:1 | Found a faded altar of an unknown god. 442 | D:2 | Reached skill level 1 in Hexes 450 | D:2 | Reached XP level 2. HP: 11/15 MP: 0/8 593 | D:2 | Reached skill level 1 in Translocations 641 | D:2 | Found a hazy altar of Hepliaklqana. 784 | D:2 | Slain by a centaur skeleton Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_ring, serial_forest, infiniplex_forest_end_3, infiniplex_forest_corner_2, infiniplex_forest_zigzag_1, infiniplex_forest_lined_1, infiniplex_forest_end_2, infiniplex_forest_zigzag_1, infiniplex_forest_clump_curved, infiniplex_forest_clump_double, shapermc_ecumenical_altar_starsandcircs, minmay_curled_crystal D:2: minmay_wonky_spiral, layout_loops_corners, serial_forest, infiniplex_forest_end_2, infiniplex_forest_clump_tiny, infiniplex_forest_corner_1, infiniplex_forest_lined_corner, infiniplex_forest_clump_long, infiniplex_forest_clump_long, infiniplex_forest_straight_3, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Hexes | 1 | 1.6 Translocations | 1 | 1.3 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 5 Cast: Magic Dart || 33 Stab: Sleeping || 1 Armor: Robe || 10 Dodge: Dodged || 18