Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 8376872286970350286 291 Zeld the Thaumaturge (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on June 4, 2022. Slain by a queen bee (6 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:54 (813 turns). Zeld the Thaumaturge (Deep Elf Conjurer) Turns: 813, Time: 00:00:55 Health: -1/32 AC: 2 Str: 4 XL: 6 Next: 10% Magic: 18/21 EV: 15 Int: 25 God: Gold: 76 SH: 0 Dex: 13 Spells: 14/25 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ i - amulet of invisibility {+Inv} HPRegen 0.10/turn (no ring) MPRegen 0.17/turn (no ring) @: lethally poisoned (-1 -> -5), very slightly contaminated, invisible (expiring) A: no striking features a: Evoke Invisibility You were in the Dungeon. You visited 1 branch You collected 76 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery i - the amulet of invisibility (around neck) {+Inv} (You found it in the Dungeon) [amulet of nothing] +Inv: It lets you turn invisible. Scrolls g - a scroll of blinking h - 2 scrolls of identify {unknown} Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of magic f - a potion of berserk rage Skills: - Level 8.0 Dodging - Level 2.4 Stealth + Level 10.1 Spellcasting + Level 9.6 Conjurations - Level 2.0 Hexes - Level 2.0 Translocations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 20% 3d13 4% 4 d - Iskenderun's Mystic Conj/Tloc 41% 2d9 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 82% N/A 1% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You are poisoned. The queen bee poisons you! Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the queen bee! The queen bee is heavily wounded. The queen bee is knocked back by the mystic blast. The queen bee slams into the stone wall! The queen bee is heavily wounded. You flicker for a moment. You feel very sick. Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the queen bee but does no damage. The queen bee is heavily wounded. You feel sick. Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the queen bee. The queen bee is severely wounded. The queen bee is knocked back by the mystic blast. The queen bee slams into the stone wall! You feel sick. Unknown command. Magic courses through your body. You feel sick. The queen bee stings you! * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the queen bee but does no damage. The queen bee is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The queen bee stings you. You die... ################## #<..P#.....#.....# #PP..'.....'.#...+ #PPPP#.....#.#...# ###############'## #yy.♣........'...# #......♣...@y#...# #.....♣..♣..###### ##+####+##### You could see a queen bee. Vanquished Creatures A scorpion (D) 4 killer bees (D) 2 oklob saplings (D) A river rat (D) A rat (D) 9 creatures vanquished. Vanquished Creatures (others) A fulminant prism (D) 1 creature vanquished. Grand Total: 10 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 8 | D | Reached skill level 5 in Conjurations 8 | D | Reached XP level 2. HP: 15/15 MP: 2/8 13 | D | Learned a level 2 spell: Searing Ray 334 | D | Noticed an oklob sapling 334 | D | Noticed a scorpion 335 | D | Killed an oklob sapling 336 | D | Reached skill level 5 in Spellcasting 336 | D | Reached XP level 3. HP: 19/19 MP: 6/11 337 | D | Killed a scorpion 338 | D | Reached skill level 5 in Dodging 338 | D | Reached skill level 6 in Spellcasting 338 | D | Reached XP level 4. HP: 24/24 MP: 4/14 343 | D | Learned a level 4 spell: Fulminant Prism 348 | D | Learned a level 4 spell: Iskenderun's Mystic Blast 351 | D | Found the amulet of invisibility {+Inv} 539 | D | Reached skill level 7 in Spellcasting 572 | D | Noticed a queen bee 580 | D | Reached skill level 9 in Spellcasting 580 | D | Reached XP level 5. HP: 28/28 MP: 8/18 588 | D | Reached skill level 10 in Spellcasting 588 | D | Reached XP level 6. HP: 32/32 MP: 3/21 813 | D | Slain by a queen bee Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 7 9 | 9.6 Hexes | 2 | 2.0 Translocations | 2 | 2.0 Dodging | 4 5 8 | 8.0 Spellcasting | 5 6 9 10 | 10.1 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 6 | || 6 Searing Ray | 1 | 2 || 3 Fulminant Prism | | 1 || 1 Iskenderun's Myst | | 7 || 7 Abil: Evoke Invisibilit | | 3 || 3 Use: Potion | | 1 || 1 Dodge: Dodged | | 4 || 4