Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 3610840290773384378 92 Zeld the Thaumaturge (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on June 5, 2022. Was an Initiate of Sif Muna. Slain by an ice devil (8 damage) ... summoned by a kobold demonologist ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:01:14 (1030 turns). Zeld the Thaumaturge (Deep Elf Conjurer) Turns: 1030, Time: 00:01:15 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 35% Magic: 14/17 EV: 12 Int: 25 God: Sif Muna [......] Gold: 41 SH: 0 Dex: 13 Spells: 18/21 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.15/turn (no ring) @: no status effects A: claws 1, horns 1, sense surroundings 1, poison resistance a: Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch You collected 41 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls h - 2 scrolls of immolation {unknown} i - a scroll of holy word {unknown} j - 2 scrolls of identify {unknown} Potions b - a potion of curing c - a potion of heal wounds d - 3 potions of haste e - a potion of magic f - a potion of berserk rage k - a potion of mutation Skills: + Level 2.4 Dodging - Level 2.4 Stealth * Level 9.2 Spellcasting + Level 6.8 Conjurations - Level 2.0 Hexes - Level 2.0 Translocations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 90% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 66% N/A 2% 3 Fulminant Prism Conj/Hex 16% 3d11 9% 4 Iskenderun's Mystic Bla Conj/Tloc 33% 2d8 9% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Kikubaaqudgha Sif Muna Vehumet Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have a pair of small horns on your head. You passively map a small area around you. Your system is resistant to poisons. (rPois) Message History Press < or > to pray at altars. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Press < or > to pray at altars. The wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The wizard barely misses you. There is an open door here. The kobold demonologist gestures wildly while chanting. The wizard casts a spell at you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice devil Aim: an ice devil (summoned, 82% to hit) Okay, then. The wizard mumbles some strange words. The wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is an open door to the Ecumenical Temple here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold demonologist Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (75% to hit) The searing ray hits the ice devil but does no damage. The searing ray hits something. The searing ray hits the kobold demonologist. The kobold demonologist is lightly wounded. (Press . to maintain the ray.) The kobold demonologist casts a cantrip, but nothing happens. The ice devil closely misses you. The searing ray hits the ice devil. The ice devil is lightly wounded. The searing ray hits the kobold demonologist. The kobold demonologist is heavily wounded. The ice devil hits you! You die... ▓▓▓▓▓▓▓▓▓▓ ▓▓▓ .#..'....♣♣♣ ♣.#* , .#..#......♣ ♣♣.# _ '####....♣♣♣ ♣..# ,, , ....#....≈♣♣♣♣..###+#+### , ....#.†.≈≈..♣...#........, ....#..≈≈≈≈♣♣♣..@.⌠...... ###'#..≈≈≈≈≈≈♣..#4..##### , * ....#.≈≈≈≈≈≈....#.⌠.# _ * ....#.≈≈≈≈≈.....#K..# ,, ....#.≈≈≈.......#'###_ * * #####...........#.::# _ * ................#___#_ , ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ * ≈ , * , You could see an ice devil (summoned) and a kobold demonologist. Vanquished Creatures A water elemental (D) A human (D) A wolf (D) 2 endoplasms (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D | Reached skill level 1 in Hexes 6 | D | Reached skill level 1 in Translocations 202 | D | Noticed a wolf 205 | D | Killed a wolf 206 | D | Reached skill level 5 in Spellcasting 206 | D | Reached skill level 5 in Conjurations 206 | D | Reached XP level 2. HP: 15/15 MP: 4/10 209 | D | Learned a level 2 spell: Searing Ray 272 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 272 | D | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 344 | D | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 344 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 344 | D | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 344 | D | Gained mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 412 | D | Lost mutation: You passively dampen the noise of your | surroundings. [potion of mutation] 412 | D | Lost mutation: Your flesh is heat resistant. (rF+) [potion | of mutation] 412 | D | Gained mutation: You tend to lose your temper in combat. | [potion of mutation] 412 | D | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 412 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 412 | D | Gained mutation: You have large cloven feet. [potion of | mutation] 512 | D | Lost mutation: You have large cloven feet. [potion of | mutation] 512 | D | Lost mutation: You tend to lose your temper in combat. | [potion of mutation] 512 | D | Gained mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 512 | D | Gained mutation: You have sharp fingernails. [potion of | mutation] 587 | D | Lost mutation: Your spells are a little easier to cast, but | a little less powerful. [potion of mutation] 587 | D | Lost mutation: You sometimes lose the ability to read | scrolls when taking damage. [potion of mutation] 587 | D | Lost mutation: You are frail. (-10% HP) [potion of | mutation] 587 | D | Gained mutation: You passively map a small area around you. | [potion of mutation] 587 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [potion of mutation] 587 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 682 | D | Reached skill level 6 in Spellcasting 682 | D | Reached XP level 3. HP: 5/19 MP: 8/13 905 | D | Noticed a water elemental 909 | D | Killed a water elemental 910 | D | Reached skill level 9 in Spellcasting 910 | D | Reached XP level 4. HP: 24/24 MP: 9/17 1018 | D | Found a radiant altar of Vehumet. 1019 | D | Found a shimmering blue altar of Sif Muna. 1019 | D | Found an ancient bone altar of Kikubaaqudgha. 1019 | D | Noticed a wizard 1022 | D | Became a worshipper of Sif Muna the Loreminder 1027 | D | Noticed an ice devil 1030 | D | Slain by an ice devil Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_lich, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 2 | 2.0 Translocations | 2 | 2.0 Spellcasting | 5 6 9 | 9.2 Conjurations | 5 6 | 6.8 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 9 | || 9 Searing Ray | 4 | 1 || 5 Use: Potion | 6 | || 6 Scroll | 1 | || 1 Armor: Robe | | 1 || 1 Dodge: Dodged | 3 | 3 || 6