Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 1347517245574923982 0 Zeld the Ducker (level 1, -2/20 HPs) Began as a Djinni Monk on June 5, 2022. Slain by a river rat (6 damage) ... in the Dungeon (Sprint IV: "Fedhas' Mad Dash"). The game lasted 00:00:09 (15 turns). Zeld the Ducker (Djinni Monk) Turns: 15, Time: 00:00:09 Health: -2/20 AC: 2 Str: 10 XL: 1 Next: 0% Gold: 0 EV: 13 Int: 11 God: SH: 0 Dex: 15 rFire + + . SeeInvis . - Unarmed rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 3.2 Dodging + Level 1.5 Stealth - Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Options error: Bad colour -- =-1 or "white"=-1 (~/.crawlrc:24) Welcome, Zeld the Djinni Monk. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. You reach down and open the door. A rat and a river rat come into view. Found a pair of boots. There is an open door here. You hit the river rat. Your punch misses the river rat. The river rat is heavily wounded. The river rat bites you! You closely miss the river rat. The river rat is heavily wounded. The river rat bites you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You closely miss the river rat. The river rat is heavily wounded. You barely miss the river rat. The river rat is heavily wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You don't know any spells. Unknown command. Unknown command. You don't know any spells. Unknown command. There is an open door here. The river rat misses you. The river rat misses you. The rat misses you. The river rat bites you. You die... ############ #<.rP#.....# #PP.@r.[...+ #PPPP#.....# ############ You could see a river rat and a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Djinni Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 20/20 MP: 0/0 15 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_fedhas [sprint_temple] Action || total -------------------------++------- Melee: Unarmed || 4 Dodge: Dodged || 3