Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 731140484585295108 5 Zeld the Conjurer (level 1, -4/10 HPs) Began as a Deep Elf Conjurer on June 5, 2022. Slain by a quokka (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:13 (151 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 151, Time: 00:00:14 Health: -4/10 AC: 2 Str: 4 XL: 1 Next: 66% Magic: 0/7 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 2.9 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations - Level 2.0 Hexes * Level 1.6 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Dazzling Flash Conj/Hex 36% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - giant cockroach Aim: a giant cockroach (almost dead, 100% to hit) The magic dart hits the giant cockroach. You kill the giant cockroach! The quokka closely misses you. Training target 2.0 for Hexes reached! Your Hexes skill increases to level 2! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. There is a staircase leading out of the dungeon here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka bites you but does no damage. The quokka closely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka barely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. You hit the quokka. The quokka is severely wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You barely miss the quokka. The quokka is severely wounded. The quokka bites you. Ouch! That really hurt! You die... ▓▓▓ ▓@▓ ▓r▓ ▓.▓ ▓.▓ ▓'▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ You could see a quokka. Vanquished Creatures A ball python (D) A giant cockroach (D) A goblin (D) A kobold (D) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 137 | D | Reached skill level 1 in Hexes 139 | D | Reached skill level 1 in Translocations 151 | D | Slain by a quokka Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Hexes | 2 | 2.0 Translocations | 1 | 1.6 Dodging | | 2.9 Stealth | | 2.4 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 6 Cast: Magic Dart || 7 Armor: Robe || 2 Dodge: Dodged || 8