Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 12334039258848780547 5 Zeld the Conjurer (level 1, -1/15 HPs) Began as a Deep Elf Conjurer on June 5, 2022. Slain by a black bear (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:29 (422 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 422, Time: 00:00:30 Health: -1/15 AC: 2 Str: 4 XL: 1 Next: 66% Magic: 6/6 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking, very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of magic Skills: + Level 2.8 Dodging + Level 2.9 Stealth + Level 3.3 Spellcasting + Level 4.6 Conjurations - Level 2.0 Hexes * Level 1.5 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Dazzling Flash Conj/Hex 36% N/A 10% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The magic dart hits the black bear. The black bear is lightly wounded. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (lightly wounded, 100% to hit) Okay, then. You see here a goblin corpse. You close the door. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. You start resting. HP restored. You start waiting. You open the door. The jelly quivers. The black bear growls angrily. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The hound barks! You hit the black bear. The black bear is lightly wounded. The black bear completely misses you. The black bear claws you. x2 You barely miss the black bear. The black bear is lightly wounded. The shadow imp shouts! The black bear bites you. The black bear misses you. The black bear claws you. You hit the black bear. The black bear is lightly wounded. You hit the black bear. The black bear is moderately wounded. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.5h..'5.hrJh@..<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a black bear, a hound, a jelly, a shadow imp and a quokka. Vanquished Creatures 2 endoplasms (D) A goblin (D) 2 frilled lizards (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 6 | D | Reached skill level 1 in Hexes 7 | D | Reached skill level 1 in Translocations 179 | D | Noticed a hound 179 | D | Noticed a jelly 179 | D | Noticed a black bear 422 | D | Slain by a black bear Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Hexes | 2 | 2.0 Translocations | 1 | 1.5 Dodging | | 2.8 Stealth | | 2.9 Spellcasting | | 3.3 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 11 Use: Potion || 2 Scroll || 1 Armor: Robe || 2 Dodge: Dodged || 7