Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 16205752403221749024 7 Zeld the Conjurer (level 1, 0/15 HPs) Began as a Deep Elf Conjurer on June 5, 2022. Slain by a black bear (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:31 (417 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 417, Time: 00:00:32 Health: 0/15 AC: 2 Str: 4 XL: 1 Next: 83% Magic: 6/7 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . h - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking (expiring), very quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.9 Spellcasting + Level 4.8 Conjurations - Level 2.0 Hexes - Level 2.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You start waiting. Done waiting. You open the door. There is an open door to the Dungeon here. The black bear growls angrily. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - black bear Aim: a black bear (100% to hit) The magic dart hits the black bear. The black bear is moderately wounded. The hound stops to sniff the ground. Unknown command. You feel better. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The black bear barely misses you. The black bear claws you. The black bear completely misses you. You closely miss the black bear. The black bear is lightly wounded. The sky beast flickers out of sight! You barely miss the black bear. The black bear is lightly wounded. The black bear bites you. The black bear claws you. The black bear closely misses you. You thump the black bear! The black bear is heavily wounded. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear barely misses you. x2; A sky beast appears from thin air! Reactivating autopickup. You sock the black bear! The black bear is severely wounded. The black bear goes berserk! You hit the black bear. The black bear is almost dead. The black bear bites you. You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓@▓ ▓h▓ ▓h▓ ▓Y▓ ▓.▓ ▓§▓ ▓.▓ ▓'▓ ▓.▓ You could see a black bear (berserk), a sky beast and a hound. Vanquished Creatures 2 ball pythons (D) A giant cockroach (D) A quokka (D) A goblin (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 5 | D | Reached skill level 1 in Hexes 6 | D | Reached skill level 1 in Translocations 266 | D | Noticed a black bear 266 | D | Noticed a hound 266 | D | Noticed a sky beast 417 | D | Slain by a black bear Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Hexes | 2 | 2.0 Translocations | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.9 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Unarmed || 13 Club || 6 Cast: Magic Dart || 10 Use: Potion || 2 Armor: Robe || 2 Dodge: Dodged || 15