Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 1051719442688787937 6 Zeld the Conjurer (level 1, -5/10 HPs) Began as a Deep Elf Conjurer on June 5, 2022. Splashed by a jelly's acid (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:31 (487 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 487, Time: 00:00:34 Health: -5/10 AC: 2 Str: 4 XL: 1 Next: 75% Magic: 7/7 EV: 12 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons h - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting + Level 4.7 Conjurations - Level 2.0 Hexes - Level 2.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The kobold is moderately wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You miss the kobold. The kobold is moderately wounded. The kobold barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded, 100% to hit) The magic dart hits the kobold. You kill the kobold! Training target 2.0 for Translocations reached! Your Translocations skill increases to level 2! Things that are here: a +0 dagger; 2 stones h - a +0 dagger h - a +0 dagger (weapon) You start resting. Magic restored. You start resting. You start resting. HP restored. You start waiting. You start waiting. Done waiting. You start waiting. Done waiting. There is an open door to the Dungeon, spattered with blood here. You open the door. An ufetubus, an adder, an ice beast, a ball python skeleton and a jelly come into view. There is an open door here. The helpless jelly fails to defend itself. You hit the jelly. Your hands burn! Ouch! That really hurt! The jelly is moderately wounded. The jelly hits you. You are splashed with acid! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +5SYZJ@.....'..(<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ice beast, a jelly, an adder (asleep), an ufetubus (asleep) and a ball python skeleton. Vanquished Creatures A ball python (D) A bat (D) An endoplasm (D) A kobold (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 5 | D | Reached skill level 1 in Hexes 5 | D | Reached skill level 1 in Translocations 485 | D | Noticed an ice beast 485 | D | Noticed a jelly 487 | D | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Hexes | 2 | 2.0 Translocations | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Conjurations | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 9 Dagger || 1 Cast: Magic Dart || 8 Stab: Sleeping || 1 Armor: Robe || 1 Dodge: Dodged || 7