Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 4874732150632478087 109 Zeld the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on June 10, 2022. Killed by divine providence ... invoked by an orc priest (15 damage) ... on level 4 of the Dungeon. The game lasted 00:04:29 (3539 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 3539, Time: 00:04:29 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 59% Magic: 7/12 EV: 12 Int: 25 God: Gold: 140 SH: 0 Dex: 13 Spells: 0/11 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.13/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 140 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - 2 scrolls of fog {unknown} h - 2 scrolls of enchant weapon {unknown} i - 2 scrolls of identify {unknown} l - a scroll of enchant armour {unknown} m - 2 scrolls of vulnerability {unknown} n - a scroll of fear {unknown} Potions c - a potion of curing {unknown} d - a potion of berserk rage {unknown} e - 3 potions of mutation {unknown} f - a potion of might {unknown} g - a potion of haste {unknown} j - a potion of flight {unknown} k - 2 potions of invisibility {unknown} o - a potion of degeneration {unknown} Skills: + Level 2.8 Dodging + Level 2.7 Stealth * Level 4.2 Spellcasting * Level 5.0 Conjurations - Level 2.0 Hexes - Level 2.0 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 c - Fulminant Prism Conj/Hex 11% 3d9 22% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 22% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 6% 3 Portal Projectile Hex/Tloc 30% N/A 12% 3 Blade Hands Tmut 2% N/A 94% 5 Excruciating Wounds Necr 2% N/A 94% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Message History There are monsters nearby! The orc priest invokes the aid of Beogh against you. Beogh smites you! There is a stone staircase leading up here. There is a stone staircase leading up here. You can't go down here! You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start waiting. Done waiting. You climb downwards. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe and wearing a +0 leather armour (79% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest but does no damage. The searing ray hits the orc priest. The orc priest is heavily wounded. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The searing ray hits the orc priest! The orc priest is almost dead. The searing ray hits the orc priest. The orc priest is moderately wounded. You finish channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! You die... ######## #......# #.####.# #.####.## ###.#[....# #.....##.o######## ##.#......o@......# #.....###########.# #.....# ######...).# #.##.......## .#.#.o......... .....##.#..#.#. ............... .....##.#....#.. You could see 2 orc priests. Vanquished Creatures A gnoll (D:1) 3 adders 2 worms A dart slug (D:2) 2 orcs (D:3) 6 endoplasms 5 hobgoblins 3 kobolds 4 quokkas 4 ball pythons 10 bats 5 frilled lizards 7 goblins 8 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 116 | D:1 | Reached skill level 1 in Hexes 248 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 251 | D:1 | Learned a level 2 spell: Searing Ray 288 | D:1 | Reached skill level 1 in Translocations 593 | D:1 | Reached XP level 3. HP: 16/19 MP: 5/9 1686 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/11 2195 | D:3 | Learned a level 4 spell: Fulminant Prism 2336 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2738 | D:3 | Found a faded altar of an unknown god. 2788 | D:3 | Reached skill level 5 in Conjurations 3338 | D:4 | Noticed a two-headed ogre 3539 | D:4 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_basic, minmay_misc_feat_columns D:2: layout_basic, chequers_serial_rivers_micro_c D:3: layout_basic, dreamdust_ecumenical_altar_statues D:4: layout_loops_cross, makhleb_heckhound_becter, gammafunk_ghost_icy, serial_shops, nicolae_shop_waterfront Skill XL: | 1 2 3 4 | ---------------+-------------+----- Hexes | 1 2 | 2.0 Translocations | 1 2 | 2.0 Spellcasting | 4 | 4.2 Conjurations | 5 | 5.0 Dodging | | 2.8 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 14 | 1 || 15 Cast: Magic Dart | 76 | 43 || 119 Searing Ray | 1 | 1 || 2 Armor: Robe | 7 | 1 || 8 Dodge: Dodged | 23 | 3 || 26