Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 8827403856220824291 21 Zeld the Insei (level 2, 0/19 HPs) Began as an Octopode Transmuter on June 10, 2022. Slain by a phantom (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:27 (569 turns). Zeld the Insei (Octopode Transmuter) Turns: 569, Time: 00:00:28 Health: 0/19 AC: 1 Str: 9 XL: 2 Next: 83% Magic: 4/6 EV: 13 Int: 15 God: Gold: 14 SH: 0 Dex: 12 Spells: 4/7 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: appendages, wereblooded A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch You collected 14 gold pieces. Inventory: Scrolls f - a scroll of blinking Potions a - a potion of curing b - a potion of heal wounds c - a potion of haste d - 2 potions of magic g - a potion of invisibility {unknown} Skills: + Level 2.2 Fighting - Level 2.0 Dodging + Level 3.6 Unarmed Combat * Level 3.4 Spellcasting * Level 3.6 Transmutations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 26% N/A 4% 1 b - Wereblood Tmut 13% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Spider Form Tmut/Pois 7% N/A 28% 3 Ice Form Ice/Tmut 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You feel yourself slow down. You start resting. Your transformation is almost over. Your tentacle spike disappears. Magic restored. You start resting. You feel yourself speed up. You start resting. HP restored. You start waiting. You recover from your berserk rage. You start waiting. Done waiting. Memorise Wereblood, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Beastly Appendage (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. Casting: Beastly Appendage (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. You closely miss the phantom. Your tentacle spike misses the phantom. The phantom barely misses you. You completely miss the phantom. The phantom hits you. You closely miss the phantom. The phantom closely misses you. You tentacle-slap the phantom but do no damage. The phantom barely misses you. You closely miss the phantom. The phantom barely misses you. You tentacle-slap the phantom. Your tentacle spike misses the phantom. The phantom is lightly damaged. The phantom hits you but does no damage. You tentacle-slap the phantom. Your tentacle spike misses the phantom. Your squeeze misses the phantom. The phantom is almost destroyed. The phantom hits you! You barely miss the phantom. The phantom is almost destroyed. The phantom hits you. You die... ▓...#......## ▓..##.......# ..# ▓##.##.##...# ..# ##.##.###..# #..# ▓#.####.##..# ...+ ▓.###†.##..## #...# ▓#.....##†.###....# ###..##...##.....# ##..##....#.@W...# #..###..##.#.....# #..# #..#####....# ▓▓▓▓ ▓▓▓▓ ▓▓▓▓▓ You could see a phantom. Vanquished Creatures A human (D) 4 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 417 | D | Reached XP level 2. HP: 19/19 MP: 3/6 555 | D | Learned a level 2 spell: Wereblood 569 | D | Slain by a phantom Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_cave, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_archi, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.2 Spellcasting | 3 | 3.4 Transmutations | 3 | 3.6 Dodging | | 2.0 Unarmed Combat | | 3.6 Action || total -------------------------++------- Melee: Unarmed || 19 Constrict || 3 Kick || 3 Tentacles || 2 Punch || 1 Cast: Beastly Appendage || 6 Wereblood || 1 Use: Potion || 1 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 9