Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 13589779449685945806 83 Zeld the Changer (level 4, -3/37 HPs) Began as an Octopode Transmuter on June 10, 2022. Slain by a water elemental (17 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:27 (240 turns). Zeld the Changer (Octopode Transmuter) Turns: 240, Time: 00:00:27 Health: -3/37 AC: 6 Str: 11 XL: 4 Next: 44% Magic: 6/10 EV: 10 Int: 15 God: Gold: 21 SH: 0 Dex: 12 Spells: 2/12 levels left rFire x . . SeeInvis . - Unarmed rCold + + + Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet currently unavailable) rPois + Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth +......... (no ring) HPRegen 0.12/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: ice-form, engulfed A: freezing attack, boosted hp, almost no armour, amphibious, 8 rings, large, (camouflage 1), (gelatinous body 1), (nimble swimmer 1), (tentacles) a: End Transformation You were in the Dungeon. You were a creature of crystalline ice. You visited 1 branch You collected 21 gold pieces. Inventory: Scrolls e - 2 scrolls of holy word {unknown} f - a scroll of blinking g - 3 scrolls of identify Potions a - a potion of curing b - a potion of heal wounds c - a potion of haste d - 2 potions of magic h - 2 potions of flight i - 5 potions of mutation j - a potion of lignification {unknown} Skills: + Level 3.4 Fighting - Level 2.0 Dodging + Level 4.4 Unarmed Combat * Level 4.7 Spellcasting * Level 5.1 Transmutations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 38% N/A 1% 1 b - Wereblood Tmut 19% N/A 3% 2 c - Spider Form Tmut/Pois 11% N/A 17% 3 d - Ice Form Ice/Tmut 11% N/A 50% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are a creature of crystalline ice. You have a powerful freezing melee attack. Your maximum health is increased. Your armour is entirely melded. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. ((Your skin changes colour to match your surroundings (Stealth+).)) ((Your rubbery body absorbs attacks. (AC +1, EV +1))) ((You are camouflaged when in or above water. (Stealth+))) ((You have tentacles for arms and can constrict up to eight enemies at once.)) Message History You howl as the wereblood boils in your veins! You howl as the wereblood boils in your veins! You start resting. Your primal bloodlust has ended. As you open the door, it creaks loudly! Found 14 gold pieces and 2 potions of mutation. There is an open door here. You now have 14 gold pieces (gained 7). e - a scroll labelled ONOGEFUAGE; g - a scroll of identify h - 2 potions of flight Things that are here: a potion of mutation; a potion of mutation i - a potion of mutation i - 2 potions of mutation (gained 1) e - 2 scrolls labelled ONOGEFUAGE (gained 1) g - 3 scrolls of identify (gained 2); i - 4 potions of mutation (gained 2) j - a white potion i - 5 potions of mutation (gained 1) You now have 21 gold pieces (gained 7). You start resting. Magic restored. You start waiting. There is an open door here. Casting: Wereblood (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is potentially lethal to miscast (50% risk of failure)! Continue anyway? You turn into a creature of crystalline ice. You open the door. A water elemental comes into view. The water elemental hits you! The water elemental engulfs you in water! There is an open door to the Ecumenical Temple here. You hit the water elemental but do no damage. The water elemental hits you! You hit the water elemental but do no damage. The water elemental hits you! You are too injured to fight recklessly! You hit the water elemental but do no damage. The water elemental hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ .#..'.....♣ ♣.# .#..#.....♣♣ ♣.# '####......♣ ♣.# ....#....≈.♣♣♣♣.###+#+## ....#...≈≈..♣♣..#....... ...[#..≈≈≈†♣....YE⌠..... ###'#..≈≈≈≈≈≈♣♣.#...#### ....#.≈≈≈≈≈≈....#.⌠.# ....#.≈≈≈≈≈.....#...# ....#.≈≈≈.......#+### #####...........# ..........†.....# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures A scorpion (D) A human (D) 2 endoplasms (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 71 | D | Reached skill level 3 in Transmutations 71 | D | Reached XP level 2. HP: 19/19 MP: 4/6 114 | D | Learned a level 2 spell: Wereblood 116 | D | Noticed a scorpion 124 | D | Killed a scorpion 125 | D | Reached skill level 5 in Transmutations 125 | D | Reached XP level 3. HP: 26/26 MP: 3/9 125 | D | Reached XP level 4. HP: 31/31 MP: 3/10 129 | D | Learned a level 3 spell: Spider Form 134 | D | Learned a level 4 spell: Ice Form 236 | D | Noticed a water elemental 240 | D | Slain by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_shoals_archi, sprint_mu_blade_basic, sprint_mu_crypt_fortress, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 3 | 3.4 Spellcasting | 3 4 | 4.7 Transmutations | 3 5 | 5.1 Unarmed Combat | 4 | 4.4 Dodging | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 21 | 3 || 24 Kick | 4 | || 4 Punch | 1 | || 1 Constrict | 1 | || 1 Cast: Beastly Appendage | 4 | || 4 Wereblood | 1 | || 1 Ice Form | | 1 || 1 Use: Potion | 1 | || 1 Dodge: Dodged | 10 | || 10