Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 1680596426880276240 0 Zeld the Conjurer (level 1, -16/21 HPs) Began as a Draconian Conjurer on June 11, 2022. Killed from afar by Ijyb (34 damage) ... with a bolt of acid ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:07 (7 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 7, Time: 00:00:07 Health: -16/21 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - a potion of curing b - a potion of heal wounds c - a potion of haste d - 2 potions of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Options error: Bad colour -- =-1 or "white"=-1 (~/.crawlrc:24) Welcome, Zeld the Draconian Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 dagger and carrying a wand of acid (4). A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hit Ijyb. Ijyb is lightly wounded. You closely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you with a +0 dagger. You barely miss Ijyb. Ijyb is lightly wounded. You barely miss Ijyb. Your tail-slap misses Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The bolt of acid hits you!! Ouch! That really hurt! You die... #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D | Noticed Ijyb 7 | D | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 4 Use: Potion || 1