Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 1142126061199954830 0 Zeld the Conjurer (level 1, -5/21 HPs) Began as a Draconian Conjurer on June 11, 2022. Killed from afar by Ijyb (9 damage) ... with a puff of flame ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:10 (12 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 12, Time: 00:00:10 Health: -5/21 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 0/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - a potion of curing b - a potion of heal wounds c - a potion of haste d - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Welcome, Zeld the Draconian Conjurer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. You open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 club, wearing a +2 leather armour of positive energy and carrying a wand of flame (24). The magic dart hits Ijyb. Ijyb is lightly wounded. Ijyb shouts! Ijyb screams, "Die!" The magic dart hits Ijyb but does no damage. Ijyb is lightly wounded. The magic dart hits Ijyb but does no damage. Ijyb is lightly wounded. Press: ? - help, v - describe, . - travel Here: Ijyb, wielding a +0 club, wearing a +2 leather armour of positive energy and carrying a wand of flame (24) (lightly wounded) An open door. Magic courses through your body. Ijyb closely misses you. The magic dart hits Ijyb but does no damage. Ijyb is lightly wounded. Ijyb barely misses you. The magic dart hits Ijyb. Ijyb is moderately wounded. Ijyb hits you with a +0 club. The magic dart hits Ijyb but does no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 club. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss Ijyb. Your tail-slap misses Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The puff of flame hits you! You die... #### ## #<.#..+ #.@g..# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D | Noticed Ijyb 12 | D | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Magic Dart || 6 Use: Potion || 2 Dodge: Dodged || 2