Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 12033067051202988056 58 Zeld the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on June 11, 2022. Succumbed to an orc wizard's poison ... on level 3 of the Dungeon. The game lasted 00:02:34 (2593 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 2593, Time: 00:02:35 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 75% Magic: 1/6 EV: 12 Int: 20 God: Gold: 73 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: confused, lethally poisoned (0 -> -4) A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 73 gold pieces. Inventory: Armour b - a +0 kite shield f - the +8 tower shield of Card Tricks {rPois rC+} (You found it on level 3 of the Dungeon) rC: It protects you from cold. rPois: It protects you from poison. Wands e - a wand of iceblast (12) Scrolls a - a scroll of identify {unknown} c - a scroll of acquirement {unknown} g - a scroll of teleportation {unknown} h - a scroll of fog {unknown} Potions d - a potion of flight {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations * Level 1.5 Hexes * Level 1.9 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Silence Hex/Air 2% N/A 97% 5 Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Cheibriados Nemelex Xobeh Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +1 dagger of venom and wearing a +0 robe (72% to hit) The searing ray hits the orc wizard. The orc wizard is moderately wounded. (Press . to maintain the ray.) The orc wizard hits you with a +1 dagger of venom. You are poisoned. The searing ray misses the orc wizard. You feel very sick. The orc wizard barely misses you. The searing ray hits the orc wizard. The orc wizard is heavily wounded. You feel sick. The orc wizard hits you but does no damage. You are more poisoned. You feel very sick. You feel very sick. You feel sick. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You feel sick. Your magical contamination has completely faded away. You feel sick. A magic dart appears from out of thin air! The magic dart hits you! * * * LOW HITPOINT WARNING * * * * * * LOW HITPOINT WARNING * * * You feel sick. You hear some strange, mumbled words. You are confused. There is a stone staircase leading up here. You die... #...........# .#. # #...........##... ###.#..............## #..........#......... #.#.#................ . #.....##.#..#............## . #.....##.#......#.##.##..#.#. #.............#.#........##.# #...........@......##....##.# #......##...{<............#.# #.###..##..#.##.#.........#.# #.# #..#........#.........### #.###..##..#.#.....####....©. #............................ #.####.#..................... #.# #.#..................... #.######......#.............. There were no monsters in sight! Vanquished Creatures 2 gnolls (D:3) 5 bats (D:1) 2 endoplasms (D:1) 4 giant cockroaches (D:1) 2 goblins 5 hobgoblins 2 quokkas 4 ball pythons 3 frilled lizards A kobold (D:1) 8 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 286 | D:1 | Found a faded altar of an unknown god. 326 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 351 | D:1 | Learned a level 2 spell: Searing Ray 426 | D:1 | Reached skill level 1 in Translocations 807 | D:1 | Reached skill level 1 in Hexes 1667 | D:1 | Reached XP level 3. HP: 26/26 MP: 2/6 1934 | D:2 | Found a sparkling altar of Nemelex Xobeh. 2032 | D:3 | Identified the +8 tower shield of Card Tricks {rPois rC+} 2136 | D:3 | Found a snail-covered altar of Cheibriados. 2591 | D:3 | HP: 1/26 [something/magic dart (8)] 2593 | D:3 | Succumbed to an orc wizard's poison Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_ring, dreamdust_ecumenical_altar_grove, minmay_pentomino_u2 D:2: layout_loops_ring, basic_altar, minmay_cut_off D:3: layout_basic, amcnicky_altar_gilded, old_standard_altar, lemuel_round_altar, gammafunk_ghost_abyssal_escape Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 | 1.9 Hexes | 1 | 1.5 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Unarmed || 38 Tailslap || 4 Punch || 1 Cast: Magic Dart || 75 Searing Ray || 2 Armor: Skin || 22 Dodge: Dodged || 44