Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 2956802452907871553 36 Zeld the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on June 11, 2022. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:00:59 (643 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 643, Time: 00:00:59 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 19% Magic: 5/9 EV: 12 Int: 24 God: Gold: 14 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: lethally poisoned (0 -> -5) A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 14 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} c - a scroll of identify {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 4.6 Conjurations - Level 2.0 Hexes * Level 1.7 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 38% N/A 9% 3 Call Imp Summ 4% N/A 16% 2 Mephitic Cloud Conj/Pois/Air 11% N/A 17% 3 Fulminant Prism Conj/Hex 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History There is a stone staircase leading down here. Found 14 gold pieces. An adder comes into view. You now have 14 gold pieces. There are no items here. You hear the slow rusting of a very distant drain. The adder hisses angrily. The adder barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (63% to hit) The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are lethally poisoned! The adder poisons you! The searing ray hits the adder! You kill the adder! You feel very sick. Training target 2.0 for Hexes reached! Your Hexes skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Unknown command. You feel sick. You aren't carrying any potions. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. You die... #.# ......... #########.# ........ #......##.#####...<... #......##>......####.. #######.........#####....#.. #...............# #.##.#.. #...............# #..#.#.. #...............### .(.#.'.. #..........@........##..##.. #.....†.................##.. #........###............##.. #........# ####......... #.. #........# ......... #.. #........# #.......# ### #........# ..... ########## There were no monsters in sight! Vanquished Creatures 2 adders 2 bats (D:2) 5 endoplasms 2 giant cockroaches A hobgoblin (D:2) A quokka (D:2) 2 ball pythons A rat (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 175 | D:2 | Reached skill level 1 in Hexes 208 | D:2 | Reached XP level 2. HP: 15/15 MP: 6/8 212 | D:2 | Reached skill level 1 in Translocations 215 | D:2 | Learned a level 2 spell: Searing Ray 639 | D:3 | Reached XP level 3. HP: 8/19 MP: 5/9 643 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_rooms, chequers_serial_rivers_micro_c D:2: layout_basic D:3: layout_basic, portal_sewer_entry_e Skill XL: | 1 2 | ---------------+-------+----- Hexes | 1 2 | 2.0 Translocations | 1 | 1.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Conjurations | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 28 Searing Ray || 1 Stab: Sleeping || 1 Dodge: Dodged || 8