Dungeon Sprint DCSS version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 11142374604681688729 7 Zeld the Conjurer (level 1, 0/15 HPs) Began as a Deep Elf Conjurer on June 12, 2022. Slain by a human (2 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:00:50 (570 turns). Zeld the Conjurer (Deep Elf Conjurer) Turns: 570, Time: 00:00:51 Health: 0/15 AC: 2 Str: 4 XL: 1 Next: 83% Magic: 7/7 EV: 12 Int: 22 God: Gold: 20 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . i - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: berserking, quick A: no striking features a: no special abilities You were in the Dungeon. You visited 1 branch You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour i - a +0 robe (worn) Scrolls g - a scroll of blinking h - 4 scrolls of identify j - 2 scrolls of torment {unknown} Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic k - 2 potions of flight {unknown} l - 5 potions of mutation Skills: + Level 2.6 Dodging - Level 2.4 Stealth + Level 3.7 Spellcasting + Level 4.8 Conjurations - Level 2.0 Hexes - Level 2.0 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Dazzling Flash Conj/Hex 38% N/A 9% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Your Translocations skill increases to level 2! Okay, then. A human comes into view. You open the door. Found 20 gold pieces and 2 potions of mutation. There is an open door here. You now have 8 gold pieces. j - a scroll labelled YNUETHR TILOT; h - 2 scrolls of identify (gained 1) k - a fizzy white potion Things that are here: a potion of mutation; 2 potions of mutation l - a potion of mutation l - 2 potions of mutation (gained 1) j - 2 scrolls labelled YNUETHR TILOT (gained 1) h - 4 scrolls of identify (gained 2); l - 3 potions of mutation (gained 1) k - 2 fizzy white potions (gained 1) You now have 20 gold pieces (gained 12). l - 5 potions of mutation (gained 2) You start waiting. You start waiting. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The human hits you but does no damage. Your unstable footing causes you to fumble your attack. The human hits you! Ouch! That really hurt! Your unstable footing causes you to fumble your attack. The human misses you. Your unstable footing causes you to fumble your attack. Your unstable footing causes you to fumble your attack. The human barely misses you. You closely miss the human. The human hits you. * * * LOW HITPOINT WARNING * * * You hit the human. The human is lightly wounded. The human hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓ ▓<.#..'....♣♣♣ ▓..#..#....♣.♣ ▓#'####......♣ # ▓.....#....≈.♣♣ .# ▓.....#...≈≈..♣♣..# ▓.....#..≈≈≈≈.....+ ▓####'#..≈≈≈≈@≈...# ▓....÷#.≈≈≈≈≈≈p...# ▓.....#.≈≈≈≈≈.....# ▓.....#.≈≈≈.......# ▓'#####...........# ▓.................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a human. Vanquished Creatures A phantom (D) 2 endoplasms (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D | Reached skill level 1 in Hexes 3 | D | Reached skill level 1 in Translocations 570 | D | Slain by a human Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_horrors, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_shoals_kraken, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 | ---------------+----+----- Hexes | 2 | 2.0 Translocations | 2 | 2.0 Dodging | | 2.6 Stealth | | 2.4 Spellcasting | | 3.7 Conjurations | | 4.8 Action || total -------------------------++------- Melee: Rapier || 6 Cast: Magic Dart || 9 Use: Potion || 1 Armor: Robe || 1 Dodge: Dodged || 2