Dungeon Sprint DCSS version 0.29-a0-575-g0dc89cf053 (webtiles) character file. Game seed: 11122750738246007383 0 Zeld the Insei (level 1, 13/13 HPs) Began as an Octopode Transmuter on June 13, 2022. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:09 (6 turns). Zeld the Insei (Octopode Transmuter) Turns: 6, Time: 00:00:09 Health: 13/13 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 1/3 EV: 13 Int: 15 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet currently unavailable) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... NoTele + (no ring) Stlth ++........ (no ring) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: appendages (expiring) A: tentacle spike 3, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation You were in the Dungeon. One of your tentacles had grown a beastly spike. You visited 1 branch Inventory: Scrolls g - a scroll of blinking Potions a - a potion of lignification b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic f - a potion of berserk rage Skills: + Level 1.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat * Level 2.0 Spellcasting * Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 41% 3 Ice Form Ice/Tmut 4% N/A 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations One of your tentacles has grown a beastly spike. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Welcome, Zeld the Octopode Transmuter. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. Okay, then. Okay, then. You open the door. A frilled lizard and 4 kobolds come into view. The frilled lizard hisses angrily. The kobold shouts! x4 Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. One of your tentacles grows a vicious spike. The kobold closely misses you. Casting: Beastly Appendage (safe; 10% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Look: a kobold, wielding a +0 dagger and quivering stones You fail to extend your transformation any further. Your transformation is almost over. The kobold barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓+▓ ▓l▓ ▓.▓ ▓K▓ ▓K▓ ▓K▓ ▓K▓ ▓@▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see 4 kobolds and a frilled lizard. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeld the Octopode Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total -------------------------++------- Cast: Beastly Appendage || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6 | 6 | 0 | 0 | 3 | 1 | 6.0 | Dungeon | 6 | 6 | 0 | 0 | 3 | 1 | 6.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 6 daAuts