Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 6934430131968880235 84 Zeld the Conjurer (level 4, -16/33 HPs) Began as a Draconian Conjurer on June 13, 2022. Demolished by an ogre ... wielding a +0 giant club (26 damage) ... on level 4 of the Dungeon. The game lasted 00:02:58 (3298 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 3298, Time: 00:02:59 Health: -16/33 AC: 6 Str: 9 XL: 4 Next: 24% Magic: 2/7 EV: 12 Int: 21 God: Gold: 67 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . f - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... c - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Armour c - a +0 pair of boots (worn) f - a +0 hat (worn) Wands e - a wand of flame (9) Scrolls b - 2 scrolls of identify {unknown} d - a scroll of magic mapping {unknown} Potions a - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations * Level 1.9 Hexes - Level 2.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 80% 1d7 2% 1 b - Searing Ray Conj 40% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:4 Dowan Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 63% to hit) The searing ray hits the adder! You kill the adder! (Press . to maintain the ray.) Training target 2.0 for Translocations reached! Your Translocations skill increases to level 2! Without enough magic to sustain it, your searing ray dissipates. You start resting. Magic restored. You start waiting. You start waiting. Found a stone staircase leading up. An ogre comes into view. It is wielding a +0 giant club. An ogre is nearby! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray hits the ogre. The ogre is moderately wounded. (Press . to maintain the ray.) The ogre hits you with a +0 giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. The ogre is moderately wounded. Unknown command. The searing ray hits the ogre. The ogre is heavily wounded. The ogre closely misses you. Unknown command. Unknown command. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... # #......... #.##......... #............ #....# ##.#.# #.# # #.#.# ###O#.# ##..@#.# #......# #......# #.....## ##...## ##.## #.###### #......###.## #.##...##...# You could see an ogre. Vanquished Creatures A lemure (D:4) 3 adders (D:4) A worm (D:2) A dart slug (D:1) 6 bats (D:1) 2 endoplasms 2 giant cockroaches (D:1) 3 goblins 4 hobgoblins 8 jackals 2 quokkas (D:1) 5 ball pythons 6 kobolds 4 rats (D:2) 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 346 | D:1 | Reached XP level 2. HP: 19/20 MP: 0/5 349 | D:1 | Learned a level 2 spell: Searing Ray 421 | D:1 | Reached skill level 1 in Translocations 652 | D:1 | Reached skill level 1 in Hexes 943 | D:1 | Found Dafoax's Armour Emporium. 1268 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/6 2662 | D:2 | You fall into a shaft and drop 2 floors! 2727 | D:4 | Reached XP level 4. HP: 33/33 MP: 3/7 2781 | D:4 | Noticed a lemure 2791 | D:4 | Killed a lemure 3116 | D:4 | Noticed Dowan 3283 | D:4 | Noticed an ogre 3298 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_corners, serial_shops, nicolae_shop_statue_plus, minmay_misc_feat_four_crosses, chequers_serial_rivers_room_a, nicolae_figureground_sparkle D:2: layout_basic, shapermc_ecumenical_altar_ellora, kennysheep_doodads, minmay_pentomino_w2, uniq_robin D:4: layout_loops_ring, yredelemnul_altar_generic, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, minmay_strange_pillars, nicolae_specific_store, minmay_misc_feat_more_columns, minmay_misc_feat_enclosed, feat_on_display, uniq_duvessa, uniq_grinder, uniq_pikel Skill XL: | 1 2 3 4 | ---------------+-------------+----- Translocations | 1 2 | 2.0 Hexes | 1 | 1.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 93 | || 93 Tailslap | 12 | || 12 Cast: Magic Dart | 81 | || 81 Searing Ray | 4 | 5 || 9 Armor: Skin | 53 | 2 || 55 Dodge: Dodged | 98 | 3 || 101