Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 6625027460599267871 81 Zeld the Conjurer (level 4, -4/33 HPs) Began as a Draconian Conjurer on June 13, 2022. Killed from afar by an orc wizard (8 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:02:59 (2473 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 2473, Time: 00:03:00 Health: -4/33 AC: 5 Str: 10 XL: 4 Next: 19% Magic: 4/7 EV: 12 Int: 20 God: Gold: 89 SH: 0 Dex: 9 Spells: 4/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.10/turn (no ring) @: confused A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Scrolls a - 2 scrolls of identify {unknown} b - a scroll of teleportation {unknown} g - a scroll of vulnerability {unknown} Potions c - 2 potions of attraction {unknown} d - a potion of degeneration {unknown} e - a potion of invisibility {unknown} f - a potion of lignification {unknown} h - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.3 Conjurations * Level 1.9 Hexes - Level 2.0 Translocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You bump into the rock wall. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you but does no damage. The searing ray hits something. Something hits you. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are confused. Something hits you. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. Something tries to affect you, but you resist. You bump into the rock wall. You hear some strange, mumbled words. You are more confused. You bump into the rock wall. You hear some strange, mumbled words. Something tries to affect you, but you resist. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you. * * * LOW HITPOINT WARNING * * * You are too confused! You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You're too confused to move! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... ......# #.# #.#.# .##.### #.# #...# .##.#####.# ##..# ..........# #...# ........### #..## รท....##.# #..# .<<..##.# #..# ..(..##.########..### ................@{..# ...##.#.########..#.# ...##.#...........#.# #..##.#.#.######.##.# #..##.#.#.# #.##.# ......#.#.# #.##.# #.#####.#.# #.##.# #.# #.#.# #.##.## #.. ..#.# ..##..# There were no monsters in sight! Vanquished Creatures 2 worms (D:3) A dart slug (D:3) An orc (D:3) An endoplasm (D:2) 3 giant cockroaches 5 goblins 6 hobgoblins 7 jackals A quokka (D:2) 6 ball pythons 3 bats 3 frilled lizards 9 kobolds 3 rats 51 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:3) 1 creature vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 206 | D:1 | Found a faded altar of an unknown god. 509 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 612 | D:1 | Learned a level 2 spell: Searing Ray 707 | D:1 | Reached skill level 1 in Translocations 709 | D:1 | Reached skill level 1 in Hexes 1191 | D:2 | Found a white marble altar of Elyvilon. 1319 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 2407 | D:3 | Reached XP level 4. HP: 25/33 MP: 3/7 2473 | D:3 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_d, layout_loops_cross, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_unequal D:2: layout_rooms, basic_altar D:3: layout_loops_ring, gammafunk_ghost_icy, corner_web_ring Skill XL: | 1 2 3 | ---------------+----------+----- Translocations | 1 2 | 2.0 Hexes | 1 | 1.9 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 65 | 1 || 66 Tailslap | 8 | || 8 Cast: Magic Dart | 87 | || 87 Searing Ray | 3 | 1 || 4 Armor: Skin | 33 | 7 || 40 Dodge: Dodged | 66 | 2 || 68