Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 8468489437441339 35 Zeld the Conjurer (level 3, 0/26 HPs) Began as a Draconian Conjurer on June 14, 2022. Slain by Terence ... wielding a +0 falchion (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:05 (1971 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 1971, Time: 00:02:05 Health: 0/26 AC: 5 Str: 9 XL: 3 Next: 17% Magic: 6/6 EV: 12 Int: 20 God: Gold: 109 SH: 0 Dex: 9 Spells: 3/6 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 109 gold pieces. Inventory: Wands e - a wand of polymorph (10) Scrolls a - a scroll of amnesia {unknown} b - a scroll of silence {unknown} d - a scroll of fear {unknown} Potions c - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting + Level 4.1 Conjurations * Level 1.3 Hexes * Level 1.3 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 14% 3 Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Terence hits you with a +0 falchion. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Terence hits you with a +0 falchion! Unknown command. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 falchion and wearing a +1 scale mail of fire resistance (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is moderately wounded. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Terence closely misses you. Terence asks, "Do you want it fast or slow?" Terence shouts, "Now you die!" Terence looks scornfully at you. Terence bares his teeth. Found 15 gold pieces. Found a leather armour. Found a stone staircase leading down. Terence bares his teeth. Terence asks, "Do you want it fast or slow?" An adder comes into view. The adder hisses angrily. Terence says, "Rest in peace." There is a stone staircase leading up here. Terence shouts, "Now you die!" Terence hits you with a +0 falchion. You climb upwards. There is a stone staircase leading down here. Terence shouts, "ATTACK!!!" Terence asks, "Do you want it fast or slow?" Really walk into that dispersal trap? You enter a dispersal trap! You blink. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 falchion. You die... #.#.# #.#.# #.#.# #.#.## #.#..# ### #.##.## ########### ..##### ##.##..### #...##..... ......####...)....#####...##..... .........>.....@@.....'...''..... #......##.........#...#...##..... #.......#.#.####.##...#...###'### ####........# #ยง##...#...# #..## #........# #.##...#...# ##.## #........####.##...########... #..........##......# #....#... #..........##.....## #....#... ####.................# #....#... You could see Terence. Vanquished Creatures 2 dart slugs (D:1) 2 bats 4 endoplasms (D:1) 2 giant cockroaches (D:2) 4 goblins 4 hobgoblins A quokka (D:2) 3 ball pythons A frilled lizard (D:1) 3 kobolds (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 8 | D:1 | Found a faded altar of an unknown god. 721 | D:1 | Reached XP level 2. HP: 18/20 MP: 0/5 724 | D:1 | Learned a level 2 spell: Searing Ray 1009 | D:1 | Reached skill level 1 in Hexes 1100 | D:1 | Reached skill level 1 in Translocations 1635 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1855 | D:2 | Noticed Terence 1971 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_basic, hellmonk_ecumenical_altar_slurped_away, minmay_misc_feat_roman D:2: minmay_door_path, layout_rooms, serial_shops, nicolae_shop_bloodbath_and_beyond, dk_vineyard_3, columned_hall_lemuel, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Hexes | 1 | 1.3 Translocations | 1 | 1.3 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.3 Conjurations | | 4.1 Action || total -------------------------++------- Melee: Unarmed || 22 Tailslap || 2 Punch || 1 Cast: Magic Dart || 61 Searing Ray || 1 Armor: Skin || 5 Dodge: Dodged || 18