Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 2900556626875230974 30 Zeld the Conjurer (level 3, 26/26 HPs) Began as a Draconian Conjurer on Oct 6, 2022. Quit the game on level 2 of the Dungeon. The game lasted 00:01:49 (1383 turns). Zeld the Conjurer (Draconian Conjurer) Turns: 1383, Time: 00:01:50 Health: 26/26 AC: 6 Str: 11 XL: 3 Next: 3% Magic: 2/6 EV: 12 Int: 18 God: Gold: 91 SH: 0 Dex: 9 Spells: 5/6 levels left rFire . . . SeeInvis + j - +2 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . f - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn c - ring of see invisible MPRegen 0.10/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 91 gold pieces. Inventory: Hand Weapons j - a +2 dagger of draining (weapon) Armour f - a +0 cloak (worn) Jewellery c - a ring of see invisible (left hand) Scrolls b - 3 scrolls of magic mapping {unknown} g - a scroll of fear {unknown} h - a scroll of enchant armour {unknown} i - a scroll of teleportation {unknown} k - a scroll of vulnerability {unknown} Potions a - a potion of magic d - a potion of heal wounds {unknown} e - a potion of degeneration {unknown} Skills: + Level 2.1 Dodging + Level 2.1 Stealth * Level 2.4 Spellcasting * Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Dazzling Flash Conj/Hex 20% N/A 22% 3 Call Canine Familiar Summ 2% N/A 45% 3 Portal Projectile Hex/Tloc 4% N/A 45% 3 Fulminant Prism Conj/Hex 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Leda's Liquefaction Hex/Erth 1% N/A 86% 4 Agony Necr 2% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Sif Muna Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! The dart slug launches a dart at you. The slug dart hits you. The magic dart hits the dart slug. The dart slug is moderately wounded. The magic dart hits the dart slug but does no damage. The dart slug is moderately wounded. You hit the dart slug. You drain the dart slug. You kill the dart slug! HP restored. A goblin comes into view. It is wielding a +2 dagger of draining. The magic dart hits the goblin. You kill the goblin! No target in view! Things that are here: a +2 dagger of draining; a goblin corpse You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is lightly wounded. The magic dart hits the dart slug. The dart slug is heavily wounded. A dart slug is nearby! The dart slug misses you. A dart slug is nearby! The magic dart hits the dart slug. The dart slug is heavily wounded. The dart slug barely misses you. You hit the dart slug. You drain the dart slug. You kill the dart slug! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2; Your scales feel tougher. Things that are here: a +2 dagger of draining; a goblin corpse Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###### ##....### .......# ####.....##### ......_......#### #.##..........@..# #.##...†......##.##### #.##.................# ###.##..........##.###.# ..#.#...#.......##.# ......#####+######.# ....#.# #.# ......# #.# ..##### #.. There were no monsters in sight! Vanquished Creatures 4 dart slugs An endoplasm (D:1) 4 goblins 5 hobgoblins A kobold (D:1) 2 ball pythons (D:1) 3 rats (D:1) 20 creatures vanquished. Vanquished Creatures (others) 7 toadstools (D:1) 7 creatures vanquished. Grand Total: 27 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 418 | D:1 | Reached XP level 2. HP: 9/20 MP: 0/5 1268 | D:2 | Found a shimmering blue altar of Sif Muna. 1380 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/6 1383 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_rooms, minivault_24, minivault_4, nrook_loot_triangle D:2: layout_loops_ring, shapermc_ecumenical_altar_notcrosses, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.1 Dodging | 2 | 2.1 Spellcasting | | 2.4 Conjurations | | 4.3 Action || total -------------------------++------- Melee: Unarmed || 21 Tailslap || 7 Dagger || 4 Cast: Magic Dart || 33 Stab: Sleeping || 1 Armor: Skin || 8 Dodge: Dodged || 39