Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 16102470531715861044 781 Zeld the Conjurer (level 7, -2/46 HPs) Began as a Demonspawn Conjurer on Oct 27, 2022. Slain by an orc warrior ... wielding a +0 battleaxe (12 damage) ... on level 5 of the Dungeon. The game lasted 00:09:05 (5573 turns). Zeld the Conjurer (Demonspawn Conjurer) Turns: 5573, Time: 00:09:05 Health: -2/46 AC: 11 Str: 8 XL: 7 Next: 55% Magic: 2/14 EV: 18 Int: 21 God: Gold: 271 SH: 0 Dex: 14 Spells: 5/16 levels left rFire . . . SeeInvis . (no weapon) rCold + . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . i - +0 cloak rCorr + Rampage . (no gloves) Will ..... c - +1 pair of boots Stlth +++....... (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.14/turn r - ring "Meumeett" {rC+ rCorr AC+4 Dex+3} @: agile, very slightly contaminated A: antennae 1, yellow scales 1, powered by pain 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 271 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +1 pair of boots (worn) i - a +0 cloak (worn) Jewellery r - the ring "Meumeett" (right hand) {rC+ rCorr AC+4 Dex+3} (You took it off a hobgoblin on level 3 of the Dungeon) [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+3). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. Wands v - a wand of iceblast (7) Scrolls b - a scroll of acquirement {unknown} d - a scroll of immolation {unknown} j - 2 scrolls of vulnerability {unknown} k - 2 scrolls of butterflies {unknown} m - 4 scrolls of enchant weapon {unknown} n - 2 scrolls of teleportation {unknown} s - 3 scrolls of amnesia {unknown} t - 3 scrolls of identify {unknown} u - 2 scrolls of magic mapping {unknown} w - a scroll of enchant armour {unknown} Potions e - a potion of resistance {unknown} f - 4 potions of heal wounds {unknown} g - 2 potions of might {unknown} h - 3 potions of degeneration {unknown} l - a potion of curing {unknown} o - a potion of berserk rage {unknown} p - a potion of ambrosia {unknown} q - a potion of flight {unknown} Skills: + Level 3.8 Dodging + Level 4.0 Stealth * Level 5.2 Spellcasting + Level 5.5 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Fulminant Prism Conj/Hex 8% 3d7 34% 4 d - Iskenderun's Mystic Conj/Tloc 17% 2d5 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 34% N/A 11% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Fedhas Trog Uskayaw Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. You are partially covered in yellow scales. (AC +2) You sometimes gain a little power by taking damage. Message History An orc comes into view. It is wielding a +0 club. The orc warrior hits you with a +0 battleaxe! The searing ray hits the orc warrior but does no damage. The orc warrior is moderately wounded. You finish channelling your searing ray. The orc warrior closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour (moderately wounded, 79% to hit) The searing ray misses the orc warrior. (Press . to maintain the ray.) The orc warrior hits you with a +0 battleaxe! The searing ray hits the orc warrior but does no damage. The orc warrior is moderately wounded. The orc warrior closely misses you. Unknown command. The searing ray hits the orc warrior! The orc warrior is heavily wounded. The searing ray hits the orc! You kill the orc! The orc warrior hits you with a +0 battleaxe! You focus on the pain. You feel agile all of a sudden. The searing ray hits the orc warrior! The orc warrior is severely wounded. You finish channelling your searing ray. The orc warrior hits you with a +0 battleaxe! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (34% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc warrior completely misses you. The orc warrior attacks as you move away! The orc warrior hits you with a +0 battleaxe! You die... ..#...............#....# ..#...............#....# ..#...............#....# ..#...............#....# #'##########.#######...# .....#....##.##...##...# .....#.............#...# .....#.............'...# .....#.........o@..#...# .....####'#####...##>..# #####.........#...##...# #.........'...#....# #.........#...#....# #.........#...+....# #.........########## ########### You could see an orc warrior. Vanquished Creatures Grinder (D:3) A black bear (D:4) A phantom (D:4) 2 hounds (D:4) 2 jellies An iguana (D:4) Jessica (D:3) An orc wizard (D:3) 4 gnolls (D:3) 3 adders A shadow imp (D:4) A white imp (D:4) 2 worms 2 dart slugs 10 orcs 6 ball pythons 8 endoplasms 2 giant cockroaches (D:3) 11 goblins 6 hobgoblins 3 jackals (D:2) 9 kobolds 6 quokkas 10 bats 5 frilled lizards 2 goblin skeletons (D:4) 2 hobgoblin zombies (D:4) 2 kobold skeletons (D:4) An orc skeleton (D:4) 2 orc zombies (D:4) 6 rats 114 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeld the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 291 | D:1 | Gained mutation: You are partially covered in yellow | scales. (AC +2) [demonic ancestry] 291 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 294 | D:1 | Learned a level 2 spell: Searing Ray 870 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 2448 | D:2 | Reached XP level 4. HP: 30/30 MP: 5/8 2732 | D:3 | Identified the ring "Meumeett" {rC+ rCorr AC+4 Dex+3} 2951 | D:3 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 2951 | D:3 | Reached XP level 5. HP: 26/35 MP: 1/10 3135 | D:3 | Found a blossoming altar of Fedhas. 3258 | D:3 | Noticed Jessica 3263 | D:3 | Killed Jessica 3322 | D:3 | Found a faded altar of an unknown god. 3633 | D:3 | Found a hide-covered altar of Uskayaw. 3683 | D:3 | Noticed Grinder 3687 | D:3 | Paralysed by Grinder for 2 turns 3696 | D:3 | Paralysed by Grinder for 4 turns 3706 | D:3 | Killed Grinder 3707 | D:3 | Reached skill level 5 in Conjurations 3707 | D:3 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 3707 | D:3 | Reached XP level 6. HP: 39/41 MP: 3/12 4515 | D:4 | Reached XP level 7. HP: 45/46 MP: 3/14 4608 | D:4 | Learned a level 4 spell: Fulminant Prism 4613 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4667 | D:4 | Reached skill level 5 in Spellcasting 5202 | D:5 | Entered Level 5 of the Dungeon 5405 | D:5 | Found a bloodstained altar of Trog. 5573 | D:5 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_loops_ring, minmay_heptomino_h4 D:2: minmay_chambers_of_twos, layout_rooms D:3: layout_basic, old_standard_altar, fedhas_altar_fruit_tree, ebering_ecumenical_altar_webs, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_square [aquarium_subvault_wall, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_1, aquarium_window_fake, aquarium_window_1, aquarium_view_2a, aquarium_view_2a, uniq_jessica, uniq_grinder D:4: layout_rooms, nicolae_tso_besieged_by_evil, minmay_misc_feat_rows D:5: layout_gridville, bloody_trog, nicolae_wu_jian_wuxing_cycle, hangedman_decor_lopped, uniq_eustachio Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 4 | 4.0 Dodging | 2 3 | 3.8 Spellcasting | 3 4 5 | 5.2 Conjurations | 5 | 5.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | 12 | 17 || 33 Cast: Magic Dart | 96 | 63 | 33 || 192 Searing Ray | 3 | 14 | 9 || 26 Use: Potion | | 2 | || 2 Armor: Robe | 15 | 24 | 16 || 55 Dodge: Dodged | 30 | 29 | 41 || 100