ERROR in 'species.cc' at line 31: ASSERT failed: species of 4294967288 out of range 0 (0) .. NUM_SPECIES (41) Version: Dungeon Crawl Stone Soup 0.27-a0-732-ga892ba84f6 Platform: unix Bits: 64 Game mode: sprint Tiles: online Seed: 11691092408796277281, deterministic pregen: 1 Command line: /usr/games/crawl-git-a892ba84f6 -name Zeldarian -rc /dgldir/rcfiles/crawl-git/Zeldarian.rc -macro /dgldir/rcfiles/crawl-git/Zeldarian.macro -morgue /dgldir/morgue/Zeldarian/ -sprint -webtiles-socket /crawl-master/webserver/sockets/Zeldarian:2021-03-23.15:48:16.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 31 stack frames. /usr/games/crawl-git-a892ba84f6(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5602bd36f71f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-a892ba84f6(_Z13do_crash_dumpv+0x431) [0x5602bd376fa1]: do_crash_dump() /usr/games/crawl-git-a892ba84f6(_Z20crash_signal_handleri+0x1fa) [0x5602bd36fbaa]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fa4538f6210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7fa453ab724b]: /usr/games/crawl-git-a892ba84f6(+0x4046cd) [0x5602bd3766cd]: /usr/games/crawl-git-a892ba84f6(+0x4049f6) [0x5602bd3769f6]: /usr/games/crawl-git-a892ba84f6(_Z15get_species_def12species_type+0x82) [0x5602bd800d72]: get_species_def(species_type) /usr/games/crawl-git-a892ba84f6(_Z12species_nameB5cxx1112species_type17species_name_type+0x31) [0x5602bd8013a1]: species_name[abi:cxx11](species_type, species_name_type) /usr/games/crawl-git-a892ba84f6(+0x5566ea) [0x5602bd4c86ea]: /usr/games/crawl-git-a892ba84f6(_ZN15scorefile_entry16init_with_fieldsEv+0x486) [0x5602bd4cb676]: scorefile_entry::init_with_fields() /usr/games/crawl-git-a892ba84f6(_ZN15scorefile_entry15parse_scorelineERKNSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE+0xae) [0x5602bd4d118e]: scorefile_entry::parse_scoreline(std::__cxx11::basic_string, std::allocator > const&) /usr/games/crawl-git-a892ba84f6(+0x55f2b7) [0x5602bd4d12b7]: /usr/games/crawl-git-a892ba84f6(_Z18hiscores_new_entryRK15scorefile_entry+0x31c) [0x5602bd4d3c1c]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-a892ba84f6(_Z8end_gameR15scorefile_entry+0x9b9) [0x5602bd42f259]: end_game(scorefile_entry&) /usr/games/crawl-git-a892ba84f6(_Z4ouchi16kill_method_typejPKcbS1_+0x2abd) [0x5602bd748aed]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-a892ba84f6(_ZN4bolt13affect_playerEv+0x36b) [0x5602bd32ae6b]: bolt::affect_player() /usr/games/crawl-git-a892ba84f6(_ZN4bolt11affect_cellEv+0x25e) [0x5602bd32ff1e]: bolt::affect_cell() /usr/games/crawl-git-a892ba84f6(_ZN4bolt7do_fireEv+0x340) [0x5602bd3320a0]: bolt::do_fire() /usr/games/crawl-git-a892ba84f6(_ZN4bolt4fireEv+0x428) [0x5602bd333218]: bolt::fire() /usr/games/crawl-git-a892ba84f6(_Z9mons_castP7monster4bolt10spell_type13enum_bitfieldI19mon_spell_slot_flagLi12EEb+0x6f6a) [0x5602bd67831a]: mons_cast(monster*, bolt, spell_type, enum_bitfield, bool) /usr/games/crawl-git-a892ba84f6(_Z16handle_mon_spellP7monster+0x10d2) [0x5602bd67af22]: handle_mon_spell(monster*) /usr/games/crawl-git-a892ba84f6(+0x6d7f4f) [0x5602bd649f4f]: /usr/games/crawl-git-a892ba84f6(_Z19handle_monster_moveP7monster+0x1c65) [0x5602bd6521d5]: handle_monster_move(monster*) /usr/games/crawl-git-a892ba84f6(_Z15handle_monstersb+0xb12) [0x5602bd653b42]: handle_monsters(bool) /usr/games/crawl-git-a892ba84f6(_Z12world_reactsv+0xf4) [0x5602bd98a3d4]: world_reacts() /usr/games/crawl-git-a892ba84f6(+0xa1a2e4) [0x5602bd98c2e4]: /usr/games/crawl-git-a892ba84f6(+0xa1acbd) [0x5602bd98ccbd]: /usr/games/crawl-git-a892ba84f6(main+0x1a5) [0x5602bd2cea95]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fa4538d70b3]: /usr/games/crawl-git-a892ba84f6(_start+0x2e) [0x5602bd2cf5ae]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-a892ba84f6/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-a892ba84f6/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-a892ba84f6/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D Level build method = random_map_for_place, level layout type = encompass, absdepth0 = 0 Level vaults: arena_sprint Markers: <<<<<<<<<<<<<<<<<<<<<< Marker #10, type 0 at (39, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You have entered the arena! You will win if you kill everything that spawns (including allies). If it is a boss round, you only need to kill the boss in order to win. If it is a lightning round, you only need to survive! Welcome, Zeldarian the Merfolk Transmuter. Press ? for a list of commands and other information. Found 200 gold pieces. Found a staircase leading out of the dungeon. Found a sacrificial altar of Ru and a corrupted altar of Lugonu. Get ready! You now have 200 gold pieces. b - a potion of resistance; i - a wand of acid (5); j - a wand of iceblast (5) e - 4 potions of haste (gained 3); d - 4 potions of heal wounds (gained 3) k - 3 scrolls of fog; h - 4 scrolls of blinking (gained 3) There is a staircase leading out of the dungeon here. ROUND 1! FIGHT! A ball python comes into view. The ball python hisses angrily. Found two altars. Found an ancient bone altar of Kikubaaqudgha. Casting: Beastly Appendage (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You closely miss the ball python. The ball python bites you but does no damage. The ball python closely misses you. You barely miss the ball python. The ball python closely misses you. x2 You hit the ball python. You kill the ball python! Your Transmutations skill increases to level 3! No target in view! No target in view! Found Mevaep's Distillery and Namept's Do-It-Yourself Clinic. Found a hide-covered altar of Uskayaw. Found Utzyifim's Distillery and Meipt's Bottled Wisdom. Your transformation is almost over. Found a glowing silver altar of Zin. You start resting. Magic restored. You start waiting. Your horns disappear. You start waiting. Found a roughly hewn altar of Beogh. You start waiting. Jessica the Apprentice Sorceress comes into view. She is wielding a +0 club. Jessica shouts! Found Ischecu's Weapon Rack. Jessica looks very angry. Found Fagah's Premium Goods. Found three altars. Jessica looks very angry. Found Onilet's Basic Armour and Keiquk's Miscellaneous Merchandise. Jessica is nearby! Found a stormy altar of Qazlal. Jessica shouts, "You're disturbing me! I'll have to kill you!" There is an opulent altar of Gozag here. You kneel at the altar of Gozag. Gozag welcomes you! Gozag waives the service fee. Okay, then. Casting: Beastly Appendage (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Unknown command. Press < or > to pray at altars. You hit Jessica but do no damage. Jessica barely misses you. You hit Jessica. Jessica is heavily wounded. Jessica hits you with a +0 club. You closely miss Jessica. Jessica is heavily wounded. Jessica hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Jessica. Jessica is almost dead. Jessica hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Press < or > to pray at altars. You completely miss Jessica. You headbutt Jessica. You kill Jessica! Your Fighting skill gained 2 levels and is now at level 3! Your Spellcasting skill increases to level 3! Your Transmutations skill gained 2 levels and is now at level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? Uppercase letters only, please. You feel stronger. Unknown command. Press < or > to pray at altars. Memorise Wereblood, consuming 2 spell levels and leaving 6? Your transformation is almost over. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is quite dangerous to cast! Memorise Spider Form, consuming 3 spell levels and leaving 3? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You now have 272 gold pieces (gained 72). Things that are here: a +0 club; a +0 robe Your horns disappear. Okay, then. A quokka comes into view. Casting: Beastly Appendage (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. The quokka closely misses you. You barely miss the quokka. You headbutt the quokka. You kill the quokka! You now have 317 gold pieces (gained 45). Your transformation is almost over. You start resting. Your horns disappear. You start resting. Magic restored. You start resting. A bat and a rat come into view. There are monsters nearby! There are monsters nearby! There are monsters nearby! Casting: Beastly Appendage (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the rat. You barely miss the rat. The bat hits you but does no damage. The rat misses you. You hit the rat. You kill the rat! The bat hits you but does no damage. The bat hits you. You hit the bat. You kill the bat! Victory! Score multiplier: 2x You now have 12 arena points (gained 12). Magic restored. Your transformation is almost over. Your horns disappear. Get ready! ROUND 2! FIGHT! You sense a tension in the east. A necrophage comes into view. A necrophage is nearby! A necrophage is nearby! A necrophage is nearby! A necrophage is nearby! Casting: Beastly Appendage (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (22% risk of failure)! Continue anyway? You miscast Spider Form. You are very lightly contaminated with residual magic. Nothing appears to happen. You see here 54 gold pieces. Casting: Spider Form (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (22% risk of failure)! Continue anyway? You turn into a venomous arachnid creature. Your +0 robe melds into your body. Found an iron altar of Okawaru. You hit the necrophage. The necrophage is moderately damaged. The necrophage hits you but does no damage. You hit the necrophage. The necrophage is heavily damaged. The necrophage barely misses you. You hit the necrophage. The necrophage is severely damaged. The necrophage misses you. You hit the necrophage. The necrophage is almost destroyed. The necrophage hits you. You feel drained. You bite the necrophage! You destroy the necrophage! Your life force feels restored. Your Fighting skill gained 2 levels and is now at level 5! Your Spellcasting skill increases to level 4! Your Transmutations skill increases to level 6! Your Poison Magic skill gained 3 levels and is now at level 3! You have reached level 4! You start resting. Your magical contamination has completely faded away. You start resting. Your transformation is almost over. You start resting. Your transformation has ended. Your +0 robe unmelds from your body. You start resting. An adder skeleton comes into view. An adder skeleton is nearby! An adder skeleton is nearby! An adder skeleton is nearby! An adder skeleton is nearby! You see here 45 gold pieces. Casting: Spider Form (dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The adder skeleton closely misses you. You hit the adder skeleton. The adder skeleton is moderately damaged. The adder skeleton bites you. You hit the adder skeleton. You headbutt the adder skeleton. The adder skeleton is severely damaged. The adder skeleton bites you. You completely miss the adder skeleton. You headbutt the adder skeleton. You punch the adder skeleton, but do no damage. The adder skeleton is almost destroyed. The adder skeleton barely misses you. You hit the adder skeleton. You destroy the adder skeleton! No target in view! No target in view! Your transformation is almost over. Your horns disappear. 50... A ball python zombie comes into view. A ball python zombie is nearby! A ball python zombie is nearby! Casting: Beastly Appendage (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The ball python zombie closely misses you. x2 You hit the ball python zombie. You headbutt the ball python zombie. You destroy the ball python zombie! No target in view! No target in view! Magic restored. An adder skeleton comes into view. An adder skeleton is nearby! An adder skeleton is nearby! Casting: Beastly Appendage (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You extend your transformation's duration. Found a bloodstained altar of Trog. Found Denar's Identification Station. Found three altars. An adder zombie comes into view. The adder skeleton barely misses you. Found Veriesy's Advanced Armour and Plog's Jewellery. You hit the adder skeleton but do no damage. The adder skeleton closely misses you. You hit the adder skeleton. The adder skeleton is moderately damaged. The adder skeleton bites you but does no damage. You hit the adder skeleton. The adder skeleton is heavily damaged. The adder skeleton bites you. You hit the adder skeleton. The adder skeleton is almost destroyed. The adder skeleton bites you but does no damage. You barely miss the adder skeleton. The adder skeleton is almost destroyed. The adder skeleton bites you. A wight comes into view. It is wielding a +0 dagger. You hit the adder skeleton but do no damage. You headbutt the adder skeleton. The adder skeleton is almost destroyed. The adder zombie bites you. The adder skeleton barely misses you. You hit the adder skeleton. You destroy the adder skeleton! The adder zombie barely misses you. The wight becomes distracted by the nearby gold, dreaming of imaginary riches. Your Transmutations skill increases to level 7! You have reached level 5! You feel agile. Casting: Beastly Appendage (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Beastly Appendage (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your horns disappear. You turn into a venomous arachnid creature. Your +0 robe melds into your body. The adder zombie closely misses you. There are monsters nearby! You hit the adder zombie. The adder zombie is moderately damaged. The adder zombie barely misses you. The adder zombie misses you. You hit the adder zombie. The adder zombie is heavily damaged. 20... The adder zombie barely misses you. You bite the adder zombie! The adder zombie is almost destroyed. The wight is no longer distracted by gold. The adder zombie becomes distracted by the nearby gold, dreaming of imaginary riches. You catch the helpless adder zombie completely off-guard! You hit the adder zombie. You destroy the adder zombie! You see here 72 gold pieces. The wight becomes distracted by the nearby gold, dreaming of imaginary riches. You hit the wight. The wight is no longer distracted by gold. The wight is lightly damaged. The wight becomes distracted by the nearby gold, dreaming of imaginary riches. You strike the helpless wight from behind! You hit the wight. The wight is no longer distracted by gold. The wight is moderately damaged. 15... The wight misses you. You hit the wight but do no damage. The wight is moderately damaged. The wight closely misses you. You hit the wight. The wight is heavily damaged. The wight barely misses you. You hit the wight. The wight is severely damaged. The wight hits you with a +0 dagger. You hit the wight but do no damage. The wight is severely damaged. You hit the wight. The wight is almost destroyed. 10... Your transformation is almost over. The wight misses you. You hit the wight but do no damage. The wight is almost destroyed. The wight hits you with a +0 dagger. You feel drained. You bite the wight! You destroy the wight! Victory! Score multiplier: 3x You now have 54 arena points (gained 42). Your life force feels restored. Your Fighting skill increases to level 6! Your Spellcasting skill increases to level 5! This spell is extremely dangerous to cast! Memorise Blade Hands, consuming 5 spell levels and leaving 4? Okay, then. This spell is extremely dangerous to cast! Memorise Ice Form, consuming 4 spell levels and leaving 5? You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. This spell is extremely dangerous to cast! Memorise Blade Hands, consuming 5 spell levels and leaving 0? You start memorising the spell. You continue memorising. x2 Your transformation has ended. Your memorisation is interrupted. Your +0 robe unmelds from your body. Get ready! ROUND 3! FIGHT! You sense a tension in the south. A deep elf pyromancer comes into view. It is wielding a +0 dagger. A deep elf pyromancer is nearby! Casting: Spider Form (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a venomous arachnid creature. Your +0 robe melds into your body. Unknown command. The deep elf pyromancer gestures wildly while chanting. You see here 72 gold pieces. The deep elf pyromancer casts a spell at you. The bolt of fire misses you. The deep elf pyromancer barely misses you. You hit the fire elemental. The fire elemental is lightly damaged. The fire elemental barely misses you. The deep elf pyromancer hits you with a +0 dagger. The fire elemental barely misses you. You barely miss the fire elemental. The fire elemental is lightly damaged. The deep elf pyromancer completely misses you. The fire elemental hits you. The fire elemental burns you! You are too injured to fight recklessly! You are too injured to fight recklessly! Okay, then. You feel much better. The fire elemental hits you. The fire elemental burns you! The deep elf pyromancer barely misses you. You hit the deep elf pyromancer but do no damage. The deep elf pyromancer is poisoned. The fire elemental completely misses you. The deep elf pyromancer hits you but does no damage. You hit the deep elf pyromancer. The deep elf pyromancer is lightly wounded. The fire elemental misses you. The deep elf pyromancer closely misses you. The fire elemental misses you. You hit the deep elf pyromancer. The deep elf pyromancer looks as sick as possible! The deep elf pyromancer is moderately wounded. The deep elf pyromancer closely misses you. The fire elemental barely misses you. You closely miss the deep elf pyromancer. The deep elf pyromancer is moderately wounded. The fire elemental misses you. The deep elf pyromancer gestures at you while chanting. The bolt of fire misses you. You bite the deep elf pyromancer! The deep elf pyromancer looks as sick as possible! The deep elf pyromancer is heavily wounded. The fire elemental completely misses you. The deep elf pyromancer hits you but does no damage. You hit the deep elf pyromancer. The deep elf pyromancer is severely wounded. The fire elemental hits you. The fire elemental burns you! The deep elf pyromancer closely misses you. The fire elemental closely misses you. Unknown command. You feel much better. A deep elf pyromancer comes into view. It is wielding a +0 dagger. The fire elemental hits you. The fire elemental burns you! The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer casts a spell. The fire elemental hits you. The fire elemental burns you! * * * LOW HITPOINT WARNING * * * You kill the deep elf pyromancer! The fire elemental disappears in a puff of smoke! x3 Your Fighting skill gained 2 levels and is now at level 8! Your Spellcasting skill gained 2 levels and is now at level 7! Your Transmutations skill gained 3 levels and is now at level 10! Your Ice Magic skill gained 5 levels and is now at level 5! You have reached level 6! Your experience leads to an increase in your attributes! Your base attributes are Str 11, Int 12, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You have reached level 7! This spell is quite dangerous to cast! Memorise Blade Hands, consuming 5 spell levels and leaving 6? You start memorising the spell. You continue memorising. x3 The deep elf pyromancer shouts! The deep elf pyromancer gestures at you while chanting. Your memorisation is interrupted. The bolt of fire misses you. Unknown command. Casting: Spider Form (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Ice Form. You are very lightly contaminated with residual magic. Nothing appears to happen. A deep elf pyromancer is nearby! You are too injured to fight recklessly! Unknown command. Casting: Ice Form (dangerous; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your transformation has ended. Your +0 robe unmelds from your body. You turn into a creature of crystalline ice. Your +0 robe melds into your body. The deep elf pyromancer gestures wildly while chanting. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the deep elf pyromancer. The deep elf pyromancer closely misses you. The fire elemental hits you. The fire elemental burns you! The fire burns you terribly! * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Found Deahougo's Magic Scroll Shop and Oma Lorgh's Staff Store. Found four altars. You feel much better. Found Jugraral's Magic Scroll Shop and Decvevi's Must-Have Magic. Your magical contamination has completely faded away. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - fire elemental Aim: a fire elemental (summoned, 36% to evade) Okay, then. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Okay, then. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, f - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 dagger The mass of ice explodes! The iceblast engulfs the fire elemental! The fire elemental is frozen! The fire elemental is moderately damaged. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line, p - deep elf pyromancer The mass of ice explodes! The iceblast engulfs the deep elf pyromancer! The deep elf pyromancer is moderately wounded. The iceblast engulfs the fire elemental!! The fire elemental is frozen! You destroy the fire elemental! The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! Casting: Ice Form (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You warm up again. Your +0 robe unmelds from your body. You turn into a venomous arachnid creature. Your +0 robe melds into your body. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the deep elf pyromancer but do no damage. The deep elf pyromancer is moderately wounded. You bite the deep elf pyromancer! The deep elf pyromancer is moderately wounded. The deep elf pyromancer hits you with a +0 dagger. You hit the deep elf pyromancer. The deep elf pyromancer is poisoned. The deep elf pyromancer is heavily wounded. The deep elf pyromancer hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the deep elf pyromancer but do no damage. The deep elf pyromancer looks as sick as possible! The deep elf pyromancer is heavily wounded. The deep elf pyromancer gestures at you while chanting. The sticky flame misses you. Unknown command. You feel much better. The deep elf pyromancer completely misses you. You bite the deep elf pyromancer! The deep elf pyromancer is severely wounded. The deep elf pyromancer hits you with a +0 dagger. You hit the deep elf pyromancer but do no damage. The deep elf pyromancer is almost dead. The deep elf pyromancer hits you with a +0 dagger. You hit the deep elf pyromancer. You kill the deep elf pyromancer! Your Fighting skill gained 2 levels and is now at level 10! Your Spellcasting skill increases to level 8! Your Transmutations skill gained 2 levels and is now at level 12! You have reached level 8! Unknown command. You now have 398 gold pieces (gained 81). You see here a +0 dagger. Your transformation is almost over. There is an ornate altar of the Wu Jian Council here. There is an entrance to Oma Lorgh's Staff Store here. There is an entrance to Decvevi's Must-Have Magic here. You start resting. Your transformation has ended. Your +0 robe unmelds from your body. You start resting. A deep elf zephyrmancer comes into view. It is wielding a +0 long sword. Casting: Spider Form (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You turn into a venomous arachnid creature. Your +0 robe melds into your body. The deep elf zephyrmancer shouts! Unknown command. The deep elf zephyrmancer casts a spell. The deep elf zephyrmancer blinks! You hit the deep elf zephyrmancer. The deep elf zephyrmancer is lightly wounded. The deep elf zephyrmancer hits you with a +0 long sword! You barely miss the deep elf zephyrmancer. The deep elf zephyrmancer is lightly wounded. The deep elf zephyrmancer closely misses you. You barely miss the deep elf zephyrmancer. The deep elf zephyrmancer is lightly wounded. Your transformation is almost over. The deep elf zephyrmancer casts a spell at you. The bolt of lightning hits you!!! Ouch! That really hurt! >>>>>>>>>>>>>>>>>>>>>> Version history: No version history (current version is 0.27-a0-732-ga892ba84f6) Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 4, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Zeldarian] Species: Merfolk Job: Transmuter HP: -1/72; mods: 0/0 MP: 8/20; mod: 0 Stats: 12 (12) 12 (12) 20 (20) Position: (40, 25), god: Gozag (20), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 2 | 33 | 10 | 2508 | 154/547 Short Blades | X | 0 | 0 | 0 | 0 | 0/35 Long Blades | X | 0 | 0 | 0 | 0 | 0/42 Axes | X | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/70 Polearms | X | 0 | 0 | 0 | 0 | 0/25 Staves | X | 0 | 0 | 0 | 0 | 0/70 Slings | X | 0 | 0 | 0 | 0 | 0/70 Bows | X | 0 | 0 | 0 | 0 | 0/70 Crossbows | X | 0 | 0 | 0 | 0 | 0/70 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/84 Dodging | X | 0 | 0 | 2 | 151 | 62/89 Stealth | X | 0 | 0 | 0 | 0 | 0/35 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 3 | 301 | 49/168 Spellcasting | X | 2 | 33 | 8 | 2612 | 472/535 Conjurations | X | 0 | 0 | 0 | 0 | 0/70 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/70 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Transmutations | X | 2 | 33 | 12 | 2607 | 110/505 Fire Magic | X | 0 | 0 | 0 | 0 | 0/84 Ice Magic | X | 0 | 0 | 5 | 865 | 235/252 Air Magic | X | 0 | 0 | 0 | 0 | 0/70 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Poison Magic | X | 0 | 0 | 3 | 367 | 115/168 Invocations | X | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: #33: 72 Attributes: #12: 398 #27: 1419 #49: 200 #59: 1 Mutations: nimble swimmer: 2 (innate) mertail: 1 (innate) Inventory bugs: Equipment: eq slot #6, inv slot #0: +0 robe (melded) }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: ##### ##⌠⌠⌠## #.....# ##.....## ##∩.....∩## #∩.......∩# #_...es.._# #_........# #_......._# ###...§.....### #⌠.......)...⌠# ######.8.........8.###### ##.___......###......__.∩## ###∩........8.# #.8........∩# #.............###............ clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< calc_score: CLASS: FunctionWrapper name: arena_sprint_score fn: [type function] arena_style_points: 54 arena_sprint_boss_set: 1: 1: place:Snake 2: aizul hd:7 hp:120 / naga warrior name:naga_warlord n_rpl n_des n_noc col:cyan hp:130 / anaconda name:giant n_adj n_noc hp:130 col:lightred 3: serpentine rune of zot 2: 1: place:Spider 2: arachne hp:250 / wolf spider name:dire n_adj n_noc col:blue hp:300 / jumping spider name:phase_spider n_rpl n_des never_corpse col:lightgreen spells:teleport_self.58.natural hp:300 3: gossamer rune of zot 3: 1: place:Forest:$ w:50 / spriggan druid w:2 / spriggan air mage w:5 / spriggan berserker w:5 2: agnes hp:335 3: mossy rune of zot 4: 1: place:Slime 2: dissolution hp:430 / acid blob name:sulfuric n_adj col:white hp:450 / great orb of eyes name:greater_orb_of_eyes n_rpl n_des n_noc col:green hp:600 3: slimy rune of zot 5: 1: vault guard / place:Vaults 2: mennas hp:250 / mara hp:300 / vault guard name:captain n_suf n_noc col:lightcyan hp:800 hd:26 3: silver rune of zot 6: 1: guardian mummy w:15 / mummy priest w:3 / royal mummy w:2 2: khufu hp:500 3: golden rune of zot 7: 1: neqoxec / cacodemon / tormentor / tentacled monstrosity / floating eye / golden eye / eye of devastation / shining eye 2: mnoleg 3: glowing rune of zot 8: 1: smoke demon / blizzard demon / green death / rakshasa / glowing orange brain / titan / lich / draconian annihilator / deep elf annihilator 2: lom lobon 3: magical rune of zot 9: 1: place:Coc:$ 2: antaeus 3: icy rune of zot 10: 1: pandemonium lord 2: ancient lich name:Master_Blaster n_rpl hd:30 hp:1500 col:lightmagenta spells:fire_storm.32.wizard;glaciate.16.wizard;miasma_breath.16.wizard;teleport_self.16.wizard.emergency 3: demonic rune of zot 11: 1: place:Dis:$ 2: dispater 3: iron rune of zot 12: 1: place:Tar:$ 2: ereshkigal 3: bone rune of zot 13: 1: soul eater / lorocyproca / executioner / shadow wraith 2: gloorx vloq 3: dark rune of zot 14: 1: place:Geh:$ 2: asmodeus 3: obsidian rune of zot >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (24, 34): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 west: 1 }}}} Lua marker 1 at (24, 35): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 west: 1 }}}} Lua marker 2 at (24, 36): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 west: 1 }}}} Lua marker 3 at (33, 29): {{{{ CLASS: PortalDescriptor props: north: 1 spawn_point: 1 west: 1 }}}} Lua marker 4 at (33, 41): {{{{ CLASS: PortalDescriptor props: south: 1 spawn_point: 1 west: 1 }}}} Lua marker 5 at (38, 20): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 north: 1 }}}} Lua marker 6 at (38, 49): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 south: 1 }}}} Lua marker 7 at (39, 20): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 north: 1 }}}} Lua marker 8 at (39, 35): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: thing_do_arena fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer target: any type: monster_dies 2: CLASS: DgnTriggerer countdown: 1 type: turn buildup_turns: 0 sub_type: countdown delay_min: 1 delay: 1 delay_max: 1 activating: false dgn_trigs_by_type: 1: 1: 2 256: 1: 1 activated: true data: boss_spawned: false finished: false spawn_dir: south num_killed: 2 monster_set: 1: w:2 place:Elf / w:12 deep elf pyromancer / w:12 deep elf zephyrmancer spawn_rate: 187 lightning_round: false round_id: 3 style_mult: 3 spawn_timer: 814 between_rounds: false round_enemies: 6 num_spawned: 4 time_left: 611 }}}} Lua marker 9 at (39, 35): {{{{ CLASS: PortalDescriptor props: centre_point: 1 }}}} Lua marker 11 at (39, 49): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 south: 1 }}}} Lua marker 12 at (40, 20): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 north: 1 }}}} Lua marker 13 at (40, 49): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 south: 1 }}}} Lua marker 14 at (45, 29): {{{{ CLASS: PortalDescriptor props: east: 1 spawn_point: 1 north: 1 }}}} Lua marker 15 at (45, 41): {{{{ CLASS: PortalDescriptor props: east: 1 spawn_point: 1 south: 1 }}}} Lua marker 16 at (54, 34): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 east: 1 }}}} Lua marker 17 at (54, 35): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 east: 1 }}}} Lua marker 18 at (54, 36): {{{{ CLASS: PortalDescriptor props: spawn_point: 1 east: 1 }}}} >>>>>>>>>>>>>>>>>>>>>>