Crash caused by signal #6: Aborted Version: Dungeon Crawl Stone Soup 0.33-a0-554-g008097b4cb Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 11815104813795474809, deterministic pregen: 1 Command line: /usr/games/crawl-git-008097b4cb -name Zeldest -rc /dgldir/rcfiles/crawl-git/Zeldest.rc -macro /dgldir/rcfiles/crawl-git/Zeldest.macro -morgue /dgldir/morgue/Zeldest/ -webtiles-socket /crawl-master/webserver/sockets/Zeldest:2024-12-12.01:26:45.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 20 stack frames. /usr/games/crawl-git-008097b4cb(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x5568642ed59f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-008097b4cb(_Z13do_crash_dumpv+0x404) [0x5568642f7a24]: do_crash_dump() /usr/games/crawl-git-008097b4cb(_Z20crash_signal_handleri+0x1fa) [0x5568642eda2a]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7fd2d44b0210]: /lib/x86_64-linux-gnu/libc.so.6(gsignal+0xcb) [0x7fd2d44b018b]: /lib/x86_64-linux-gnu/libc.so.6(abort+0x12b) [0x7fd2d448f859]: /lib/x86_64-linux-gnu/libc.so.6(+0x903ee) [0x7fd2d44fa3ee]: /lib/x86_64-linux-gnu/libc.so.6(+0x9847c) [0x7fd2d450247c]: /lib/x86_64-linux-gnu/libc.so.6(+0x99cac) [0x7fd2d4503cac]: /usr/games/crawl-git-008097b4cb(_ZN14TilesFramework10_send_cellERK9coord_defRK13screen_cell_tS5_RK8map_cellS8_RSt3mapIjS0_St4lessIjESaISt4pairIKjS0_EEEb+0x123c) [0x556864a00e9c]: TilesFramework::_send_cell(coord_def const&, screen_cell_t const&, screen_cell_t const&, map_cell const&, map_cell const&, std::map, std::allocator > >&, bool) /usr/games/crawl-git-008097b4cb(_ZN14TilesFramework9_send_mapEb+0x6cf) [0x556864a019bf]: TilesFramework::_send_map(bool) /usr/games/crawl-git-008097b4cb(_ZN14TilesFramework6redrawEv+0x123) [0x556864a02ee3]: TilesFramework::redraw() /usr/games/crawl-git-008097b4cb(_Z8getch_ckv+0x1d1) [0x556864a074f1]: getch_ck() /usr/games/crawl-git-008097b4cb(+0x778d06) [0x5568645acd06]: /usr/games/crawl-git-008097b4cb(_Z25getch_with_command_macrosv+0x180) [0x5568645b1900]: getch_with_command_macros() /usr/games/crawl-git-008097b4cb(+0xbda644) [0x556864a0e644]: /usr/games/crawl-git-008097b4cb(+0xbdb0e5) [0x556864a0f0e5]: /usr/games/crawl-git-008097b4cb(main+0x1ab) [0x5568642348fb]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7fd2d44910b3]: /usr/games/crawl-git-008097b4cb(_start+0x2e) [0x5568642354ce]: Trying to run gdb. 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[Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007fd2d454fc2a in __GI___wait4 (pid=806840, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 #0 0x00007fd2d454fc2a in __GI___wait4 (pid=806840, stat_loc=stat_loc@entry=0x0, options=options@entry=0, usage=usage@entry=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:27 resultvar = 18446744073709551104 sc_ret = #1 0x00007fd2d454fbeb in __GI___waitpid (pid=, stat_loc=stat_loc@entry=0x0, options=options@entry=0) at waitpid.c:38 No locals. #2 0x00005568642ed405 in call_gdb (file=file@entry=0x7fd2d46565c0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 805221\000\000\000\000\000\000" #3 0x00005568642f7a42 in do_crash_dump () at dbg-asrt.cc:677 t = 1733967107 dir = "/dgldir/morgue/Zeldest/" name = "/dgldir/morgue/Zeldest/crash-Zeldest-20241212-013147.txt", '\000' signal_info = "Crash caused by signal #6: Aborted" cause_msg = "Crash caused by signal #6: Aborted" file = 0x7fd2d46565c0 <_IO_2_1_stderr_> #4 0x00005568642eda2a in crash_signal_handler (sig_num=6) at crash.cc:198 No locals. #5 No locals. #6 __GI_raise (sig=sig@entry=6) at ../sysdeps/unix/sysv/linux/raise.c:50 set = {__val = {0, 0, 0, 28832630854123520, 140543486842032, 6, 0, 0, 0, 0, 0, 11416616645684818432, 0, 93906869541264, 140727513650848, 12}} pid = tid = ret = #7 0x00007fd2d448f859 in __GI_abort () at abort.c:79 save_stage = 1 act = {__sigaction_handler = {sa_handler = 0x7ffdad761750, sa_sigaction = 0x7ffdad761750}, sa_mask = {__val = {11416616645684818432, 140727513651040, 140727513652032, 140727513651056, 140727513652064, 140727513651072, 11416616645684818432, 93906858603408, 93906849725524, 12, 11416616645684818432, 0, 851, 93906880518912, 458752, 0}}, sa_flags = -153423360, sa_restorer = 0x0} sigs = {__val = {32, 0 }} #8 0x00007fd2d44fa3ee in __libc_message (action=action@entry=do_abort, fmt=fmt@entry=0x7fd2d4624285 "%s\n") at ../sysdeps/posix/libc_fatal.c:155 ap = {{gp_offset = 24, fp_offset = 21864, overflow_arg_area = 0x7ffdad761880, reg_save_area = 0x7ffdad761810}} fd = list = nlist = cp = #9 0x00007fd2d450247c in malloc_printerr (str=str@entry=0x7fd2d46224ae "free(): invalid pointer") at malloc.c:5347 No locals. #10 0x00007fd2d4503cac in _int_free (av=, p=, have_lock=0) at malloc.c:4173 size = 0 fb = nextchunk = nextsize = nextinuse = prevsize = bck = fwd = __PRETTY_FUNCTION__ = "_int_free" #11 0x0000556864a00e9c in std::default_delete::operator() (this=, __ptr=) at /usr/include/c++/9/ext/new_allocator.h:89 No locals. #12 std::default_delete::operator() (this=, __ptr=) at /usr/include/c++/9/bits/unique_ptr.h:75 No locals. #13 std::unique_ptr >::~unique_ptr (this=, __in_chrg=) at /usr/include/c++/9/bits/unique_ptr.h:292 __ptr = #14 monster_info::~monster_info (this=, __in_chrg=) at mon-info.h:309 No locals. #15 TilesFramework::_send_cell (this=0x556864ee22c0 , gc=..., current_sc=..., next_sc=..., current_mc=..., next_mc=..., new_monster_locs=std::map with 3 elements, force_full=false) at tileweb.cc:1696 minfo = { = {pos = {x = 0, y = 0}, mb = {_vptr.FixedBitVector = 0x556864cf7c08 +16>, data = std::bitset = {[152] = 1}}, mname = "", type = MONS_PLAYER, base_type = MONS_PLAYER, {number = 0, num_heads = 0, slime_size = 0, is_active = 0}, _colour = -1, ghost_colour = 1710491448, attitude = ATT_HOSTILE, threat = MTHRT_UNDEF, dam = MDAM_OKAY, fire_blocker = DNGN_UNSEEN, description = "", quote = "", holi = {<_enum_bitfield_exponent_base<5, true>> = {static last_exponent = 5}, flags = 16}, mintel = I_BRAINLESS, hd = 0, ac = 0, ev = 0, base_ev = 0, sh = 0, mr = 10, mresists = 4206616, can_see_invis = false, mitemuse = MONUSE_NOTHING, mbase_speed = 0, menergy = {move = 10 '\n', swim = 10 '\n', attack = 10 '\n', missile = 10 '\n', spell = 10 '\n'}, props = {, std::allocator >, CrawlStoreValue, std::less, std::allocator > >, std::allocator, std::allocator > const, CrawlStoreValue> > >> = std::map with 1 element = {["monster_tile"] = {type = SV_INT, flags = 0 '\000', val = {boolean = 6, byte = 6 '\006', _short = 6150, _int = 6150, _float = 8.61798556e-42, _int64 = 6150, ptr = 0x1806}}}, }, constrictor_name = "", constricting_name = std::vector of length 0, capacity 0, spells = std::vector of length 0, capacity 0, attack = {{type = AT_NONE, flavour = AF_PLAIN, damage = 0}, {type = AT_NONE, flavour = AF_PLAIN, damage = 0}, {type = AT_NONE, flavour = AF_PLAIN, damage = 0}, {type = AT_NONE, flavour = AF_PLAIN, damage = 0}}, can_go_frenzy = false, can_feel_fear = 242, sleepwalking = 218, backlit = 246, umbraed = 89, client_id = 0, summoner_id = 0}, inv = {std::unique_ptr = {get() = 0x556864f30290 }, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x556864f2f390 }, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}, std::unique_ptr = {get() = 0x0}}, i_ghost = {species = 1693328064, job = 21864, religion = 55, best_skill = SK_FIGHTING, best_skill_rank = 8896, xl_rank = 25838, damage = 21864, ac = 0}} item = mcache_idx = entry = player_doll_changed = result = {parts = 0x5568662af090} next_pc = @0x7fd2d42da6b8: {num_dngn_overlay = 1, dngn_overlay = {mData = {2409, 9472, 0, 1040, 0, 64, 0, 124, 0, 9513, 0, 0, 0, 144, 0, 0, 0, 80, 0, 128}}, fg = 531213, bg = 5, flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 5, wall = 1024, feat = 0, special = 186}, cloud = 0, icons = std::set with 0 elements, map_knowledge = {flags = 4674, _feat = DNGN_FLOOR, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x556865f25210, _mons = 0x0}, is_highlighted_summoner = false, is_bloody = true, is_silenced = false, halo = 0 '\000', is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', old_blood = false, travel_trail = 0 '\000', quad_glow = false, disjunct = 0 '\000', has_bfb_corpse = false} fg_changed = overlays_changed = current_pc = @0x5568667cbbe8: {num_dngn_overlay = 1, dngn_overlay = {mData = {2409, 9472, 0, 1040, 0, 64, 0, 124, 0, 9513, 0, 0, 0, 144, 0, 0, 0, 80, 0, 128}}, fg = 531213, bg = 5, flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 5, wall = 1024, feat = 0, special = 186}, cloud = 0, icons = std::set with 0 elements, map_knowledge = {flags = 4674, _feat = DNGN_FLOOR, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x5568664bff80, _mons = 0x0}, is_highlighted_summoner = false, is_bloody = true, is_silenced = false, halo = 0 '\000', is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', old_blood = false, travel_trail = 0 '\000', quad_glow = false, disjunct = 0 '\000', has_bfb_corpse = false} fg_idx = in_water = mf = glyph = #16 0x0000556864a019bf in TilesFramework::_send_map (this=0x556864ee22c0 , force_full=false) at viewgeom.h:35 gc = {x = 55, y = 57} sc = mc = x = 55 y = 57 no_rentry = {val = @0x556864ee2332, oldval = false} new_monster_locs = std::map with 3 elements = {[285] = {x = 56, y = 56}, [287] = {x = 56, y = 55}, [290] = {x = 57, y = 56}} default_cell = {glyph = 32 U' ', colour = 7, flash_colour = 0, flash_alpha = 0, tile = {num_dngn_overlay = 0, dngn_overlay = {mData = {0, 1684258824, 21864, 2699833, 0, -1384768256, 32765, 1714852032, 21864, 27, 0, 30, 0, 1693328064, 21864, 0, 0, 1688159090, 21864, 1851877475}}, fg = 0, bg = 262144, flv = {floor_idx = 0, wall_idx = 0, feat_idx = 0, floor = 0, wall = 0, feat = 0, special = 0}, cloud = 0, icons = std::set with 0 elements, map_knowledge = {flags = 0, _feat = DNGN_UNSEEN, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x0, _mons = 0x0}, is_highlighted_summoner = false, is_bloody = false, is_silenced = false, halo = 0 '\000', is_sanctuary = false, is_blasphemy = false, is_liquefied = false, mangrove_water = false, awakened_forest = false, orb_glow = 0 '\000', blood_rotation = 0 '\000', old_blood = false, travel_trail = 0 '\000', quad_glow = false, disjunct = 0 '\000', has_bfb_corpse = false}} default_map_cell = {flags = 0, _feat = DNGN_UNSEEN, _feat_colour = 0 '\000', _trap = TRAP_UNASSIGNED, _cloud = 0x0, _item = 0x0, _mons = 0x0} last_gc = {x = 64, y = 56} send_gc = false flash_colour = 0 #17 0x0000556864a02ee3 in TilesFramework::redraw (this=0x556864ee22c0 ) at tileweb.cc:2205 No locals. #18 0x0000556864a074f1 in _get_key_from_curses () at libunix.cc:527 c = 2910199808 c = c = #19 getch_ck () at libunix.cc:616 c = #20 0x00005568645acd06 in _getch_mul () at macro.cc:841 keys = std::deque with 0 elements a = 1852798053 #21 0x00005568645b1900 in getch_with_command_macros () at macro.cc:900 keys = std::deque with 0 elements #22 0x0000556864a0e644 in _get_next_keycode () at main.cc:2753 keyin = mc = {m_previous_mode = MOUSE_MODE_NORMAL, static ms_current_mode = MOUSE_MODE_COMMAND} keyin = mc = #23 _get_next_cmd () at main.cc:2707 keyin = keyin = #24 _input () at main.cc:1234 cmd = real_prev_cmd = player_disabled = {was_disabled = false} #25 0x0000556864a0f0e5 in _launch_game () at main.cc:492 game_start = ccon = {cstate = false} #26 0x00005568642348fb in _launch_game_loop () at main.cc:391 game_ended = false game_ended = ge = fe = E = #27 main (argc=, argv=0x7ffdad762578) at main.cc:341 echo = {prev_state = {value = maybe_bool::mbool_t::maybe, static maybe = {value = maybe_bool::mbool_t::maybe, static maybe = , static t = {value = maybe_bool::mbool_t::t, static maybe = , static t = , static f = {value = maybe_bool::mbool_t::f, static maybe = , static t = , static f = }}, static f = }, static t = , static f = }} [Inferior 1 (process 805221) detached] Compilation info: <<<<<<<<<<< Compiled with GCC 9.4.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-008097b4cb/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-008097b4cb/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-008097b4cb/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 11 Level id: D:11 Level build method = , level layout type = passages, absdepth0 = 10 Level vaults: layout_grid_maze lair_entry_dummy special_room [special_room_orc] minmay_lindwurm_lava uniq_harold Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< You feel better. You slash the death yak! You burn the death yak. You headbutt the death yak. You kill the death yak! Makhleb accepts your kill. Things that are here: a death yak corpse; a death yak corpse; a death yak corpse You start resting. You feel a strong urge to attack something. You start resting. You feel your anger nearly subside. You start resting. You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. A water moccasin comes into view. The water moccasin moves out of view. You start resting. You feel yourself speed up. You start resting. A water moccasin is nearby! A water moccasin is nearby! The water moccasin hisses angrily. You recover from your berserk rage. The water moccasin bites you but does no damage. x2 Things that are here: a death yak corpse; a death yak corpse; a death yak corpse You miss the water moccasin. The water moccasin bites you but does no damage. You slash the water moccasin! You burn the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is heavily wounded. You feel very sick. The water moccasin barely misses you. You furiously retaliate! You headbutt the water moccasin! You hit the water moccasin. You burn the water moccasin. You kill the water moccasin! Makhleb accepts your kill. You feel better. You feel very sick. You feel very sick. You see here a water moccasin corpse. You start resting. You feel sick. x8 You are no longer poisoned. You start resting. HP restored. You now have 1255 gold pieces (gained 10). A wyvern comes into view. The wyvern hisses angrily. A black mamba comes into view. There are monsters nearby! There are monsters nearby! Found a runed falchion and 16 gold pieces. The black mamba hisses angrily. The wyvern bites you. You slash the wyvern! You burn the wyvern. You headbutt the wyvern! The wyvern is heavily wounded. The wyvern bites you but does no damage. You closely miss the wyvern. You headbutt the wyvern! You kill the wyvern! Makhleb accepts your kill. You feel better. You slash the black mamba! You burn the black mamba. Your headbutt misses the black mamba. The black mamba is heavily wounded. You block the black mamba's attack. The black mamba bites you. You hit the black mamba. You burn the black mamba. The black mamba is severely wounded. The black mamba bites you but does no damage. You miss the black mamba. The black mamba is severely wounded. The black mamba bites you but does no damage. You slice the black mamba!! You burn the black mamba. You kill the black mamba! Makhleb accepts your kill. You feel better. No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. Magic restored. Things that are here: a black mamba corpse; a wyvern corpse You see here a +1 falchion of protection. You now have 1271 gold pieces (gained 16). A water moccasin comes into view. Found a potion of might. The water moccasin bites you but does no damage. You hit the water moccasin. You burn the water moccasin. Your headbutt misses the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. You hit the water moccasin. You burn the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You hit the water moccasin. You burn the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. You miss the water moccasin. You headbutt the water moccasin. The water moccasin is heavily wounded. You block the water moccasin's attack. You closely miss the water moccasin. The water moccasin is heavily wounded. You block the water moccasin's attack. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is heavily wounded. You block the water moccasin's attack. You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you but does no damage. You hit the water moccasin. You burn the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You hit the water moccasin but do no damage. The water moccasin is severely wounded. You block the water moccasin's attack. You slash the water moccasin! You burn the water moccasin. You kill the water moccasin! Makhleb accepts your kill. You feel better. No target in view! A black mamba comes into view. The black mamba hisses angrily. A black mamba is nearby! The black mamba bites you but does no damage. You slice the black mamba!! You burn the black mamba. Your headbutt misses the black mamba. The black mamba is almost dead. You block the black mamba's attack. You slash the black mamba! You burn the black mamba. You kill the black mamba! Makhleb accepts your kill. No target in view! No target in view! C - 4 potions of might (gained 1) A hornet comes into view. Found a scroll of fear. The hornet buzzes angrily. The hornet stings you! You are poisoned. You slash the hornet! You burn the hornet. The hornet is heavily wounded. You feel sick. The hornet stings you! You suddenly lose the ability to move! You feel sick. The hornet stings you! You shrug off the repeated paralysis! You feel sick. The hornet stings you. The hornet completely misses you. A black mamba comes into view. You can act again. Unknown command. The black mamba hisses angrily. You hit the hornet but do no damage. You headbutt the hornet! The hornet is severely wounded. You feel sick. You hear an angry buzzing noise. You block the hornet's attack. You hit the hornet but do no damage. The hornet is severely wounded. You feel sick. A hornet comes into view. The hornet closely misses you. You furiously retaliate! You headbutt the hornet! You miss the hornet. The hornet is almost dead. The hornet stings you. You slash the hornet! You burn the hornet. You kill the hornet! Makhleb accepts your kill. You feel better. You feel sick. You block the black mamba's attack. You hit the black mamba. You burn the black mamba. The black mamba is lightly wounded. You feel sick. You block the black mamba's attack. You barely miss the black mamba. The black mamba is lightly wounded. You block the black mamba's attack. A water moccasin comes into view. The water moccasin hisses angrily. You hit the black mamba. You burn the black mamba. Your headbutt misses the black mamba. The black mamba is lightly wounded. You feel sick. The black mamba barely misses you. You furiously retaliate! You headbutt the black mamba! You barely miss the black mamba. The black mamba is moderately wounded. You feel sick. You are no longer poisoned. The black mamba bites you! You hit the water moccasin. You burn the water moccasin. The water moccasin is moderately wounded. You slice the black mamba!! You burn the black mamba. You kill the black mamba! Makhleb accepts your kill. You block the water moccasin's attack. You slash the water moccasin! You burn the water moccasin. Your headbutt misses the water moccasin. The water moccasin is almost dead. You block the water moccasin's attack. You miss the water moccasin. Your headbutt misses the water moccasin. The water moccasin is almost dead. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is almost dead. The water moccasin barely misses you. You furiously retaliate! You headbutt the water moccasin, but do no damage. You completely miss the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You slash the water moccasin! You burn the water moccasin. You kill the water moccasin! Makhleb accepts your kill. You feel better. You feel sick. You hit the hornet but do no damage. Your headbutt misses the hornet. You feel sick. The hornet stings you. You slash the hornet! You burn the hornet. You headbutt the hornet! The hornet is severely wounded. You feel sick. You block the hornet's attack. You hit the hornet but do no damage. The hornet is severely wounded. You feel sick. The hornet stings you. You hit the hornet. You burn the hornet. Your headbutt misses the hornet. The hornet is severely wounded. You feel sick. The hornet misses you. You closely miss the hornet. You headbutt the hornet, but do no damage. The hornet is severely wounded. The hornet stings you. You barely miss the hornet. The hornet is severely wounded. You feel sick. The hornet stings you but does no damage. You barely miss the hornet. The hornet is severely wounded. You feel sick. The hornet stings you but does no damage. You completely miss the hornet. The hornet is severely wounded. You feel sick. The hornet barely misses you. You furiously retaliate! You headbutt the hornet! You kill the hornet! Makhleb accepts your kill. You feel better. You feel sick. Things that are here: a water moccasin corpse; a hornet corpse You start resting. You feel sick. You are no longer poisoned. You start resting. HP restored. Found 20 gold pieces. Found 7 stones. i - 2 scrolls of fear (gained 1) You now have 1291 gold pieces (gained 20). Found a stone staircase leading up. You now have 1309 gold pieces (gained 18). An iguana is nearby! An iguana is nearby! The iguana hisses angrily. The steam dragon hisses angrily. You hit the iguana. You burn the iguana. You headbutt the iguana! The iguana is severely wounded. You hit the iguana. You burn the iguana. The iguana is almost dead. You block the iguana's attack. The steam dragon breathes steam at you. The ball of steam hits the iguana!! The iguana dies! The ball of steam hits you! You hear a roar! No target in view! No target in view! You slash the steam dragon! You burn the steam dragon! Your headbutt misses the steam dragon. The steam dragon is almost dead. The steam dragon closely misses you. The steam dragon misses you. You closely miss the steam dragon. You headbutt the steam dragon. The steam dragon is almost dead. You hit the steam dragon. You burn the steam dragon. You kill the steam dragon! Makhleb accepts your kill. You feel better. The steam dragon scales are intact enough to wear. No target in view! Things that are here: +0 steam dragon scales; a steam dragon corpse You start resting. HP restored. A basilisk comes into view. You enter the shallow water. Moving in this stuff is going to be slow. The basilisk hisses angrily. The basilisk gazes at you. You easily resist. The basilisk gazes at you. You easily resist. Things that are here: +0 steam dragon scales; a steam dragon corpse Things that are here: a blink frog skeleton; a blink frog skeleton You slash the basilisk! You burn the basilisk! You headbutt the basilisk. The basilisk is severely wounded. You hit the basilisk. You burn the basilisk. Your headbutt misses the basilisk. The basilisk is severely wounded. The basilisk bites you but does no damage. You slash the basilisk! You burn the basilisk. You kill the basilisk! Makhleb accepts your kill. Things that are here: a blink frog skeleton; a blink frog skeleton Things that are here: +0 steam dragon scales; a steam dragon corpse You enter the shallow water. Moving in this stuff is going to be slow. A steam dragon and an acid dragon come into view. The steam dragon hisses angrily. The acid dragon roars! The steam dragon breathes steam at you. The ball of steam hits you but does no damage. You hear an angry hiss. x2 You are engulfed in a cloud of scalding steam. The acid dragon is engulfed in a cloud of scalding steam. The acid dragon is engulfed in a cloud of scalding steam. Things that are here: a blink frog skeleton; a blink frog skeleton The acid dragon spits acid at you. The splash of acid hits you! The acid corrodes you! You hear an angry hiss. No target in view! You slash the acid dragon! You burn the acid dragon. You kill the acid dragon! Makhleb accepts your kill. You feel better. The steam dragon barely misses you. You furiously retaliate! You headbutt the steam dragon! The steam dragon closely misses you. A steam dragon is nearby! You hit the steam dragon. You burn the steam dragon. The steam dragon is heavily wounded. You hit the steam dragon. You burn the steam dragon. The steam dragon is severely wounded. The steam dragon bites you but does no damage. The steam dragon claws you but does no damage. You slash the steam dragon! You burn the steam dragon. You kill the steam dragon! Makhleb accepts your kill. You feel better. Things that are here: a blink frog skeleton; a blink frog skeleton You start resting. You are no longer corroded. You start resting. HP restored. Things that are here: +0 steam dragon scales; a steam dragon corpse You enter the shallow water. Moving in this stuff is going to be slow. An iguana comes into view. The iguana hisses angrily. You barely miss the iguana. Your headbutt misses the iguana. You slash the iguana! You burn the iguana. You headbutt the iguana, but do no damage. The iguana is severely wounded. The iguana bites you. You slash the iguana! You burn the iguana. You kill the iguana! Makhleb accepts your kill. You feel better. No target in view! You start resting. An acid dragon comes into view. You enter the shallow water. Moving in this stuff is going to be slow. The acid dragon roars! The acid dragon spits acid at you. The splash of acid hits you. The acid corrodes you! You hear an angry hiss. You hear a deafening roar! A komodo dragon comes into view. You enter the shallow water. Moving in this stuff is going to be slow. You closely miss the komodo dragon. The komodo dragon bites you! You slash the komodo dragon! You burn the komodo dragon. You headbutt the komodo dragon! The komodo dragon is heavily wounded. You hit the komodo dragon. You burn the komodo dragon. Your headbutt misses the komodo dragon. The komodo dragon is heavily wounded. You block the komodo dragon's attack. You hit the komodo dragon. You burn the komodo dragon. The komodo dragon is severely wounded. The komodo dragon closely misses you. You hit the komodo dragon. You burn the komodo dragon. The komodo dragon is severely wounded. You block the komodo dragon's attack. You hit the komodo dragon. You burn the komodo dragon. The komodo dragon is severely wounded. You closely miss the acid dragon. The acid dragon bites you. The acid dragon claws you. You barely miss the komodo dragon. Your headbutt misses the komodo dragon. The komodo dragon is severely wounded. You slash the acid dragon! You burn the acid dragon. The komodo dragon barely misses you. The acid dragon bites you. The acid dragon claws you but does no damage. You hit the komodo dragon. You burn the komodo dragon. You headbutt the komodo dragon. You kill the komodo dragon! Makhleb accepts your kill. You hit the acid dragon. You burn the acid dragon. You closely miss the acid dragon. The acid dragon is severely wounded. The acid dragon bites you. The acid dragon claws you. You slash the acid dragon! You burn the acid dragon. You kill the acid dragon! Makhleb accepts your kill. You start resting. You are no longer corroded. You start resting. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A steam dragon comes into view. The steam dragon hisses angrily. The steam dragon breathes steam at you. The ball of steam hits you! You hear a deafening roar! The plant is engulfed in a cloud of scalding steam. You block the steam dragon's attack. The steam dragon claws you but does no damage. You hit the steam dragon. You burn the steam dragon. The steam dragon is moderately wounded. The steam dragon breathes steam at you. The ball of steam hits you. You hear a roar! You completely miss the steam dragon. The steam dragon is moderately wounded. You are engulfed in a cloud of scalding steam. The steam dragon bites you but does no damage. You block the steam dragon's attack. You slash the steam dragon! You burn the steam dragon. The steam dragon is severely wounded. You are engulfed in a cloud of scalding steam. You hit the steam dragon but do no damage. You headbutt the steam dragon. The steam dragon is severely wounded. The steam dragon closely misses you. The steam dragon claws you but does no damage. You slash the steam dragon! You burn the steam dragon. You kill the steam dragon! Makhleb accepts your kill. You feel better. You see here a steam dragon corpse. You start resting. HP restored. Okay, then. Found a falchion. You enter the shallow water. Moving in this stuff is going to be slow. A swamp dragon comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a swamp dragon (wandering, hasn't noticed you, 85% to hit) The flurry of cold hits the swamp dragon!! The swamp dragon is moderately wounded. The swamp dragon roars deafeningly! You hear a deafening roar! You barely miss the swamp dragon. Your headbutt misses the swamp dragon. The swamp dragon is moderately wounded. The swamp dragon bites you but does no damage. You block the swamp dragon's attack. x2 You slice the swamp dragon!! You burn the swamp dragon! The swamp dragon is severely wounded. The swamp dragon bites you. You block the swamp dragon's attack. The swamp dragon tramples you but does no damage. You slice the swamp dragon!! You burn the swamp dragon. You kill the swamp dragon! Makhleb accepts your kill. You feel better. You see here a swamp dragon corpse. You start resting. HP restored. Why would you want to do that? You enter the shallow water. Moving in this stuff is going to be slow. A fire dragon comes into view. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire dragon (wandering, hasn't noticed you, 82% to hit) The gout of fire hits the fire dragon. The fire dragon resists. The fire dragon is lightly wounded. The fire dragon roars deafeningly! You hear a roar! You hear an angry hiss. The fire dragon breathes flames at you. The blast of flame hits you!! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire dragon (water, 82% to hit) The gout of fire hits the fire dragon. The fire dragon resists. The fire dragon is lightly wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire dragon (lightly wounded, 82% to hit) The wail of negative energy hits the fire dragon!!! The fire dragon is drained! The fire dragon is heavily wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire dragon (steam, heavily wounded, lightly drained, 82% to hit) The gout of fire hits the fire dragon. The fire dragon resists. The fire dragon is heavily wounded. You smell burning wood. You hear a roar! The fire dragon breathes flames at you. The blast of flame hits you!! * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. You see here a steam dragon corpse. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Your surroundings suddenly seem different. You start resting. A blink frog comes into view. The blink frog croaks. You start resting. A blink frog is nearby! The blink frog blinks! You slice the blink frog!! You burn the blink frog. The blink frog is severely wounded. You block the blink frog's attack. The blink frog hits you but does no damage. You miss the blink frog. The blink frog is severely wounded. The blink frog hits you! * * * LOW HITPOINT WARNING * * * You miss the blink frog. The blink frog is severely wounded. The blink frog hits you but does no damage. You barely miss the blink frog. The blink frog is severely wounded. The blink frog hits you but does no damage. You barely miss the blink frog. You headbutt the blink frog. The blink frog is severely wounded. You block the blink frog's attack. You slice the blink frog!! You burn the blink frog. You kill the blink frog! Makhleb accepts your kill. You feel better. You start resting. HP restored. Items here: ÷÷÷÷. Items here: ÷÷÷÷. Things that are here: a wyvern skeleton; a black mamba skeleton You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here an acid dragon skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A steam dragon comes into view. The steam dragon hisses angrily. You hear an angry hiss. A steam dragon comes into view. The steam dragon hisses angrily. You hit the steam dragon but do no damage. The steam dragon bites you but does no damage. You block the steam dragon's attack. You hit the steam dragon. You burn the steam dragon. The steam dragon is moderately wounded. You block the steam dragon's attack. The steam dragon claws you but does no damage. You closely miss the steam dragon. You headbutt the steam dragon. The steam dragon is heavily wounded. You slash the steam dragon! You burn the steam dragon. You kill the steam dragon! Makhleb accepts your kill. You slash the steam dragon! You burn the steam dragon. The steam dragon is heavily wounded. The steam dragon barely misses you. The steam dragon closely misses you. You completely miss the steam dragon. You headbutt the steam dragon. The steam dragon is severely wounded. The steam dragon closely misses you. You furiously retaliate! You headbutt the steam dragon! You kill the steam dragon! Makhleb accepts your kill. You enter the shallow water. Moving in this stuff is going to be slow. A swamp drake comes into view. The swamp drake roars! The swamp drake breathes poison at you. The swamp drake breathes poison at you. The noxious blast engulfs you but does no damage. You resist. Found 15 gold pieces. Found 23 gold pieces. The swamp drake breathes poison at you. The noxious blast misses you. You closely miss the swamp drake. You slice the swamp drake!! You burn the swamp drake. The swamp drake is almost dead. The swamp drake bites you but does no damage. You slice the swamp drake!! You burn the swamp drake. You kill the swamp drake! Makhleb accepts your kill. Found a scroll labelled HEFARA MOBRINEM and a ring mail. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire dragon (water, wandering, hasn't noticed you, 82% to hit) You hear a deafening roar! You start resting. A fire dragon is nearby! Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire dragon (wandering, hasn't noticed you, 82% to hit) The wail of negative energy hits the fire dragon!! The fire dragon is drained! The fire dragon is moderately wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire dragon (moderately wounded, lightly drained, 82% to hit) The bolt of devastation hits the fire dragon. The fire dragon's willpower is stripped away! The fire dragon is moderately wounded. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire dragon (moderately wounded, weak-willed, lightly drained, 82% to hit) The wail of negative energy hits the fire dragon!!! The fire dragon is drained! The fire dragon is almost dead. Aiming: Unleash Destruction (0% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a fire dragon (almost dead, weak-willed, lightly drained, 82% to hit) The bolt of devastation hits the fire dragon!! You kill the fire dragon! Makhleb accepts your kill. You feel better. You start resting. HP restored. You enter the shallow water. Moving in this stuff is going to be slow. Found a scroll of immolation. Found 19 gold pieces and a potion of mutation. Found 19 gold pieces, a ring of ice and a talisman of death. You now have 1324 gold pieces (gained 15). You now have 1343 gold pieces (gained 19). F - a ring of ice You now have 1366 gold pieces (gained 23). z - 2 scrolls labelled HEFARA MOBRINEM (gained 1) Q - 2 scrolls of immolation (gained 1) H - 5 potions of mutation (gained 1) You now have 1385 gold pieces (gained 19). Done exploring. Done exploring. Done exploring. Done exploring. You see here a +0 ring mail. You see here a talisman of death. N - a talisman of death Done exploring. Done exploring. What level of the Dungeon? (default 11, ? - help) You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a steam dragon skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here an acid dragon skeleton. You enter the shallow water. Moving in this stuff is going to be slow. Things that are here: +0 steam dragon scales; a steam dragon skeleton Things that are here: a blink frog skeleton; a blink frog skeleton There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. You see here a bullfrog skeleton. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a yak skeleton; a yak skeleton There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. Things that are here: a yak skeleton; a yak skeleton There is a staircase back to the Dungeon, spattered with blood here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair, spattered with blood here. A troll comes into view. The troll shouts! A troll is nearby! Found 6 stones. Found an escape hatch in the floor. A troll is nearby! The troll closely misses you. The troll claws you! The troll closely misses you. You barely miss the troll. You headbutt the troll! The troll is moderately wounded. The troll bites you. The troll barely misses you. The troll claws you. You slash the troll! You burn the troll. You headbutt the troll, but do no damage. The troll is heavily wounded. The troll closely misses you. You furiously retaliate! You headbutt the troll! The troll claws you. The troll claws you but does no damage. You slash the troll! You burn the troll. You kill the troll! Makhleb accepts your kill. No target in view! There is an escape hatch in the floor here. You open the door. There is an open door here. As you open the door, it creaks loudly! No target in view! There is an open door here. HP restored. You open the door. There is an open door here. There is an open door here. You open the door. A manticore comes into view. There is an open door here. You hit the manticore. You burn the manticore. The manticore is lightly wounded. The manticore bites you! The manticore claws you but does no damage. x2 A manticore is nearby! A manticore is nearby! You completely miss the manticore. You headbutt the manticore. The manticore is lightly wounded. The manticore bites you! The manticore closely misses you. The manticore claws you but does no damage. A manticore is nearby! You hit the manticore. You burn the manticore. Your headbutt misses the manticore. The manticore is moderately wounded. The manticore bites you! The manticore claws you but does no damage. You block the manticore's attack. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You slash the manticore! You burn the manticore. The manticore is heavily wounded. You hit the manticore but do no damage. The manticore is heavily wounded. The manticore bites you but does no damage. The manticore closely misses you. The manticore barely misses you. You hit the manticore. You burn the manticore. You headbutt the manticore! The manticore is almost dead. The manticore bites you. The manticore claws you! The manticore claws you but does no damage. You slash the manticore! You burn the manticore. You kill the manticore! Makhleb accepts your kill. You feel better. You see here a manticore corpse. You start resting. HP restored. There is an open door, spattered with blood here. A wraith comes into view. A wraith is nearby! A wraith is nearby! Search for what [? for help]? armor The wraith hits you. The wraith drains your vigour! You feel yourself slow down. You closely miss the wraith. You headbutt the wraith, but do no damage. The wraith hits you but does no damage. You hit the wraith. You burn the wraith. The wraith is lightly damaged. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. You slash the wraith! You burn the wraith. You headbutt the wraith! You destroy the wraith! Makhleb accepts your kill. You feel better. You start waiting. You feel yourself speed up. Search for what [Enter for "armor", or ? for help]? boot There is a staircase to the Lair, spattered with blood here. You climb downwards. Welcome back to the Lair of Beasts! There is a staircase back to the Dungeon, spattered with blood here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up, spattered with blood here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a +1 pair of boots. You start removing your armour. You continue removing your +0 pair of boots. x4 You finish removing your +0 pair of boots. You start putting on your armour. You continue putting on your +1 pair of boots. x5 You finish putting on your +1 pair of boots. You drop a +0 pair of boots. You drop a +6 ring of intelligence. You drop a ring of magical power. You drop a +6 ring of intelligence. You drop an amulet of magic regeneration. You drop a ring of ice. x2 What level of the Dungeon? (default 11, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a yak skeleton; a yak skeleton There is a stone staircase leading up, spattered with blood here. You climb upwards. There is a stone staircase leading down here. Things that are here: a yak skeleton; a yak skeleton There is a staircase back to the Dungeon, spattered with blood here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Lair, spattered with blood here. You see here a yak skeleton. You see here 6 stones. You open the door. Found 8 stones. There is an open door here. You see here 8 stones. 6 orcs and 3 orc warriors come into view. The orc shouts! The orc warrior shouts! The orc shouts! x3 The orc warrior shouts! You hear a shout! x10 An orc comes into view. It is wielding a +0 club. x2 You hear a shout! The orc shouts! There are monsters nearby! There are monsters nearby! You slash the orc! You burn the orc. You kill the orc! Makhleb accepts your kill. You hear a shout! x2 An orc comes into view. It is wielding a +0 whip. You barely miss the orc. Your headbutt misses the orc. You hit the orc. You burn the orc. The orc is severely wounded. You completely miss the orc. The orc is severely wounded. The orc hits you but does no damage. An orc comes into view. It is wielding a +2 short sword of venom. You barely miss the orc. Your headbutt misses the orc. The orc is severely wounded. You hit the orc warrior but do no damage. You slash the orc! You burn the orc. You kill the orc! Makhleb accepts your kill. You slash the orc warrior! You burn the orc warrior. You hit the orc warrior. You burn the orc warrior. Your headbutt misses the orc warrior. The orc warrior is severely wounded. You slice the orc warrior!! You burn the orc warrior. You kill the orc warrior! Makhleb accepts your kill. You hit the orc warrior. You burn the orc warrior. An orc knight comes into view. It is wielding a +0 long sword. You hit the orc warrior. You burn the orc warrior. Your headbutt misses the orc warrior. The orc warrior is heavily wounded. You hit the orc but do no damage. The orc warrior hits you with a +0 long sword. You block the orc's attack. An orc comes into view. It is wielding a +0 whip. You hit the orc warrior. You burn the orc warrior. The orc warrior is severely wounded. You slice the orc!! You burn the orc. You kill the orc! Makhleb accepts your kill. You feel better. You slash the orc warrior! You burn the orc warrior. You kill the orc warrior! Makhleb accepts your kill. You feel better. The orc knight roars a battlecry! The orcs go into a battle-frenzy! You completely miss the orc. You headbutt the orc! You kill the orc! Makhleb accepts your kill. You feel better. An orc comes into view. It is wielding a +0 club. You hit the orc. You burn the orc. You kill the orc! Makhleb accepts your kill. An orc priest, an ogre, an orc warrior and 5 orcs come into view. Found a roughly hewn altar of Beogh. The orc shouts! The orc priest shouts! The orc shouts! x3 The orc warrior shouts! The orc shouts! The orc hits you with a +0 flail. The orc hits you but does no damage. Items here: ))))) [[[ ††. You hit the orc knight but do no damage. Your headbutt misses the orc knight. You slash the orc! You burn the orc. You kill the orc! Makhleb accepts your kill. You slash the orc! You burn the orc. You kill the orc! Makhleb accepts your kill. You feel better. You hit the orc knight but do no damage. You headbutt the orc knight, but do no damage. You barely miss the orc warrior. You barely miss the orc. You block the orc warrior's attack. The orc knight hits you with a +0 long sword. The orc barely misses you. You completely miss the orc knight. You headbutt the orc knight. The orc knight is lightly wounded. You slash the orc warrior! You burn the orc warrior. You hit the orc. You burn the orc. The orc knight barely misses you. The orc barely misses you. The orc warrior barely misses you. You furiously retaliate! You headbutt the orc warrior, but do no damage. You slash the orc! You burn the orc. You kill the orc! Makhleb accepts your kill. You feel better. You hit the orc warrior. You burn the orc warrior. You hit the orc knight but do no damage. You barely miss the orc warrior. The orc warrior is heavily wounded. You slash the orc knight! You burn the orc knight. The orc knight hits you with a +0 long sword!! The orc warrior hits you with a +0 dire flail. You hit the orc warrior. You burn the orc warrior. You headbutt the orc warrior! The orc warrior is severely wounded. You slash the orc knight! You burn the orc knight. You slash the orc! You burn the orc. You kill the orc! Makhleb accepts your kill. You feel better. The orc knight hits you but does no damage. You block the orc warrior's attack. You slash the orc warrior! You burn the orc warrior. You kill the orc warrior! Makhleb accepts your kill. You feel better. You hit the orc knight but do no damage. You barely miss the orc. You hit the orc knight but do no damage. The orc knight is heavily wounded. You slash the orc! You burn the orc. You kill the orc! Makhleb accepts your kill. You feel better. The orc knight hits you with a +0 long sword. The orc priest begins to cast a cantrip, but forgets the words! You hit the orc knight but do no damage. You headbutt the orc knight! The orc knight is severely wounded. You slash the ogre! You burn the ogre. You slash the orc! You burn the orc. You kill the orc! Makhleb accepts your kill. You feel better. The ogre barely misses you. The orc knight hits you but does no damage. You slash the orc knight! You burn the orc knight. You headbutt the orc knight! You kill the orc knight! Makhleb accepts your kill. You slash the ogre! You burn the ogre. You kill the ogre! Makhleb accepts your kill. You feel better. "More. More. More!" A whirlwind of blades manifests around you! You shred the orc. You hit the orc. You burn the orc. You kill the orc! Makhleb accepts your kill. You feel better. >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.33-a0-554-g008097b4cb Game state: mouse_enabled: 0, waiting_for_command: 1, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_AUTOFIGHT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Zeldest] Species: Minotaur Job: Fighter HP: 100/125; mods: 0/0 MP: 24/24; mod: 0 Stats: 25 (25) 5 (5) 11 (11) Position: (55, 57), god: Makhleb (8), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 1 | 25 | 11 | 2729 | 343/477 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/35 Axes | X | 0 | 0 | 18 | 6841 | 0/866 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/35 Polearms | X | 0 | 0 | 0 | 0 | 0/35 Staves | X | 0 | 0 | 0 | 0 | 0/35 Ranged Weapons | X | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 25 | 11 | 2716 | 330/477 Dodging | X | 0 | 0 | 0 | 0 | 0/42 Stealth | X | 0 | 0 | 0 | 0 | 0/59 Shields | X | 1 | 25 | 11 | 2739 | 353/477 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 0 | 0 | 0 | 0 | 0/100 Conjurations | X | 0 | 0 | 0 | 0 | 0/84 Hexes | X | 0 | 0 | 0 | 0 | 0/100 Summonings | X | 0 | 0 | 0 | 0 | 0/84 Necromancy | X | 0 | 0 | 0 | 0 | 0/84 Translocations | X | 0 | 0 | 0 | 0 | 0/84 Forgecraft | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/84 Ice Magic | X | 0 | 0 | 0 | 0 | 0/84 Air Magic | X | 0 | 0 | 0 | 0 | 0/84 Earth Magic | X | 0 | 0 | 0 | 0 | 0/70 Alchemy | X | 0 | 0 | 0 | 0 | 0/84 Invocations | X | 1 | 25 | 14 | 6446 | 821/900 Evocations | X | 0 | 0 | 0 | 0 | 0/59 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/84 Spell bugs: Durations: #188: 51 Attributes: #12: 1385 #23: 9036 #24: -1367583928 #34: 1 #49: 1460 Mutations: horns: 2 (innate) retaliatory headbutt: 1 (innate) Tartarus destruction: 1 (innate) Mark of Execution: 1 (innate) Inventory bugs: Recursive crash.