Dungeon Crawl Stone Soup version 0.26-b1-32-g5d43845318 (webtiles) character file. Game seed: 10229266687095776936 2 Zeldest the Sneak (level 1, -8/16 HPs) Began as a Ghoul Wanderer on Jan 4, 2021. Mangled by a worm (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:43 (141 turns). Zeldest the Sneak (Ghoul Wanderer) Turns: 141, Time: 00:00:44 Health: -8/16 AC: 2 Str: 15 XL: 1 Next: 30% Magic: 1/1 EV: 11 Int: 7 God: Gold: 23 SH: 0 Dex: 8 Spells: 2/2 levels left rFire . . . SeeInvis . a - +2 spear rCold + . . Faith . (no shield) rNeg + + + Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +2 spear (weapon) e - a +0 dagger Armour d - a +0 robe (worn) Scrolls c - a scroll of teleportation h - a scroll of identify {unknown} Potions b - a potion of curing f - a potion of resistance {unknown} g - a potion of lignification {unknown} i - a potion of attraction {unknown} Skills: + Level 1.1 Fighting + Level 1.8 Armour + Level 2.2 Stealth + Level 1.0 Spellcasting + Level 1.5 Conjurations + Level 1.8 Summonings You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You thrive by killing the living. You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History Reach: a) +2 spear Press: ? - help, Dir - move target, f/p - worm Aim: a worm (lightly wounded) You reach to attack! You hit the worm. The worm is lightly wounded. You barely miss the worm. The worm is lightly wounded. The worm bites you. You hit the worm. The worm is lightly wounded. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the worm. You barely miss the worm. The worm closely misses you. You hit the worm. The worm is moderately wounded. The worm bites you! Ouch! That really hurt! You die... #..........# #####......# ##...#... ##.### #...# ###.### #.#.w #.#.# #@#.# . #w#.###... #.#...)... #......... ###..##... ..# .... ..#.# ...... You could see a worm. Vanquished Creatures A hobgoblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeldest the Ghoul Wanderer began the quest for the Orb. 0 | D:1 | Zeldest set off with the following items: a +2 spear, a | potion of curing, a scroll of teleportation, a +0 robe, a | +0 dagger 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 141 | D:2 | Mangled by a worm Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring D:2: layout_loops_ring, uniq_sigmund Action || total -------------------------++------- Melee: Spear || 11 Dodge: Dodged || 1