Dungeon Sprint DCSS version 0.27-a0-34-gc18c9092ac (webtiles) character file. Game seed: 5316964568017473851 92 Zeldest the Grappler (level 4, 18/52 HPs) Began as a Demonspawn Fighter on Jan 5, 2021. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:23 (60 turns). Zeldest the Grappler (Demonspawn Fighter) Turns: 60, Time: 00:00:24 Health: 18/52 AC: 6 Str: 17 XL: 4 Next: 35% Magic: 4/4 EV: 6 Int: 9 God: Gold: 0 SH: 8 Dex: 13 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . b - +0 kite shield rNeg . . . Spirit . a - +0 scale mail rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking (expiring), hasted, very quick A: talons 1, sanguine armour 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 scale mail (worn) b - a +0 kite shield (worn) Scrolls i - a scroll of blinking Potions c - a potion of might d - a potion of curing e - a potion of heal wounds g - 2 potions of magic Skills: - Level 3.0 Fighting - Level 2.6 Armour - Level 2.6 Shields + Level 8.1 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp toenails. When seriously injured, your bleeding wounds create armour. (AC +0) Message History The ogre hits you with a +0 giant club! You punch the ogre! The ogre is almost dead. You closely miss the ogre. The ogre is almost dead. The ogre hits you with a +0 giant club! You punch the ogre! You kill the ogre! Your Unarmed Combat skill gained 5 levels and is now at level 8! You have reached level 2! Your demonic ancestry asserts itself... Your toenails lengthen and sharpen. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. You have reached level 4! You feel agile. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓J▓ ▓.▓ ▓Y▓ ▓Z▓ ▓.▓ ▓.▓ ▓+▓ You could see an ice beast, an ooze and a jackal skeleton. Vanquished Creatures An ogre (D) A bat (D) A giant cockroach (D) A goblin (D) A hobgoblin (D) A ball python (D) A kobold (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeldest the Demonspawn Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 15 | D | Reached skill level 2 in Unarmed Combat 16 | D | Reached skill level 3 in Unarmed Combat 48 | D | Noticed an ogre 48 | D | Noticed an ice beast 59 | D | Killed an ogre 60 | D | Reached skill level 8 in Unarmed Combat 60 | D | Gained mutation: You have sharp toenails. [demonic | ancestry] 60 | D | Reached XP level 2. HP: 13/24 MP: 2/2 60 | D | Gained mutation: When seriously injured, your bleeding | wounds create armour. (AC +0) [demonic ancestry] 60 | D | Reached XP level 3. HP: 15/29 MP: 3/3 60 | D | Reached XP level 4. HP: 18/35 MP: 4/4 60 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 8 | 8.1 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 47 | || 47 Use: Potion | 2 | || 2 Armor: Scale mail | 28 | || 28 Dodge: Dodged | 14 | || 14 Block: Kite shield | 28 | || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 58 | 58 | 0 | 0 | 0 | 1 | 58.0 | Dungeon | 58 | 58 | 0 | 0 | 0 | 1 | 58.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 58 daAuts