Dungeon Sprint DCSS version 0.27-a0-34-gc18c9092ac (webtiles) character file. Game seed: 13137202536873132623 0 Zeldest the Ruffian (level 1, -11/16 HPs) Began as a Vine Stalker Chaos Knight on Jan 5, 2021. Was a Plaything of Xom. Mangled by a merfolk siren ... wielding a +0 spear (12 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:15 (10 turns). Zeldest the Ruffian (Vine Stalker Chaos Knight) Turns: 10, Time: 00:00:16 Health: -11/16 AC: 5 Str: 14 XL: 1 Next: 0% Magic: 0/2 EV: 11 Int: 12 God: Xom [....*.] Gold: 0 SH: 0 Dex: 13 Spells: 0/0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit + a - +2 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, hasted, very quick A: fangs 2, magic shield, antimagic bite, no potion heal 3 a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a beloved toy of Xom. You visited 1 branch Inventory: Armour a - a +2 leather armour (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of haste d - 2 potions of magic Skills: + Level 2.6 Fighting + Level 1.5 Armour + Level 0.7 Dodging * Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Xom is amused. You feel a strong urge to attack something. The merfolk siren hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * Xom roars with laughter! There is an open door here. You hit the merfolk siren. Your bite misses the merfolk siren. The merfolk siren is lightly wounded. Your leather armour prevents you from hitting the merfolk siren. You bite the merfolk siren. The merfolk siren's magic leaks into the air. You drain its magic. You feel invigorated. The merfolk siren is moderately wounded. The merfolk siren hits you but does no damage. You barely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! You die... Xom is highly amused! # #. #+# #l##.## #+.<.+ #l##.## #. #@# # #.m.# #..#..# ##. .## ## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeldest the Vine Stalker Chaos Knight began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 1 | D | Noticed a wyvern 1 | D | Noticed a wyvern 4 | D | Noticed a merfolk siren 6 | D | XOM: potion effect (haste) 10 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_5, sprint2_obstacle_2, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 3 Bite || 1 Use: Potion || 1 Armor: Leather armour || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts