Dungeon Sprint DCSS version 0.27-a0-34-gc18c9092ac (webtiles) character file. Game seed: 2304744381016398828 4 Zeldest the Slasher (level 1, -2/16 HPs) Began as a Vine Stalker Gladiator on Jan 5, 2021. Shot with an arrow by a centaur (5 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:15 (33 turns). Zeldest the Slasher (Vine Stalker Gladiator) Turns: 33, Time: 00:00:16 Health: -2/16 AC: 4 Str: 16 XL: 1 Next: 70% Magic: 0/2 EV: 13 Int: 8 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit + b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking (expiring), hasted, very quick A: fangs 2, magic shield, antimagic bite, no potion heal 3 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls i - a scroll of blinking Potions e - a potion of curing g - 2 potions of magic Skills: + Level 2.3 Fighting * Level 3.4 Long Blades - Level 1.7 Throwing + Level 2.8 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You feel a strong urge to attack something. An adder, a centaur, an ogre, a skeleton and a howler monkey come into view. The howler monkey howls! The ogre shouts! The adder hisses angrily. You slash the howler monkey! The howler monkey is severely wounded. You closely miss the howler monkey. Your bite misses the howler monkey. The howler monkey is severely wounded. The howler monkey hits you. You completely miss the howler monkey. Your bite misses the howler monkey. The howler monkey is severely wounded. The howler monkey hoots and howls with incredible vigour! You closely miss the howler monkey. The howler monkey is severely wounded. The howler monkey hits you. * * * LOW HITPOINT WARNING * * * You hit the howler monkey. You kill the howler monkey! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...')†..@'cOSZ.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see an ogre, a centaur, an adder and a quokka skeleton. Vanquished Creatures A howler monkey (D) A giant cockroach (D) A hobgoblin (D) A ball python (D) A frilled lizard (D) A kobold (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeldest the Vine Stalker Gladiator began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 7 | D | Reached skill level 3 in Long Blades 28 | D | Noticed a howler monkey 28 | D | Noticed a centaur 28 | D | Noticed an ogre 33 | D | Killed a howler monkey 33 | D | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.3 Long Blades | 3 | 3.4 Throwing | | 1.7 Dodging | | 2.8 Action || total -------------------------++------- Melee: Long sword || 21 Bite || 5 Use: Potion || 2 Armor: Leather armour || 3 Dodge: Dodged || 17 Rpst.: Long sword || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 35 | 35 | 0 | 0 | 0 | 1 | 35.0 | Dungeon | 35 | 35 | 0 | 0 | 0 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 35 daAuts