Dungeon Sprint DCSS version 0.28-a0-79-g444c7a33f5 (webtiles) character file. Game seed: 1055144185496893536 5 Zeldest the Ducker (level 1, 0/18 HPs) Began as a Demigod Gladiator on Aug 2, 2021. Succumbed to a scorpion's poison ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:08 (20 turns). Zeldest the Ducker (Demigod Gladiator) Turns: 20, Time: 00:00:09 Health: 0/18 AC: 4 Str: 15 XL: 1 Next: 53% Magic: 3/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . c - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: lethally poisoned (0 -> -5) A: high mp 1, forlorn a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Skills: + Level 2.5 Fighting + Level 3.2 Long Blades - Level 1.7 Throwing + Level 3.2 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Innate Abilities, Weirdness & Mutations Your attributes grow dramatically as you level up. You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Message History The ball python closely misses you. The ball python grabs you. The ball python constricts you. Your Fighting skill increases to level 2! You slash the ball python! You kill the ball python! The jackal completely misses you. You riposte. You barely miss the jackal. Your Long Blades skill increases to level 3! Your Dodging skill increases to level 3! You hit the jackal. The jackal is almost dead. The jackal misses you. You riposte. You closely miss the jackal. The jackal is almost dead. The jackal completely misses you. You riposte. You slash the jackal! You kill the jackal! You slash the frilled lizard! You kill the frilled lizard! The bat barely misses you. You riposte. You hit the bat. You kill the bat! There is an open door to the Dungeon, spattered with blood here. Items here: ) ††††. You open the door. An adder, a hound, 2 scorpions and an orc come into view. The orc shouts! The adder hisses angrily. You closely miss the scorpion. The scorpion stings you. The hound barks! You hit the scorpion but do no damage. The scorpion closely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion. The scorpion is moderately wounded. You feel very sick. The scorpion barely misses you. You hit the scorpion but do no damage. The scorpion is moderately wounded. You feel sick. The scorpion stings you. x2 * * * LOW HITPOINT WARNING * * * You slash the scorpion! The scorpion is almost dead. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓<...)....@sSosh.+ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 scorpions, a hound, an adder and an orc. Vanquished Creatures A ball python (D) A goblin (D) A jackal (D) A bat (D) A frilled lizard (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeldest the Demigod Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 3/3 15 | D | Noticed a scorpion 15 | D | Noticed a scorpion 15 | D | Noticed a hound 20 | D | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.5 Long Blades | 3 | 3.2 Dodging | 3 | 3.2 Throwing | | 1.7 Action || total -------------------------++------- Melee: Long sword || 10 Armor: Leather armour || 1 Dodge: Dodged || 7 Rpst.: Long sword || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | Dungeon | 22 | 22 | 0 | 0 | 0 | 1 | 22.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 22 daAuts