Dungeon Sprint DCSS version 0.29-a0-356-g7bc237e783 (webtiles) character file. Game seed: 12216333209756241826 80 Zeldest the Skirmisher (level 4, 30/39 HPs) Began as a Demonspawn Monk on Apr 25, 2022. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:25 (48 turns). Zeldest the Skirmisher (Demonspawn Monk) Turns: 48, Time: 00:00:25 Health: 30/39 AC: 2 Str: 13 XL: 4 Next: 18% Magic: 4/4 EV: 14 Int: 12 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +++....... (no amulet) HPRegen 0.13/turn (no ring) MPRegen 0.09/turn (no ring) @: on berserk cooldown, slowed, very slow A: sanguine armour 1, demonic touch 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls h - a scroll of blinking Potions b - a potion of ambrosia c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Skills: + Level 5.0 Fighting + Level 4.6 Dodging + Level 4.4 Stealth + Level 4.6 Unarmed Combat You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Your touch may inflict minor irresistible damage on your foes. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You barely miss the hound. The hound bites you. You hit the hound. You punch the hound! You kill the hound! Your Dodging skill increases to level 4! Your Stealth skill increases to level 4! Your Unarmed Combat skill increases to level 4! There is an open door here. Things that are here: a hound corpse; a hound corpse You hit the dart slug. The dart slug is severely wounded. The dart slug misses you. You punch the dart slug! You kill the dart slug! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your hands begin to faintly glow with unholy energy. You completely miss the gnoll. Your touch misses the gnoll. You barely miss the gnoll. The gnoll barely misses you. You hit the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. You punch the gnoll! You kill the gnoll! Your Fighting skill increases to level 5! The orc barely misses you. Things that are here: a +0 club; a dart slug corpse You closely miss the orc. You barely miss the orc. You touch the orc. You punch the orc. You kill the orc! Things that are here: a +0 dagger; a +0 leather armour; an orc corpse You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓+▓ ▓.▓ ▓.▓ ▓@▓ ▓)▓ ▓)▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓†▓ There were no monsters in sight! Vanquished Creatures 2 hounds (D) A gnoll (D) A dart slug (D) An orc (D) 2 bats (D) 2 ball pythons (D) A rat (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Zeldest the Demonspawn Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 29 | D | Noticed a hound 29 | D | Noticed a hound 33 | D | Killed a hound 34 | D | Reached skill level 4 in Fighting 34 | D | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 34 | D | Reached XP level 2. HP: 25/25 MP: 2/2 34 | D | Reached XP level 3. HP: 30/30 MP: 3/3 39 | D | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 39 | D | Reached XP level 4. HP: 38/38 MP: 4/4 43 | D | Reached skill level 5 in Fighting 48 | D | Quit the game Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.4 Dodging | 3 4 | 4.6 Unarmed Combat | 3 4 | 4.6 Fighting | 4 5 | 5.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 26 | 6 || 32 Punch | 1 | 1 || 2 Touch | | 1 || 1 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | || 1 Armor: Robe | 3 | || 3 Dodge: Dodged | 24 | 3 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 40 | 40 | 0 | 0 | 0 | 1 | 40.0 | Dungeon | 40 | 40 | 0 | 0 | 0 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 40 daAuts