Dungeon Crawl Stone Soup version 0.29-a0-359-g541a27f54d (webtiles) character file. Game seed: 344960211032747209 184 Zeldest the Grave Robber (level 5, -4/26 HPs) Began as a Vine Stalker Necromancer on Apr 27, 2022. Slain by a black bear (10 damage) ... on level 4 of the Dungeon. The game lasted 00:28:24 (2841 turns). Zeldest the Grave Robber (Vine Stalker Necromancer) Turns: 2841, Time: 00:28:25 Health: -4/26 AC: 11 Str: 13 XL: 5 Next: 64% Magic: 0/10 EV: 10 Int: 20 God: Gold: 258 SH: 0 Dex: 14 Spells: 4/9 levels left rFire . . . SeeInvis + b - +0 hunting sling rCold + . . Faith . (no shield) rNeg + . . Spirit + o - +0 ring mail rPois . Reflect . f - +0 helmet rElec . Harm . t - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... a - amulet of the acrobat HPRegen 0.88/turn x - ring of positive energy MPRegen 0.12/turn y - ring of Julicahu {rC+ AC+4 Int+5 SInv} @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 258 gold pieces. Inventory: Hand Weapons b - a +0 hunting sling (weapon) Armour f - a +0 helmet (worn) l - a +0 robe o - a +0 ring mail (worn) t - a +0 cloak (worn) Jewellery a - an amulet of the acrobat (around neck) u - a ring of flight x - a ring of positive energy (left hand) y - the ring of Julicahu (right hand) {rC+ AC+4 Int+5 SInv} (You found it on level 3 of the Dungeon) [ring of protection] AC: It affects your AC (+4). Int: It affects your intelligence (+5). rC: It protects you from cold. SInv: It lets you see invisible. G - a ring of ice Wands H - a wand of acid (7) Scrolls c - a scroll of immolation {unknown} d - a scroll of magic mapping {unknown} e - 2 scrolls of amnesia h - a scroll of blinking {unknown} i - a scroll of noise {unknown} k - 2 scrolls of identify p - 4 scrolls of teleportation q - a scroll of fear {unknown} r - 2 scrolls of fog {unknown} w - a scroll of enchant weapon {unknown} B - a scroll of torment {unknown} C - a scroll of silence {unknown} D - 2 scrolls of vulnerability {unknown} F - a scroll of enchant armour {unknown} Potions g - a potion of cancellation {unknown} j - a potion of magic m - a potion of curing {unknown} n - 3 potions of flight {unknown} s - a potion of haste {unknown} v - 2 potions of heal wounds {unknown} z - a potion of lignification {unknown} A - a potion of mutation {unknown} E - a potion of brilliance {unknown} Skills: + Level 2.2 Fighting - Level 1.5 Dodging - Level 2.4 Stealth + Level 2.8 Unarmed Combat - Level 2.7 Spellcasting + Level 4.9 Necromancy + Level 0.0 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 88% 1d8 4% 1 b - Animate Skeleton Necr 44% N/A 4% 1 c - Vampiric Draining Necr 22% 2d7 13% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Dead Necr 11% N/A 38% 4 Ensorcelled Hibernation Hex/Ice 4% N/A 43% 2 Passwall Tmut/Erth 1% N/A 43% 2 Swiftness Air 2% N/A 67% 3 Agony Necr 22% N/A 75% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Zin Shops: D:2 [ Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History Aim: a black bear (lightly wounded, 79% to hit) The bolt of acid misses the black bear. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (lightly wounded, 79% to hit) The bolt of acid hits the black bear! The acid corrodes the black bear! The black bear is heavily wounded. Okay, then. Okay, then. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (heavily wounded, covered in acid, chance to affect: 81%) The black bear writhes in agony! The black bear goes berserk! Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, berserk, covered in acid, chance to affect: 81%) The black bear writhes in agony. The black bear bites you but does no damage. The black bear claws you. The black bear barely misses you. Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, berserk, covered in acid, chance to affect: 81%) The black bear barely resists. The black bear bites you. The black bear claws you but does no damage. x2 Casting: Pain (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (almost dead, berserk, covered in acid, chance to affect: 81%) The black bear writhes in agony. The black bear bites you. The black bear claws you. x2 * * * LOW HITPOINT WARNING * * * The black bear bites you! You die... #.......# ###.......###### #............... #.#.......###### #.########## #.......)..# #..........# #####..........##### #..@h>.............. #.###..........##### #.# ############ # #.# # ######.### #.)......####### #........#.....### #..............hh# #[.......#.....#.# You could see a black bear (berserk, corroded). Vanquished Creatures A hound (D:4) 8 adders 2 dart slugs 3 orcs (D:4) 5 ball pythons 6 endoplasms 5 giant cockroaches 11 goblins 2 hobgoblins 7 jackals 5 kobolds 5 bats 3 frilled lizards (D:2) 8 rats 71 creatures vanquished. Vanquished Creatures (collateral kills) A rat (D:3) 1 creature vanquished. Grand Total: 72 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeldest the Vine Stalker Necromancer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 357 | D:1 | Reached XP level 2. HP: 12/14 MP: 3/6 534 | D:2 | Reached skill level 1 in Unarmed Combat 614 | D:1 | Reached skill level 1 in Fighting 778 | D:2 | Reached XP level 3. HP: 8/18 MP: 4/7 993 | D:2 | Learned a level 1 spell: Animate Skeleton 1191 | D:2 | Gained mutation: Your natural rate of healing is unusually | fast. [Vine Stalker growth] 1191 | D:2 | Reached XP level 4. HP: 10/22 MP: 6/8 1199 | D:2 | Found an opulent altar of Gozag. 1249 | D:2 | Found Seculiyny's Antique Armour Shop. 1756 | D:3 | Found a glowing silver altar of Zin. 1775 | D:3 | Identified the ring of Julicahu {rC+ AC+4 Int+5 SInv} 1880 | D:3 | Reached XP level 5. HP: 26/26 MP: 2/9 2226 | D:4 | Noticed a black bear 2617 | D:4 | Learned a level 3 spell: Vampiric Draining 2841 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_corners, serial_shops, shop D:2: minmay_thinvault, layout_loops_ring, basic_altar, serial_shops, nicolae_shop_overgrown_old_shop, kennysheep_small_spiral D:3: kennysheep_six_static_rooms, layout_basic, zin_scriptorium D:4: layout_basic Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Unarmed Combat | 1 2 | 2.8 Fighting | 1 2 | 2.2 Dodging | | 1.5 Stealth | | 2.4 Spellcasting | | 2.7 Necromancy | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | | 9 || 9 Bite | | 3 || 3 Punch | | 1 || 1 Fire: Hunting sling | 42 | 36 || 78 Cast: Pain | 47 | 56 || 103 Animate Skeleton | 4 | 9 || 13 Evoke: Wand | | 2 || 2 Use: Scroll | 1 | 2 || 3 Potion | 1 | || 1 Stab: Sleeping | | 1 || 1 Armor: Robe | 2 | || 2 Ring mail | 20 | 21 || 41 Dodge: Dodged | 57 | 30 || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2888 | 2664 | 224 | 0 | 0 | 4 | 722.0 | Dungeon | 2888 | 2664 | 224 | 0 | 0 | 4 | 722.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 818 daAuts D:2: 702 daAuts D:4: 688 daAuts D:3: 679 daAuts