Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 18143415414180846887 28 Zeldest the Ducker (level 3, 0/22 HPs) Began as a Vampire Monk on Nov 18, 2024. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (465 turns). Zeldest the Ducker (Vampire Monk) Turns: 465, Time: 00:02:20 Health: 0/22 AC: 2 Str: 10 XL: 3 Next: 0% Magic: 3/3 EV: 12 Int: 12 God: Gold: 24 SH: 0 Dex: 18 Spells: 2/2 levels left rFire . . . f - +0 dagger rCold + + + (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... e - amulet of regeneration Stlth ++++ i - ring of protection from cold HPRegen 0.00/turn (no ring) MPRegen 0.08/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 short sword f - a +0 dagger (weapon) Armour b - a +0 robe (worn) d - an orb of light Jewellery e - an amulet of regeneration (around neck) i - a ring of protection from cold (left hand) Scrolls g - a scroll of fog {unknown} h - 2 scrolls of identify {unknown} j - a scroll of amnesia {unknown} Potions c - a potion of ambrosia Skills: - Level 2.6 Fighting + Level 3.6 Short Blades + Level 3.6 Dodging * Level 3.1 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11551 Altars: Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute vision. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You hit the adder. Your bite misses the adder. The adder is moderately wounded. The bat hits you but does no damage. The adder bites you. You barely miss the adder. The adder is moderately wounded. The adder bites you but does no damage. The bat barely misses you. You barely miss the adder. The adder is moderately wounded. The bat hits you but does no damage. The adder barely misses you. You closely miss the adder. The adder is moderately wounded. The bat hits you but does no damage. The adder closely misses you. The bat hits you but does no damage. You hit the adder but do no damage. Your bite misses the adder. The adder is moderately wounded. The bat barely misses you. The adder barely misses you. You barely miss the adder. The adder is moderately wounded. The bat closely misses you. The adder closely misses you. You hit the adder. The adder is heavily wounded. The adder bites you. The bat barely misses you. You miss the adder. The adder is heavily wounded. The bat hits you. The adder misses you. You hit the adder. The adder is severely wounded. The adder misses you. The bat barely misses you. You closely miss the adder. The adder is severely wounded. The bat closely misses you. The bat hits you but does no damage. The adder bites you but does no damage. The adder bites you. You miss the adder. Your bite misses the adder. The adder is heavily wounded. The bat closely misses you. x2; The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. Your bite misses the adder. The adder is severely wounded. The bat barely misses you. The adder bites you. You die... .# .# ######.### #.[......# #........# #........# #...bS...## #@.....# #......# #......# #......# #......# .......# ##.....# #.....# You could see an adder and a bat. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 3 goblins (D:1) 3 hobgoblins (D:1) 2 quokkas (D:1) A ball python (D:1) 6 bats (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) A rat (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zeldest the Vampire Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 94 | D:1 | Reached skill level 1 in Stealth 169 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 433 | D:1 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 433 | D:1 | Reached XP level 3. HP: 14/22 MP: 3/3 465 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_cross, minmay_pentomino_v4 D:2: layout_basic, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 3 | 3.1 Fighting | | 2.6 Short Blades | | 3.6 Dodging | | 3.6 Action || total ---------------------------++------- Melee: Short sword || 19 Dagger || 84 Bite || 12 Ability: Exsanguinate || 1 Stab: Sleeping || 6 Armour: Robe || 71 Dodge: Dodged || 90